Changelog
New in version 0.2.1
- pglNormalPointer and corresponding tip in the "performance" page
- 8-bit texture support
New in version 0.2
- documentation (!)
- CodeWarrior-linkable version and example project
- many ps2gl implementation changes to make it easier to understand and modify
- Fixed bug where state changes sometimes affected geometry drawn previously
- Draw and display buffers can be setup/changed freely by the application and
used as textures.
- Gs memory initialization is much more flexible
- glutInit() will take an optional iop module path argument
New in version 0.1.1
- depth and alpha tests
- [very] limited alpha blending; see Status
- per-vertex diffuse material changes using glColorMaterial
- backface/frontface culling
- metrics module to monitor uploads of textures, cluts, microcode, etc. --
see metrics.h
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