=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= F I N A L F A N T A S Y I X -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Final Fantasy IX Walkthrough and FAQ version 1.13 For Playstation(tm) (US version) By: “A” Tadeo Created: November 12, 2000 Date last Updated: November 28, 2000 Mail me at: ff9@edsamail.com.ph ICQ#: 12218741 NOTE: You can e-mail me for suggestions/contributions so as to improve the guide. They are most welcome and every bit of it is appreciated. :) But please don’t send your contributions yet, please let me finish the guide. Also, this guide will be LONGER than anything that I’ve done so please understand. I have a busy schedule now because of school but I’m sure I can manage and I will finish the guide. The table of contents will be most likely the outline of the guide. That’s all for now. Thank you. And please read the E-mail policy. Now, for the walkthrough, if you want a walkthrough which will guide you directly in finishing the game only, use Elranzer’s quick walkthrough at GameFAQs. A lot of people just wants to finish the game and doesn’t care about other things. So, I’ll refer you to Elranzer’s Guide. -=-=-=-=-=-=-=-=-=-=-= DISCLAIMER =-=-=-=-=-=-=-=-=-=-=- This Walkthrough/FAQ is created for personal use only. You must not use it for anything that gains profit. Specifically Magazines, Game Guides, Commercial Web Sites. You’re also not allowed to rip off part/s of this Walkthrough/FAQ and put it on your own Walkthrough/FAQ. Anyone doing this is guilty of “plagiarism”, the act of stealing and passing off of ideas and words of another as one’s own without crediting the source. You also cannot use this Walkthrough/FAQ as a guide for you to make your own Walkthrough/FAQ, you must do everything there is to do in the game yourself or have others give info about your game and give them proper credit. You can copy the layout though. You can put this Walkthrough/FAQ on your non-commercial or non-profit web site provided that not a single character has been edited or removed and you MUST have permission from me in order to do so. You can also, print a copy of the entire walkthrough or a part of it, provided you only use it for personal purposes. Remember “You don’t have to steal, just ask.” - B.O.F.III -=-=-=-=-=-=-=-=-=-=-= INTRODUCTION =-=-=-=-=-=-=-=-=-=-=- Hello everyone! To those of you who know me, welcome back! :) This is my fourth project at GameFAQs. Seeing that this game will be the last among the Final Fantasy series that will grace the Sony Playstation console, I decided to create one too :) As with the objectives of other guides, I too would like to help out gamers out there who wants to know various infos about the game. I’m not finished with my guides, but I’m sure that I can manage. I’m a die hard RPG fan and I’ll do my best to make this guide as helpful as possible. Now, let’s talk about the game itself. The 9th installment in the Final Fantasy series is really, IMHO, the best Final Fantasy ever! (It’s second best RPG to me because I like Chrono Cross more). Final Fantasy IX is a whole new world and is not a sequel of any of the previous Final Fantasies. The hero is the game is Zidane, a member of a band of bandits called Tantalus. It was then that fate led them to meet the princess of Alexandria, Garnet. Princess Garnet is really not happy about everything around her inside the castle at Alexandria. She then decided to leave the castle for good and that led her to meet Zidane. I won’t spoil you anymore so let’s start the guide! -=-=-=-=-=-=-=-=-=-=-= CONTENTS =-=-=-=-=-=-=-=-=-=-=- i. E-Mail Policy I. Updates/Revisions II. Game Information A. Game Controls B. Game Menus C. Game Basics - Moving About - Attacking and Battle system - The elements - Active Time Events - Trance System - Abilities - Leveling Up - Moogle Info - Game Over D. Character Stats E. Good/Bad Status Effects III. Character Information A. Main Characters B. Supporting Characters C. Arch-Enemies IV. Walkthrough A. Disk 1 Walkthrough B. Disk 2 Walkthrough C. Disk 3 Walkthrough D. Disk 4 Walkthrough V. Tetra Master A. Rules B. Card List C. Friendly Monsters/Weapon/ Rare Cards Location D. Card Game Strategies VI. Ability List VII. Summon Magic VIII. Items IX. Key Items X. All about Chocobos A. Chocobos B. Chocobo Forest C. Chocobo Treasure Hunting XI. Stellazzio Info/List XII. Treno Auction House XIII. Active Time Events (ATE) List XIV. Moogle Locations XV. Pop Quiz XVI. Special Battles XVII. Equipments A. Weapons B. Helmets C. Armor D. Wrist Band E. Accessories XVIII. Shops XIX. FAQs XX. Enemy List XXI. Gameplay Tips XXII. Fantasy Trivia XXIII. Credits -=-=-=-=-=-=- E-MAIL POLICY =-=-=-=-=-=-= For the past few months, I’ve been receiving such a great number e-mails and some of them are quite annoying (just 2 of them though). So, I decided to put up this e-mail policy as a guide for you if you want to send an e-mail to me. Here are the things that you must do/must not do in sending an e-mail regarding this guide and any of my other guides: Do’s ---- 1. Send me a question, which cannot be found on my guide. I will be more that happy to help you. 2. Try to be specific in order for me to understand what you’re trying to ask me. 3. You can send in your questions/other e-mails in text or HTML format. No executables. 4. Check first the latest version of the guide before sending questions, contributions, etc. If you use later versions, the answer/s to your questions might have been answered already and will be most likely to be ignored. 5. If I happen to forget you, just e-mail me nicely and I’ll respond to you ASAP. Don’ts ------ 1. Don’t send any questions that can be answered from my guide. And don’t be persistent in doing so. 2. Don’t send nonsense e-mails like “I want to marry you!” “Can you buy me this or that?” etc. 3. Don’t say bad words. F$#k Y%u! and the likes. 4. And, don’t send Chain letters! Please! (Doing this, your e-mail will be most likely to be ignored) Note: I repeat, please don’t send contributions yet until I finish the guide. I will not accept them for now. I hope you’ll understand. -=-=-=-=-=-=-=-=-=-=-=-=- UPDATES/REVISIONS =-=-=-=-=-=-=-=-=-=-=-=-= Version 1.13 (Started: November 25, 2000) ----------------------------------------- I blew it. I hope everybody will understand. I’m on my way to finishing Disc 3 already. But, I really have to update now for 2 reasons: First, there are a lot of people who sent in the same info and some are mad at me for not updating. Second, it’s your right to know the progress of the guide. :) So, here is the current progress of the guide. I’ll continue working now, bye! - Walkthrough updates: - Fixed equipments at Iifa Tree - Strategy vs. Soulcage at Iifa tree - On the way to Ipsen’s Castle - Ability List update - Status Effects minor correction - Weapon/F. Monster/Rare Card Locations (new section) - Mognet and Moogle Locations update - Summon Magic minor correction - ATE List Update (a lot!) - Stellazzio Correction - Treno Auction House update - Shop List Update - Fantasy Trivia update (tons) - FAQ #1 update (new site) - Credits Section update Version 1.12 (Started: November 24, 2000) ----------------------------------------- Ok. When I update this guide the next time, I’ll make sure that the walkthrough will be finished for good. It will take longer than my previous updates but I’ll do my best to complete it ASAP. As for the contributors, I’d like to make a request. I’ll be concentrating on the walkthrough so, if you have contributions, you can send it after I finish the walkthrough. As for questions, you can send them in and I’ll be more than happy to answer them. Thank you. - Walkthrough Update: - Finished up to the beginning of Disc 3 - Ability List Update - Items/Key Items Update - ATE List Update - Moogle locations Update - Pop Quiz Update - Shop List Update Version 1.11 (Started: November 23, 2000) ----------------------------------------- Webmasters: Please inform me if you want to put my guide on your website. I’ve found some already that I didn’t know of. I won’t eat you or anything :). All I ask is for you to tell me, so that I can also put your site in the guide. - Walkthrough Updates: - Prize if you pleased all 100 audiences in the fighting sequence in the beginning at Alexandria - new items stolen from Baku in the very beginning of the game - Finished up to Conde Petie in Disc 2 - minor Status Effects correction - Beatrix’ Abilities - Ability List Updated - Chocobo Hot & Cold update - Chocograph (1 new, 1 discovered) - Special Battles Updated - ATE list updated - Moogle locations updated - Shop List updated - Credits Section Updated [ for the Webmasters also :) ] - FAQ #1 update (new sites) Version 1.10 (Started: November 22, 2000) ----------------------------------------- whew! At last I finished that HUGE update. Enjoy! :) - Walkthrough Update: - Correction at Festival of the Hunt - Finished up to Red Rose - E-mail Policy (new) - Characters Section Update - Ability List Update - Items/Key Items List Update - ATE List update - Special Battles Update - Stellazzio Update - Chocobo Hot & Cold info (see Bonus Points) - Summons Update/Correction - Treno Auction House (new section) - Moogle Locations Update - Fantasy Trivia corrected - Shop List update - New FAQs (a lot) - FAQ #1 update (new sites) - New Gameplay Tips - Credits Section Update Version 1.09 (Started: November 21, 2000) ----------------------------------------- I decided to continue updating the Ability List because if I update it after the game, I’ll miss the AP requirements of some of them because I might have learned it already. The equipments will be updated after the walkthrough. - Walkthrough Update: - Beginning of Treno in disc 2 - Ability List Update - Items/Key Items Update - Shop List Update - Moogle Location Update - Info on Stiltzkin - FAQ Section update Version 1.08 (Started: November 20, 2000) ----------------------------------------- As for now, I’ll be halting my updates for the equipments/abilities list. It takes a lot of time and prevents me from complete the Walkthrough fast enough. As for the rest of the guide, update will continue. PS: In my first game, I moved on to Memoria. I don’t plan to finish the FFIX using my first save. I’ll be finishing it now in my second game. Again, please don’t send contributions yet. Let me finish the walkthrough first. - Walkthrough Update: - Trance Abilities of some Characters. - ATE List Update - Equipment List Update - Moogle locations Update - Shop List Update Version 1.07 (Started: November 19, 2000) ----------------------------------------- - Walkthrough Update: - Up to beginning of Cargo Ship (after Dali) - Character information update (Trance and Skill abilities) - New Arch-Enemy - Status Abilities (see Abilities Section) - elemental properties - Ability List Updated - Equipments List updated - Items and Key Items Update - ATE list updated - New Stellazzio - Shop list updated - New Moogle Locations - New FAQs - FAQ #1 update (new site) Version 1.06 (Started: November 18, 2000) ----------------------------------------- - Walkthrough Update: - After leaving Tantalus to save Garnet - Status Effect revised again - Ability List Updated - Equipments update - Items and Key Items Updated - Moogle Locations update - ATE List update - New Fantasy Trivia - Credits Section Updated Version 1.05 (Started: November 17, 2000) ----------------------------------------- (I finally reached Disc 4. Now, my New Game is still ongoing and I’m writing everything in plain paper. This will be slow but will surely be completed in time. Meanwhile, enjoy the BIG update) - Cures for Status Effects revised - Modes of Transportation (new) Check ‘Moving About’ Section - New Supporting characters and Arch-enemies - New Chocobo info (abilities) - New Chocobo Hot & Cold Items - Chocobo Hot & Cold Bonus points! - New Chocograph w/ actual location in world map - Special Battles (New Section) - Summon Magic Update - New Stellazzio - Tetra Master (revised rules, new title) - Equipments Section Update! (weapons, armor, etc.) - Shop List Updated! - Partial Card List - FAQ #1 update (new sites!) - Credits Section Updated Version 1.04 (Started: November 16, 2000) ----------------------------------------- I’m now on a new game and I’m doing the walkthrough itself. I’ll also revise the Card Game Rules as I find it incorrect. I discovered the REAL rules and I’ll do it again and again to verify it. - all about Chocobos (new section) Chocobo info, Chocobo Forest and Chocobo Hunting Guide - Card Game Strategies (new) - FAQ #1 update (new site) - Fantasy Trivia Updated - Credits Section Updated Version 1.03 (Started: November 15, 2000) ----------------------------------------- (I’m already at Disc 3 and I’ll be finishing it soon. It’s hard to keep spoilers at bay. Especially what happened to Brahne.) - Characters Section Update - Summon Magic Section (new) - New Card Game Info - Card collector level update (New Titles and Scoring System) - Stellazzio Update Version 1.02 (Started: November 14, 2000) ----------------------------------------- - New Characters! - The Elements Section (new) - Pop Quiz Section (new) - Tetra Master Rules Finished - Card Collector Level update (Titles) - Stellazzio update - Status Effects List - Fantasy Trivia Update - FAQ #1 (new website) Version 1.01 (Started: November 13, 2000) ----------------------------------------- - Walkthrough Update: Small update at Alexandria - Random Battle Information - Abilities Info Updated - New Contact Information - Stellazzio Info - Started the Tetra Master Section - New Sections! (Fantasy Trivia, Moogle Locations and ATE List) -=-=-=-=-=-=-=-=-=-=-=-= GAME INFORMATION =-=-=-=-=-=-=-=-=-=-=-=- ---------------- A. GAME CONTROLS ---------------- _____ _____ | L1,2| | R1,2| -------- --------- / _ \____________/ \ | _| |_ ___ ___ Tr | | |_ _| |sel| |str| Sq Ci | | |_| __ __ X | | / \ / \ | \ | AL |----| AR | / \ / \__/ \__/ \ / \___/ \___/ Here’s a not so perfect but efficient image of the Analog Controller of the Sony Playstation console. Here are the descriptions of the different uses of each of the buttons. D-Pad : Control the motion of your characters in the field, Select menu items. Select : Activate Active time Events Start : Pause the Game Triangle : Open up menu, switch to another character during battles Circle : Cancel Button Square : Used to challenge others in a card game X : Examine/Confirm Button Analog : More efficient control for you characters L1,R1 : Rotate Screen in World Map, Push together to escape battles R2 : Change Perspective (bird’s eyeview or character’s eyeview) ------------- B. GAME MENUS ------------- Here are the different menus in the game. I’ll only give a brief explanation on these as it is easy to learn how to use them. 1. Main Menu ------------ --------- ---------- | C1 | Item | --------- Ability | | C2 | Equip | --------- Status | | C3 | Order | --------- Card | | C4 | Config | --------- ---------- | I1 | ---------- | I2 | ---------- C1, etc. are the characters in your party. You’ll see the character’s HP/MP/Level and the Magic Stones He/She currently have. To the right are the different sub-menus. I1, contains information about the total time elapsed in the current game. I2, on the other hand, shows your current location. 2. Item Sub-Menu ---------------- ------------------------- --------- | Use Arrange Key | Item | ------------------------- --------- | Potion 5 Ether 3 | | | | | | | | | | | ----------------------------------- The item menu contains information about your Item and Key Items Inventory. It lists all of the items and their respective quantities. You can arrange them if you want so that you can browse through it quickly. For the Key Items, it lists every Key Item that you acquired. You can then use the Examine button (X) to view that Key Item’s Description. 3. Ability Sub-Menu ------------------- ------------------ --------- | Use Equip | Ability | ------------------ --------- | | | | | | --------------- ------------ Here, you can use Abilities that can be used out of battles such as Cure, etc. You can also equip the abilities of your chacaters here. Abilities are explained on the abilities section of this guide. 4. Equip Sub-Menu ----------------- ------------------------- ------- | Equip Optimize Off | Equip | ------------------------- ------- | | Weapon: | | | Helmet: | | C. STATUS | Wrist Band: | | | Armor: | | | Accessory: | | |------------------| | | I1 | | |------------------| | | I2 | --------------------------------- In this menu, you can equip your characters with the equipments that you found/bought during the game. You can use the OPTIMIZE Option to automatically equip the current character with the best equipments that he/she can have. For the menu, C.STATUS shows the current stats of your character. I1, shows the ability of the current equipment highlighted. I2, shows the different abilities you can learn from that specific equipment and it’s AP requirements. (More info on AP can be found in the abilities section) 5. Status Sub-Menu ------------------ ---------------- ---- | CS | C1 | ---------------- ---- | Speed | I1 | | Strength |-------| | Magic | | | Spirit | | | Attack | | | Defense | WI | | Evade | | | Magic Def | | | Magic Evade | | ------------- ------- The character status screen shows you the stats of your characters and more. CS contains info about the HP/MP/Level/Magic Stones of that character. C1 contains the commands that can be used by the character during battles. I1 contains the current experience points and the experience points needed to level up. WI contains info about the equipped weapon, helmet, wrist band, armor, accessory of the character. Note: The character stats on the left are explained at the Character Stats Section of this guide. 6. Card Sub-Menu ---------------- This will show you your collection of cards and info about your collector level. -------- ----- | | I2 | | |-----| | I1 | I3 | | |-----| | | I4 | | |----- | | -------- I1 contains all the cards that you’ve collected so far. This also included info on the quantity of the current card and its type. I2 contains info about collector level. It’s tells you what kind of card game player you are. I.e. beginner. It also tells you your card game points and your current level. I3 shows you the number of wins,losses,draws in card games I4 contains info about the current card that is selected, it’s name, quantity, and arrows. Card Game or Tetra Master, is explained in the Tetra Master Section of this guide. 7. Config Sub-Menu ------------------ You can set various parameters of the game in this sub-menu. -------------------- --------- --------- | Sound | Stereo | Mono | | Control | Normal | Custom | | Cursor | Initial | Memory | | ATB | Active | Wait | | Battle Camera | Auto | Fixed | | Battle Control | Normal | Custom | | Movement | Walk | Run | | Battle Speed | S ============= F | | Field Message | S ============= F | | Here Icon | On | Off | | Window Color | Normal | Classic | | Target Window | Auto | Always | | Vibration | On | Off | ------------------- --------- --------- Here’s a brief explanation of each: Sound = Stereo for surround sound, Mono for one speaker TVs only Control = Default controls or set your own controls to suit your needs Cursor = Let the game memorize your moves and then use it on the next battle ATB = Active Time Battle. Active = your opponent will not wait for you to finish your move Wait = your opponent will not attack you while you’re selecting from The command menu during battles. Battle Camera = Auto: computer will change viewpoints of the camera Fixed: you’ll have a somewhat like a bird’s eye view of the Battle field Battle Control = Default battle controls or change controls according to your needs Movement = Either walk/run when the D-pad/analog is used Battle Speed = Slows down or speeds up battles Field Message = Slows down or speeds up text displayed in pop-up windows. Very useful. Here Icon = display or hide the Here Icon in the field (the hand pointing at Your character) Window Color = change from default or classic background color & vice versa Target Window = auto display or always display Vibration = On for Analog controllers only. Turn this off if you’re using normal controllers. -------------- C. GAME BASICS -------------- The following sections will guide you through the basic in playing the game. 1. Moving About --------------- Just as the previous Final Fantasies, you just have to press the D-Pad or use the Analog Stick in order to move around. You can also choose to Run/Walk when you press the D-pad or use the Analog Stick. You can configure it at the config sub-menu. Here Icon --------- The ‘Here’ Icon will tell you where you are. There are some times that your character is covered by some objects. You can use this Icon to determine your exact location. This is especially helpful if you’re stuck. Field Icons (!)(?) ------------------ You can see these icons if there are some interesting objects around you. Once you see it pop out, use the Examine/Confirm button to check it out. You can get items, gain information, open doors, and much more. You’ll never know what surprise comes in your way. Transportation -------------- You’ll also encounter different modes of transportation in the game. a. Blue Narciss = It is a ship created by Regent Cid and can only navigate through deep waters. Here are the controls: Square = Move backward, Circle = Leave the ship, Triangle = go inside the deck, X = Move forward. Note: you can only leave the ship in beaches. b. Hilda Garde 1 & 3 = It is the airship of Regent Cid named after his wife. This transportation is very fast and can only land in level ground (flat ground). Its controls is almost the same as the Blue Narciss except that when you use the Circle button, the airship will land. c. Chocobo = You can ride on the back of the cute Chocobos (cuter than Pikachu). You can also search for treasure while riding it. For more info about Chocobos, check the section about Chocobos in this guide. 2. Attacking and Battle System ------------------------------ Battle System ------------- The battle system is just almost the same at the previous final fantasies. There is the ‘ATB’ or the Active Time Battle which will tell you if that character can turn now. If it’s full, you can now issue commands to that character to do an attack, defend, etc. The battles also depends in the HP (Hit Points) System. HP is the total amount of damage your character can endure. If it reaches 0, that character is KO’d (knocked out). You can revive him/her using Phoenix Downs. If ALL of your party members’ HP are 0 the game will be over. You now have to restart again to where you last saved your game. Now, there are different types of attacks. They are the Physical Attacks, which your character uses the weapon he/she has and uses it at your opponent. There are also special attacks which only this certain character can do. Like Sword Tech which only Steiner can use. There’s also the Abilities which your character can learn and use at opponents (more to this at the Abilities Section). You can also do various things during battles. You can ‘Change’ the position or order of your character in battle (you can also do this in the config sub- menu). There are 2 rows. The front and back row and each have advantages and disadvantages. In the front row, the characters’ physical attacks will be normal but you’ll also receive normal damage from the enemies. In the back row, you characters will receive less damage as they are farther from the opponent but their attacks will be weaker also. But, take note also that front/back row doesn’t matter if you use projectiles such as Magic. Even if you’re at the back row, if that character uses magic, the damage will still be the same even if he/she moves into the front row. You can also use the Defend Option. This way, your character will defend for the rest of his/her turn (not the entire battle) and he/she will only receive half the total damage. Sometimes, you’ll inflict damage to your opponents which is greater than your normal attacks. It is called critical attack. It really depends on luck. Random Battles -------------- Just as in the previous final fantasies, you’ll be encountering enemies randomly. I’ve seen 3 types of Random Battles as of now. Back Attack – Your party will be facing away from the enemy. Your ATB will be empty and it will start to fill up only when the enemy hits you for the first time. You’re physical attacks will be halved as well as your defense. Pre-emptive Attack – Your party has the initiative in the battle. Your enemy will be facing away from you and you’ll have the chance to attack first. Your damage to it will be doubled while your enemy’s back is turned. Your enemies physicals attacks, on the other hand, will be halved. Normal Battle – You face off with your enemy. Your ATB will be randomly filled and you receive/inflict normal amount of damage using physical attacks. Take note that Projectile damage will not be affected whether you’re back attacked. Also, Escaping a battle is easy but not all characters can issue an Escape command to the party. That character must have the Flee Ability to be able to issue the command to escape. Attacking --------- In a battle, one must attack in order to survive and win. In Final Fantasy IX, there are a lot of ways to attack. First, is the normal attack or the physical attack. With this attack, your character will use his/her weapon to physically assault your opponent. This is the most basic yet most effective way to attack. You have to be careful though as some opponents have high physical defense and some are nearly impervious. Second, each of your characters has his/her own skills which the other characters don’t have. There are exceptions though, like the Steal Skill. For the skills of each character, check the Character Information Section of this guide. Third, abilities. These are abilities that you can use to attack your opponents. Most of them can be learned by equipping a certain weapon and completing the required # of APs. 3. The Elements --------------- Just as in the previous Final Fantasies, there is what we call the Elements System. There are 8 elements in the game. Elements will affect the outcome of a battle so you must study your enemies first and learn what element is it affiliated with. Elements is also related to where the character/enemy lives. The 8 elements are Fire, Ice, Thunder, Earth, Water, Wind, Holy, Shadow. Fire = Effective against Undead and Ice monsters Ice = Effective against insects, Large enemies, Fire and Dragon-type enemies Thunder = Effective against enemies near waters Earth = Ineffective against flying monsters Water = Effective against Fire-type monsters Wind = Effective against Flying monsters Holy = Effective against Shadow Monsters Shadow = Effective against Holy enemies 4. Active Time Events (ATE) --------------------------- In Final Fantasy IX, there’s what we call the Active Time Events. These are events that happens at the same time but in different location. I.e. You can see what happens to other characters in other places while you’re controlling Zidane. If the world Active Time Event flashes in the lower left corner of the screen, it means that you can now view an ATE. To view the events, press the Select Button. Now, if there are many events at a particular time, you can select which you want to view. That’s all there is to it. I think it’s included to add to the excitement in the game. Example, you see your other party members in trouble and you control Zidane so that he could help. It’s very exciting. 5. Trance System ---------------- The word is unfamiliar but the concept is almost the same as the signature moves of Final Fantasy VII and VIII characters, the Limit Breaks! It is defined in the game as a sudden surge of emotion which gives you more power and abilities. During this time, your character will glow and he/she can use special Trance Attacks. Take note that these decreases your MPs as well. But mind you, they are very powerful! To use trance, your trance bar should be filled up first. You can see it just below the ATB of your character. If you get hit by an enemy, your Trance Bar will fill up. The amount depends on the amount of damage you get. If you get a big damage, the faster the trance bar will fill up. If the trance bar is full, you’ll see your character glow and he/she can use a Trance Attack. Once you’re in Trance Mode, your every turn will decrease it and if it empties up, your character will stop glowing and you can’t use Trance anymore. You just have to wait again until your trance bar fills up. Note: If you are afflicted with the Zombie condition, your Trance bar will go down to empty. 6. Abilities ------------ ‘Abilities’ are the different abilities that your character can use during or outside of battles. They also decrease your MP if you use them, except some of the Support Abilities. Abilities can be learned from the equipments that the character is equipped with. Each of these abilities requires a certain number of AP or Ability Points in order to be learned. Learning abilities maybe quite confusing and tedious. Once you’ve equipped a new weapon, armor, etc., you can actually use the ability/ies that the equipment have. But, if you remove the equipment while the learning process is still incomplete, you can’t use the ability anymore. But, if you completed the learning process (completed the required AP), you can still use that ability if you remove the equipment. APs or Ability points can be acquired by fighting enemies. You won’t receive any if you run away though. Now, to be able to make the ability acquire APs, you must equip it first in the ability sub-menu. Equipping Abilities also need Magic Stones which can be seen in the character frame (character’s picture and his/her information). It presented in a fraction. I.e. 8/10 you can use 8 magic stones and you can have a maximum of 10. As you level up your character, the number of Magic Stones will be increased so don’t worry. Now, if an ability needs 40 AP, you must acquire a total of 40 AP from battles. After accomplishing these, you can now use that ability. Take note also that NOT all abilities can be learn by a character. There are certain abilities that can only be learned by a certain character. It will be grayed- out if it cannot be learned (another clue is that it has no AP requirement). There are also 2 types of Abilities, the Support and the Attack abilities. The attack abilities are those that you can use during battles against your opponents or cure your characters. Support abilities, on the other hand, helps your characters by boosting your fighting ability (+Strength, +speed, etc.). If you’re familiar with the Junction system in FF8, you’ll notice that the Abilities (especially the support abilities) in FF9 has a resemblance to each other. Status Abilities: ----------------- Some weapons contain additional status abilities such as Silence. You’ll need to equip the Add Status Ability. Example, let’s say you have a sword with the Silence added ability. If you equip the Add Status Ability, when you attack monsters using the weapon, it will induce the Silence condition on the enemy. 7. Leveling Up -------------- Leveling up is the same as it’s predecessors. You acquire certain amount of EXPs from enemies and once it reaches a certain number, your character will level up. During level ups, your character’s stats will increase, the HP/MP strength, etc. To see how much Experience Points are needed to level-up, check the status sub-menu. Also take note that Bosses don’t give off EXPs. They only give APs. It’s the same as FF8. 8. Moogle --------- Moogles are those cute cat-like creatures. You can talk to them to save the game. Talking to them, also enables you to use your Tent and heal your characters. In the world map, you can call a moogle by pressing the Square Button. You’ll then automatically use the Moogle flute to call a Moogle so you can save your game. Note: The moogle flute will be given to you before you enter the world map for the first time. There’s also the Mognet which is the Mail Delivery Sub System of the Moogles. You can help them deliver letters to other moogles as they are very far apart. You can also receive letters from different people and know what’s happening in that place. I don’t see any rewards yet but I’ll try to discover if there are any. And also remember that you can only carry 3 letters at a time. If you have more than 3 you have to discard the excess letters. 9. Game Over ------------ In Final Fantasy IX, there are instances wherein your party is incapable of fighting. These instances will cause your game to be over. If this happens, all you can do is to Load the game and start again where you last saved. I’ll tell you the ways wherein your game will be over. First, if all your party member’s HP drops to 0 and no one is able to revive anymore. Second, if all your characters are petrified or the remaining party members that are alive are petrified. Third, if your party members who are alive are inflicted with the “Stop” Status. These are all that I know as of now. ------------------ D. CHARACTER STATS ------------------ I’ll explain the different character stats and how they affect gameplay. Speed – this determines how fast the ATB (Active Time Battle) of that fills up. Strength – this determines how much damage your character can inflict on the enemy. Magic – this determine how strong your magic attacks are. The higher this stat is, the bigger the damage you do. Attack – this determines the Percentage or probability that you will hit your opponent. Defense – this determines how strong your defense against physical attacks is. The higher it is the lesser the damage you get from enemies. Evade – this determines the probabilty that you can evade a physical attack of an enemy. Magic Defense – this determines your endurance against Magic Attacks. The higher this stat is, the lesser the damage you receive from magic attacks of enemies. Magic Evade – just like Evade, it is the probability that you can evade a Magic Attack by an opponent. ----------------- E. STATUS EFFECTS ----------------- There are 3 types of Status Effects. First, the Bad status effects. This will cause ailments to your characters but will be removed after the battle. The Very Bad status effects on the other hand will still remain even after the battle. You can see them in the small status window of your character. Now, the good status effects are those that increases your fighting ability, whether increase your speed or power. Here’s the list of the status effects and their description. Bad Status Effects ================== ----------------------------------------------------------------------------- BERSERK Your character will be uncontrollable. It will attack on its own and the damage will be greater! Don’t worry, it won’t attack your party though. Cure/Prevention Use the Remedy Item: Use Gysahl Greens ----------------------------------------------------------------------------- CONFUSE You’ll lose control of the confused character. He / she will attack anyone. It will be randomly selected though, it may be your party or your opponent. Cure/Prevention: Use the Remedy Item: Prevent it by equipping the Clear Headed ability ----------------------------------------------------------------------------- FREEZE When your character is Frozen, hope that an enemy won’t attack him/her. Just as like real ice, once it is physically attacked, it will break into pieces. So, if your frozen character is physically attacked, he/she will KO’d immediately. Cure/Prevention: Attack your character with Fire Magic ----------------------------------------------------------------------------- HEAT When your character is in Heat, he/she will be KO’d if he/she makes a single move. Cure/Prevention: Attack your character with Ice or Water magic: Prevent it by equipping the Body Heat ability. ----------------------------------------------------------------------------- MINI Your character’s body will shrink. During this time, you can only do 1 Damage using your physical attacks. But, you can still use your Items and Skills. Cure/Prevention: Use the Remedy Item ----------------------------------------------------------------------------- POISON During this time, the poisoned character’s HP will gradually drop during the battle. Cure/Prevention: Use the Remedy or Antidote Item: Use Dagger’s Panacea Ability: Prevent it by equipping the Antibody Ability ----------------------------------------------------------------------------- SLEEP Your character will literally sleep during battle. You cannot control the character and his/her ATB will stop. Cure/Prevention: Use the Remedy Item: Prevent it by equipping the Insomniac Ability ----------------------------------------------------------------------------- SLOW When SLOWed, your character’s ATB will fill up slower than normal. You’ll miss a couple of turns if your inflicted with this condition. Cure/Prevention: Use the Remedy Item ----------------------------------------------------------------------------- STOP You character’s ATB will be stopped temporarily. During this time, you cannot use that character but your enemy can damage the stopped character. If everyone in the party is stopped, the Game will be Over. Cure/Prevention: Use the Remedy Item: Prevent it by equipping the Locomotion Ability ----------------------------------------------------------------------------- Very Bad Status Effects ======================= ----------------------------------------------------------------------------- DARKNESS This is the same as blind. Your character’s chance of hitting the enemy will be greatly decreased. Therefore, that character will most likely miss. Cure/Prevention: Use the EyeDrop or Remedy Item: Prevent it by equipping the Bright Eyes ability ----------------------------------------------------------------------------- PETRIFY Your characters will be stiff and you cannot control them. The petrified character/s will be literally out of battle. Cure/Prevention: Use the Soft Item: Use Dagger’s Stona Ability: Prevent it by equipping the Jelly Ability ----------------------------------------------------------------------------- SILENCE When silenced, your character cannot use Magic. Cure/Prevention: Use the Echo Screen or Remedy Item: Prevent t by equipping the LoudMouth Ability ----------------------------------------------------------------------------- TROUBLE If an enemy hits the troubled character, the rest of the party will receive more or less half the damage receive by the troubled character. Cure/Prevention: Use the Annoyntment Item ----------------------------------------------------------------------------- VENOM When your character is inflicted with Venom, his/her HP will gradually decrease. But, unlike Poison, your character cannot move. If all of your party member’s are inflicted, the Game will be Over. Cure/Prevention: Use the Antidote Item: Use Dagger’s Panacea Ability ----------------------------------------------------------------------------- VIRUS When your character has a virus, he/she will not gain any EXP or AP after the battle. Cure/Prevention: Use the Vaccine Item ----------------------------------------------------------------------------- ZOMBIE This status effect will turn you into an undead character. Healing magic/items and other magic attacks will damage that character greatly. Cure/Prevention: Use Magic Tag Item ----------------------------------------------------------------------------- Good Status Effects =================== ----------------------------------------------------------------------------- AUTO LIFE This is very helpful. Once the character with Auto Life, is killed, he/she will be automatically be revived once. ----------------------------------------------------------------------------- FLOAT That character will literally float in the air during the battle. He/she will not receive any damage at all from Earth Based attacks. ----------------------------------------------------------------------------- HASTE With the Haste Status, that character’s ATB will fill up faster. Therefore, you can have more turns. ----------------------------------------------------------------------------- PROTECT When PROTECTed, that character will receive less damage from physical attacks. ----------------------------------------------------------------------------- REFLECT As the name implies, it will reflect Magic Attacks back at the caster. Note that some Magic attacks cannot be reflected. ----------------------------------------------------------------------------- REGEN That character will slowly recover HPs. ----------------------------------------------------------------------------- SHELL With shell, your character will receive minimal damage from Magic Attacks. ----------------------------------------------------------------------------- VANISH The VANISHed character will be invisible and cannot be harmed by physical attacks. But, he/she will come back again if he/she is hit with any magic. ----------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=- CHARACTER INFORMATION =-=-=-=-=-=-=-=-=-=-=-=-=-=-= A. Main Characters ------------------ ====== ZIDANE ====== Special Skill: Steal - member of the group of thieves, the Tantalus. Once included in the plot in the abduction of the Princess of Alexandria, he now protects her highness in an adventure they’ll never forget. Trance Ability/ies: ------------------ Free Energy 10 MP Learned by equipping Dagger Tidal Flame 12 MP Learned by equipping Mage Masher ============= GARNET/DAGGER ============= Special Skills: Summon, White Magic - The Princess of Alexandria. She’s the prettiest girl in the history of Alexandria. Although having a title and adored by many, she does not seem very happy at the way she is living in the castle. So, she decided to head out into the world. And then and there, she met Zidane. Was it coincidence? Also, she will change her name into Dagger so as other’s won’t recognize her while she is outside of Alexandria. Trance Ability: --------------- When in Trance, Dagger will be able to use the Eidolon Command. When an Eidolon is summoned, it will stay in the background. I.e. Dagger used Bahamut as Eidolon. Bahamut will attack right? Now, on the next turn of Dagger, Bahamut will attack again without having to summon him again. ==== VIVI ==== Special Skills: Black Magic, Focus - A young Black Mage, but very pure of heart. An accident in a play led him to meet Zidane and company, and from then on, he aids Zidane and Garnet in their adventure by using his powerful Black Magic. No one knows his true self, even he doesn’t know it. Trance Ability: --------------- When in Trance, Vivi will have the Dbl Blk (Double Black Magic) command. This will enable Vivi to cast 2 Black Magic spells consecutively without interruption from the enemy. ======= STEINER ======= Special Skill: Sword Tech, Sword Magic - the Captain of the Knights of Pluto. His sword duty is to protect the Princess even if it costs him, his own life. Although he and Zidane don’t quite go well with each other they have the same duty to protect Garnet. Sword Techs: ------------ Sword Magic: ------------ Fire Sword 6 MP Fira Sword 16 MP Firaga Sword 30 MP Blizzard Sword 6 MP Blizzara Sword 16 MP Blizzaga Sword 30 MP Thunder Sword 6 MP Thundara Sword 16 MP Thundaga Sword 30 MP ===== FREYA ===== Special Skill: Jump A warrior from Burmecia. She left home in search for her long lost love one, Sir Fratley. She’ll meet with Zidane at Lindblum and will join you afterwards. Trance Ability: Power Jump -------------------------- Freya’s Jump ability does more damage and it affects all enemies. ======= BEATRIX ======= Special Skills: Seiken, White Magic The best Alexandrian knight ever. Her strength can even beat your entire party in a flash. Blinded by the true intention of the Queen, she’ll do her best to pay for what she did to Burmecia by helping you in your quest. Seiken Abilities: ----------------- Thunder Slash 24 MP - Attack single enemy with a powerful slash with the Thunder Element Stock Break 26 MP - Unleash a non-elemental attack at the enemy Climhazzard 32 MP - Unleashes a massive non-elemental attack that will bring your opponent’s HP to 1 Shock 46 MP - A very powerful single enemy Thunder Attack. Most likely to kill an enemy with one blow White Magic Abilities: ---------------------- Cura 10 Silence 8 Life 8 Reflect 6 Full-Life 24 Blind 6 Esuna 20 Holy 36 ===== QUINA ===== Special Skill: Eat, Blue Magic Quina lives in the Qu Marsh with her master. Her master want Quina to view the world so that she’ll learn that there’s a lot more to Frogs. Her master then urged Quina to join your party to discover the world. Trance Ability: Cook -------------------- Quina will cook the monster and will learn ability/ies that the enemy has, if there are. ==== EIKO ==== Special Skills: White Magic, Summon Eiko is a small girl living in Madain Sari, the lost village of the summoners. She has a liking to our main character but Zidane’s heart is solely for Garnet. Little does she know that there is a bond/relationship between her and Garnet. ======= AMARANT ======= Special Skills: Flair, throw Amarant is one of the most wanted bandits in Treno. Slowly, his life will turn around when he meets Zidane. Although cocky and arrogant, he still has a principle in life. ====== MARCUS ====== Special Skill: Steal He is one of the members of the Tantalus. He’ll be joining Dagger and Steiner on their journey back to Alexandria. NOTE: Marcus doesn’t have a Trance Ability. B. Supporting Characters ------------------------ QUEEN BRAHNE ============ The mother of Garnet and the Queen of Alexandria. She was so obsessed with power so she used Garnet’s Eidolons to conquer other major cities. In the end, she’ll realize the mistakes she did and felt really sorry for it. TANTALUS ======== Tantalus, the group of bandits led by Baku. They’re from the Kingdom of Lindblum this is the group where Zidane is from. The other members of Tantalus are Marcus, Blank, Cinna, and those two creatures whose names I don’t know. REGENT CID ========== He is the present ruler of Lindblum. He’s turned into an Oglop by his wife because of womanizing. He is also a technology expert and is fond of creating new Airships. DOCTOR TOT ========== A learned Doctor from Alexandria. By reading books he is able to give information about different places, events and people. MINISTER ARTANIA ================ The minister of Lindblum and assistant to Regent Cid. He will aid you by helping you to plan your next move. C. Arch-Enemies --------------- KUJA ==== Little is known about this young girl, uh.. I mean man. He is also obsessed with power and will do everything to get what he wants. Somehow, he knows the real identity of Zidane, where he came from and what he is. Just move on in the story and you’ll know what it is. GARLAND ======= He is the only one among the people of Terra who is awake. His job is to someday bring fort Terra through the destruction of Gaia. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= WALKTHROUGH =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- D I S K # 1 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=- ============= THE BEGINNING ============= Equipments: Wrist After loading the game, you’ll see a short FMV. Now start a New Game and let’s begin the adventure. You’ll see another FMV. After the FMV, you’ll see a man enter a dark room. Now, move forward and you’ll see an exclamation point above the man’s head. This is the ‘HERE’ icon. It will tell you if there is something important or if there are some infos at your present location. So make sure to always use the examine button (the default is X) to check it out. You’ll never know what you’ll see/know/get. By the way, you can turn it of in the config menu. Now, examine the candle. Choose to light up the candle. The room will be lit and you can see clearly now. After that, some people will ask who you are. Now’s the time to name our hero. For the sake of the guide, let’s call our hero Zidane (default). Now, the people will recognize you and they’ll come out. But suddenly, a small dragon-like creature will emerge and will engage you into battle. The battle is pretty simple. It’s almost the same as the previous Final Fantasies. Just select a command that you want your character to do. Each character also has the ATB or Active Time Bar which will tell you that its the characters turn. He/she can now be commanded. Now, as for your first battle, all you have to do is to attack! That’s all. The creature is very easy. You can also steal a Wrist, Mage Masher and Hi Potion from him. During the fight, if you managed to deal a certain amount of damage to it, the dragon’s head will break and you’ll now know that it is actually Baku, one of your friends. After that, Baku will now call all of you into the room for a meeting. The meeting will take the agenda about the abduction of Princess Garnet. Cinna will tell you about the plan. You’ll be in a play and you’ll act accordingly. After telling you the plan, Baku will then ask you. Choose “To Kidnap Princess Garnet”. If you choose to kidnap Queen Brahne, you see a funny dialogue of Baku but you’ll be asked again. After choosing, the screen will fade and you’ll see an FMV of the theater ship arriving at Alexandria. ========== ALEXANDRIA ========== Items/s: Potion x4 Ether Eye Drop Gil: 195 (Accumulated) Card/s: Lizard Man Goblin x2 Skeleton Fang x2 Flan Now, you’ll see a short scene with the Black Mage. Right after you regain control of him, go left right away and search there until you see the Field icon (!) then press the Examine button (X) button. You’ll receive a Potion. After getting that potion, go down and move on until you reach the next area. In here, there are a lot of people and a statue in the middle. There’s not much to do here. But, go behind the statue and search there for another Field Icon. Once you see one, press the X button for a Lizard Man Card. Next, search to the left of the statue and you’ll be able to get a Potion. After getting the card and the potion, go left and move on to the next screen. You’ll be back to where you started. Now, go to the house to right (it is directly to the right of where you go the Potion earlier). In this house, you can examine the carpet to the bottom right. It will make the Black Mage dizzy. If you check the dining table, you’ll get another Potion. If you search the chest to the left of the dining table, you’ll get the 9 Gil savings of Grandma. Then, go to the north part of this house and climb up the ladder. Search the drawers until you see a Field Icon and you’ll get a Fang Card when you examine it. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ **** Notice **** This will be my last reminder. If I say “search” this means to find a Field Icon, either (!) or (?) unless otherwise stated. ///////////////////////////////////////////////////////////////////////////// After getting the Card, go down the ladders and leave the house. In the streets, walk/run north. You’ll be bumped by a boy. A girl will then help you and will return the ticket that you dropped. When you regain control of the Black Mage again, walk north until you reach the next screen. Just as you enter the next screen, you’ll see some nobles walking along, heading towards the place where the show will occur. When you regain control of the Black Mage, don’t walk/run yet. You’ll see some tall grass in the bottom of the screen. Search the grass and you’ll find 33 Gil. Now, go left a bit and you’ll see another set of tall grass. Search it and you’ll get a Goblin Card. After getting the card, go inside the bar which is the big establishment in the center. In here, search the floors to the left for 23 Gil. Next, search the leftmost table for a Flan Card. After that, search the rightmost table and you’ll receive another potion. After getting the items and Gil, leave the bar. From the bar, go left to the next area. Here, go to the house to the right, which is an Item Shop. You can buy items if you want. After buying, search don’t leave the shop yet. Search around to the right portion of the item shop for 38 Gil. After getting the money, leave the Item Shop. And then, go north to the next area. In here, go to the ticket booth in the center. When you see some options, you can ask about the play that will be shown in the Castle or you can ask about Alexandria. After these, choose to show the Ticketmaster your ticket. The Ticketmaster will notice that it is a fake! (If you check your ticket in the Key Items menu, it’s a ticket for the “I want to be your crow” play, and not “I want to be your canary”). But, the Ticketmaster will give you 3 cards for compensation. You’ll receive a Fang, Goblin, and Skeleton Cards. Then, the Ticketmaster will tell you about Alleyway Jack and that if you want to know more about cards, you should talk to him. After that, you’ll take control of the Pointy-headed Mage again. Now, go to the rightmost house and enter. Just search the right portion of this shop for an Ether. Note that you can’t buy equipments here. After getting the ether, leave the house. Outside, go to the left of the Ticket Booth. You’ll see some children playing jump rope. You can play with them. When the field icon (!) appears, quickly press the X button to jump. You can do this as many times as you want. You can win prizes from this mini-game if you managed to jump a lot of times: 300 times = Tiger Racket Card 1000 times = Item “King of Jump Ropes” - thanks to Hikaru for this info - Now, back to the walkthrough. After playing jump ropes, go left until you arrive in the next area. In here, you’ll see a carpenter fixing a sign. Run/walk to him and you’ll suddenly stumble to the ground. The carpenter will be distracted because of what happened to you. Then, the carpenter will continue to fix the sign. After fixing it, he’ll leave. And then, a Rat Kid’ll bump you. After a short talk, choose to be his slave. Then, Rat Kid will take the ladders and leave. Now, a man will come in from the north. QUICKLY talk to him or else he’ll get away. Ask him if he is Alleyway Jack. Indeed, he is Alleyway Jack. Now, you’ll be brought automatically to the bar. Here, Alleyway Jack will teach you how to play card. Then, you’ll be able to play with him if you fully understand how to play (I have a section for the Card Game and you can refer to that for Card related questions). After that, you’ll regain control of the mage again. Now, leave the bar and head to the place where you first saw Rat Kid, Carpenter and Alleyway Jack. From here, just run to the south until you meet Rat Kid. Now, you’ll see houses in here. There’s a church-like structure at the end. First, go inside the house beside that church-like structure. Search inside for an Eye Drop. After that, leave this house and enter the church-like structure. Once inside, Rat Kid will tell you to go up first. So, go to the ladder in the middle and go up. Suddenly a Moogle will come crashing down at you. Then, the moogle, Kupo, will explain to you about moogles and how to save your game. Then, Rat Kid will go up the ladder. Before going up, another moogle will show up. It’s Stlitzkin. He’ll say goodbye to Kupo because he will begin to travel around the world. After Stlitzkin leaves, go to Kupo and talk to him. You can now choose the Mognet option and Kupo will explain to you the Mognet which is the Moogle Mail Delivery system (there’s a section in this guide about Mognet, check it out). After that you can now save your game. After saving your game, go up the ladder. You’ll now be on the roof. After a short talk with Rat Kid, you’ll be able to control the mage again. Now, let’s call this the first roof. From here, go left and cross the bridge. After that short funny scene, you’ll be at the second roof. Here, search the white thingy for 29 Gil. Then, go north a bit. Rat Kid will then ask for your name. Let’s use the Default name of Vivi. Then, Rat Kid will tell you his name, Puck. After that, continue crossing the wood. This is now the third roof. Here, go north a bit and use the ladders and cross wood at the lower right. Move on and search again to get 63 Gil. Now, get back to the third roof. Here, there are 2 woods that go north. Use any of them and search this roof for 92 Gil. After getting the money, use the right wood and you’ll now be in the fourth roof. From here, just go right and move on until you meet with Puck. You’ll now be able to sneak into the castle. You’ll now see a FMV of the arrival of the theater ship. You’ll also see Princess Garnet, Queen Brahne, Vivi and Puck. Then, a fireworks display will commence. After the FMV, the Tantalus (Baku and co.) will now start the play, “I want to be your canary”. Just watch the play. After a while a battle will commence. You should use physical attacks to damage the enemy. This is just a play though. The SFX command are like pyrotechnics and can’t cause any damage. After beating King Leo (Baku), he’ll take his cue and leave the stage. You’ll now see a duel between Zidane and Blank. You’ll now go near the audiences. You’ll now have to present a fighting sequence. Here, Blank will tell you what you should do next. You’ll use the D-Pad (up,left,down,up) and the Square, Circle, X and Triangle Buttons. Once Blank says what you should do next you should punch in that button QUICKLY. After the fighting sequence, the audience will evaluate your performance. There will be 100 audiences. At the end of the fight, you’ll know how many among the 100 audiences are satisfied with what you did. Here’s the scoring system. If you managed to punch in the button quickly, you’ll get 2 points. If you pressed the button but it took you long enough, you’ll only get 1 point. If you pressed the wrong button or didn’t press anything at all, you’ll 0 point. There are 50 commands that you should do. So, if you pressed all of the 50 commands quickly, you’ll get 2 points for each and all 100 of the audience will be pleased. Queen Brahne will be demanding. You should get 100 for her to be pleased. After that, the audience will give you money depending on how you did. I don’t know how to compute the amount of Gil given to you. But, if you were able to please all 100 audiences, they will shower you with 10,000 gil. ================= ALEXANDRIA CASTLE ================= Anyway, after that fighting scene, Zidane and Blank will put the knights into sleep. They will know put on the armors of the knights as a disguise. Once you regain control of Zidane, go left to the next screen. Here, go up the stairs. On top, you’ll meet a hooded girl. If you are asked to choose from 2 options, choose to examine her face. She looks familiar to Zidane. Then, Blank will come in. The hooded girl will then take the chance and run down the stairs bumping Zidane and Blank. Zidane and Blank will now notice that she is actually Princess Garnet so they’ll follow her. Meanwhile, you’ll now see Zorn and Thorn worrying about the princess. They’ll now go to where Queen Brahne is. You’ll see a short scene with the Knight Captain and Beatrix. Then, Queen Brahne will order you to search. This will now be the time to name the knight captain. Let’s use the default name, Steiner. Then, Steiner will leave and in the next room, you’ll see a funny scene between Steiner and his knight of Pluto. When you’re able to control Steiner, go north through the large doorway to the next area. In here, just go all the way to the north and go down the stairs. Below, just go south (towards your TV screen) and move on until you reach the fountain outside. Here, go left (there’ll be a short talk with Steiner) to the next screen. From here, just move forward until you reach a high spiral stairs. Go all the way up. On top, Steiner will see Garnet being chased by Zidane in the other tower. You’ll now see a FMV where Zidane and Garnet swung across to the Theater ship. Steiner will follow and will swing too. But, he’ll smash through a wall! After that FMV, you’ll see Zidane and Garnet. Garnet will bump into the musicians and the music will be very funny. Then, Garnet will go to right into a room. When you regain control of Zidane, go right to that room too. In the next room, you’ll see Garnet bump into Ruby. Then, Zidane will come in. Go to Ruby and talk to her. Garnet will be able to escape once more. Now, go down then stairs when you regain control of Zidane again. You’ll be in the first room you saw in this game (the dark room). Here, Garnet and Zidane will have a short talk. Garnet wants to leave the castle and wants Zidane to kidnap her. Zidane humbly complies. Then, someone searching for the princes will shout from the door. Now, Cinna will come in and will tell you to follow him to the meeting room. When Zidane, Garnet and Cinna leaves, Steiner will come in including one of his knights and will search for the princess. Next, Cinna will help you escape through an escape hatch, Cinna created for such purposes. After escaping, Steiner will come in with the Knight. The knight will volunteer to go down first but he will be stuck. It seems that the knight isn’t really a knight after all. Back to Zidane. When you regain control of Zidane, go left and enter the room there. To your surprise, you’ll see Steiner. The knight will then come in. Steiner will now be alone as the knight is with Zidane and co. You’ll now fight Steiner. Just use normal physical attacks and he’ll surely lose to you. You can steal a leather hat also if you want. After damaging Steiner about 150 HP, he will be angry and starts to use his Armor Break. He’ll use it on the knight. The knight’s armor will break revealing his true identity, Blank! Then, a group of Oglops will scatter around. This will enable Zidane and co. to escape. Later, you’ll see the play again. Now, Zidane and Garnet will go up to the stage as well Steiner. Watch the amusing play (watch Steiner’s reaction when Garnet is stabbed). Then, you’ll see Vivi and Puck being chased by knights. Vivi will then run to the stage. He will use his fire magic and will accidentally burn Garnet’s Hood. Everyone will now know that she is actually Princess Garnet. Then, you’ll be attacked again by Steiner with 2 of his men. It’s easy, just use physical attacks again. After the fight, you’ll see the Theater ship fly off. Queen Brahne will then order her men to attack the theater ship. The ship will be directly hit. Then, Queen Brahne uses a powerful monster. The Bomb. You’ll now fight with Steiner and a Bomb. This fight is easy, just attack Steiner. He’ll never notice that there really is a bomb behind him. When the Bomb reached its limit. An FMV will be shown again. The bomb will then explode damaging the ship greatly. Brahne will be happy that the ship is destroyed. But, to her dismay, the ship still flies and is able to escape. Then, you’ll see a scene with Brahne, Zorn, and Thorn. ====================== PRIMA VISTA CRASH SITE ====================== Item/s: Phoenix Down You’ll see a scene with Baku and his crew. After that short scene, you’ll see Zidane come in from the woods to meet Cinna. After a short talk with Cinna, the moogle will come to you and will tell you about the A.T.E. or the Active Time Events which are events that are happening at the same time but in a different place. You’ll see the “Forest Keeper” ATE here. After viewing what happened to Garnet and Vivi (they’re in danger), search around the body which is to the left of Cinna. You’ll get a Phoenix Down there. After getting that Phoenix Down, go and talk to the Moogle. Save your game then go south to enter the Evil Forest. =========== EVIL FOREST =========== In the first area of the Evil Forest, try to level up Zidane to level 6 or so. After reaching that level, go back and save your game. After saving, go back to the Evil Forest. Move on until you reach the next screen. You’ll see Vivi. It seems that the Princess is in trouble. When you regain control of Zidane, move forward. You’ll see the monster that captured Garnet. You’ll also see Steiner here. You’ll now fight the monster using Zidane and Steiner. During the fight, Zidane will be in Trance Mode. You can use Zidane’s Dyne ability. Now, try to beat the monster as fast as possible because from time to time, the monster will steal HP’s from Garnet. If Garnet dies, it’s game over. After saving Garnet, Vivi will be the next one to be captured. This time, Vivi will use his Fire Magic on the monster. Zidane and Steiner will support Vivi. So, defeat the monster now. After that, Vivi will be released but the plant goes for one desperate move. It’ll spray Vivi and Steiner with seeds that will grow in the body then boom! The host dies! ========================== PRIMA VISTA (theater ship) ========================== Item/s: Potion Ether Equipment/s: Bronze Gloves Iron Sword Rubber Helmet Leather Hat Wrist Gil: 116 gil After that incident, you’ll see a scene where Steiner is taken to a room inside the Theater Ship. Next, you’ll see Zidane and Baku arguing about Princess Garnet. Zidane decides to go after Garnet but Baku disagrees. When you regain control of Zidane, search near the globe to the right for a Bronze Glove. And then, go left towards the next screen. You’ll be on top of a spiral stairs. You’ll see 3 A.T.E.s here. After viewing them, continue down the stairs. Below, go left a little bit and examine the chest for another Wrist. Now, go right and talk to Blank. He’ll tell you to go and meet Vivi. So, go right and enter Vivi’s room. Now, talk to Vivi. Zidane will tell Vivi that what he did was good. When you regain control of Zidane again, examine the chest here for an Ether. Then, go up the double decker bed and examine the pillows for 116 Gil. After getting the items, leave Vivi’s room. You’ll then see a flashback of Zidane and Garnet’s first meeting at the palace where Garnet tried to escape. After the flashback, you have to choose from 2 options, choose to “Go look for her”. Then, Blank will come in. He’ll tell you that you should talk to Baku concerning your decision to leave Tantalus and save Garnet. From here, go left towards the next screen. In this area, examine the chest to get another Ether. Then, go down the stairs. You’ll now be back in the first room you saw in the game (Cargo Room). In this room, go north and search for the Rubber Helmet. After getting the helmet, go right and enter the Meeting Room. Inside, you’ll see Baku. He’ll bust you up because of your decision to leave Tantalus. When you regain control of Zidane, examine the chest here for a potion. And then, go outside and talk to Baku in the Cargo room. You’ll have to fight him now. Just use physical attacks. You can also steal an Iron Sword from him. After the battle, go left to the next screen and enter the room, which Marcus is guarding a while ago. Talk to Steiner. At first he will not agree to go with you hoodlums. But, you’ll still be able to convince Steiner to join you. Steiner will then suggest that you also seek the help of ‘Master’ Vivi. So, leave the room and go to Vivi. Talk to Vivi and he’ll agree to join your party. Now, go back to the Cargo room. From here, go south to the next screen. You’ll meet with Blank. He’ll give you his medicine that will help you cure the poison/seeds from the plants in the forest. Now, get the chest in this room for a Leather Hat and then go through the bottom right door. You’ll be back outside the Ship. Out here, you can talk to Cinna and he will offer you items. But you have to pay for it now as you’re no longer a member of the Tantalus. After buying items, if necessary, talk to the moogle and save. After saving, go south again and enter Evil Forest once more. =========== EVIL FOREST =========== Item/s: Potion Phoenix Down Key Item/s: Moogle’s Flute Here, level up Steiner and Vivi to at least level 3. After leveling up, move on until you reach the area where you fought the monster that captured Garnet. On the way, you’ll see an ATE, “The Orchestra in the Forest”. You’ll see the musicians here playing Rufus’ welcoming song! This is to boost their morale. After viewing that ATE, move forward and enter the hole at the end. Now, move on until you see a Moogle and a spring in the middle. Just as you enter that area, an ATE will commence. “Do as I say, not as I do”. You’ll see a scene with Baku and Blank here. After that ATE, go to the Moogle and save if you want. Don’t use a tent. Examine the water gushing out of the spring. It will restore your HP/MP completely. Now, after saving, go northwest towards the next screen. From here, just move forward until you see a FMV of a huge plant. When you regain control of Zidane, move forward and enter the big tree at the end. You’ll now have to fight the first boss in the game. ----------------------------------------------------------------------------- BOSS: Big Plant ----------------------------------------------------------------------------- HP: 1000+ Gil: 486 MP: ? Items: 1 Potion, 1 Phoenix Down AP: 5 Stolen Item/s: Eye Drops, Iron Helm Attacks: Pollen, Thunder, Left Tentacle Now, you should use Vivi’s Fire magic. For Steiner, have him use his Fire Sword Magic. Have Zidane steal first for an Eye Drop or Iron Helm and have him use physical attacks on the plant. If ever you need healing, just use Potions. After you deal about 700+ HP damage or so, Blank will come in and help. Now, continue on pummeling the big plant until it dies. ----------------------------------------------------------------------------- After the battle, Zidane and co. will be able to rescue Garnet. Zidane will use Blank’s Medicine to cure Garnet. Then, suddenly, small plant-like creatures will come out. You party will leave through the upper right corner. When you regain control of your characters, RUN QUICKLY! Once these small monsters catch you, you’ll have to fight them. So, just run quickly as the path is straightforward. At the end, Zidane will notice that the entire forest seems to be after them. After that, you’ll see a FMV of the party running away from lots and lots of those small creatures. You’ll see Blank being left behind. He’ll throw the map to Zidane. Then, the forest slowly petrifies, including Blank. After that FMV, you’ll see a Camp Scene. As always, Steiner always disagrees to what Zidane says. Garnet will still be weak now so your party will decide to call it a night. In the morning, Garnet will be very well. Zidane is now worrying about Blank. Back at the camp, a moogle will come flying in. It’s the moogle inside the Evil Forest. He’ll be amazed that you were able to leave Evil forest alive. He’ll also tell you that, from here on, you’ll be meeting stronger enemies. He’ll initiate an ATE. “Teach me, Mogster!” Lesson 1. You’ll see Mogster teaching another mog about the basics of the game. You’ll learn about battles, Trance, Field icon, etc. After learning from Mogster, Monty (the Moogle) will give you the Moogle’s Flute. This will enable you to call on Moguo, one of the moogles, in the world map. You can call him when you want to save or use a Tent by pressing the Square button anywhere on the world map. After giving the flute to you, your party will now leave the forest (watch what will happen to Steiner). ========================== WORLD MAP (Mist Continent) ========================== This will be your first time in the world map. You don’t have to worry about the controls as it is the same as the previous Final Fantasies. Now, you should go to a cavern to the south right? But before going there, go all the way to the east and enter the gate-like structure. ======================= NORTH GATE (Melda Arch) ======================= In here, examine the large gate. Ask for someone inside. And then, you can choose to buy potions from the girl behind the gate (It’s a girl, based on the instinct and experience of Zidane). You can buy a maximum of 99 potions here. In the right fence, you can get 2 chests with Eye Drops and a Potion. After that, leave the North Gate. ========= WORLD MAP ========= Now, check your map by pressing the Select button. Go to the Ice Cavern, which is a bit to the south of the Evil Forest. Save before entering, though. ========== ICE CAVERN ========== Items: Tent Phoenix Down x2 Ether Hi Potion Potion x2 Equipment/s: Mage Masher Leather Wrist Upon entering, you’ll see a short talk between your characters. In the next screen, when you regain control of Zidane, go up the ledge to the left and get the chest for a Tent. Then, go down the ledge then move north until you reach the next screen. In here, there are 2 paths. There are stairs to the left and right. Go to the right stairs first. Examine the ice wall at the end. Zidane will then ask Vivi if he could use his Fire Magic on the Ice Wall. It will then melt revealing a chest. Get the chest for an Ether. Now, go down the stairs. You’ll see the other ladder to the left right? You can go around below it to get the other chest that contains a Potion. After getting the potion, go up the left set of stairs and the keep on moving up until you reach the next screen. In here, although the path looks like a maze, it will lead to the upper right corner. In this area, you can cross the icicle to the right to get the chest with a potion. After that, cross the icicle again. Now, have Vivi use his Fire magic on the icicle and it will fall. Cross the icicle again and you can get a more powerful weapon for Zidane, the Mage Masher. Now, go to the NORTH part of this area and examine the wall. Have Vivi use his fire magic again and another chest will appear. It contains an Elixir. After getting the items, go northeast until you reach the next screen. This area is pretty straightforward too. You can get a Phoenix Down from a chest in this area. There’s also an Ice wall to the left that will reveal a new path that will lead you to the other chest. It contains a Leather Wrist. After getting the equipment, go all the way to the north until you reach the next area. Here, you’ll see 2 paths. Go to the left path first. You’ll see a moogle in here trapped in ice. Vivi will then use his Fire Magic on the ice and the moogle will be free. Then, you’ll see another ATE, “Teach me, Mogster!” Lesson 2. Now, you’ll learn about status effects, elemental properties and the card game. After the ATE, talk to the moogle to save your game. Now, south to the previous screen. Use the right path now. In the next screen, it will be very cold. First Vivi passes out then, Steiner, then Garnet, then finally Zidane. While unconscious, Zidane will be able to hear a bell. Zidane will regain consciousness again. Now, prepare Zidane for a battle ahead. When you’re ready, move forward to the right onto the next screen. Here, you’ll see Black Waltz #1. He is the main reason why there is a very cold breeze. He will then attack Zidane. ----------------------------------------------------------------------------- BOSS: Black Waltz #1, Sealion ----------------------------------------------------------------------------- Black Waltz HP: 250+ Gil: 339 Black Waltz MP: ? Items: 1 Hi Potion, 1 Phoenix Down Sealion HP: ? Sealion MP: ? AP: 5 Stolen Item/s: Black Waltz: Remedy; Sealion: Ether Attacks: Black Waltz: Fire, Thunder, Blizzard Sealion: Wing, Blizzard, Tsunami This will be a tough battle so be patient. First, you must defeat the Black Waltz first as he is able to heal the Sealion. He only has around 250 HP. After he dies, concentrate your attack on the Sealion. You’ll probably achieve Trance Mode. If so, you’ll be able to use Zidane’s Dyne ability and kill the Sealion faster. If you can’t use Trance yet, just use normal physical attacks. If Zidane’s HP gets below 150 HP, heal right away using a potion. ----------------------------------------------------------------------------- After you beat Black Waltz #1, you’ll see Zorn and Thorn above. Now, the entire party regains consciousness. After a short talk, you’ll regain control of your characters again. Now, go to where you fought Black Waltz. In this area, run up the slopes to the right. From here, just move on until you reach the top. On top, you’re now above the Mist. You’ll see a small town, not far from your position. It will now be your next destination. Seeing as Garnet is a Princess, Zidane suggests that she change her identity. You’ll now get to name Garnet. The default name is Dagger (She got it from the weapon). Dagger will also have to talk casual so she’ll practice a little bit. After that practice, your party will now be in the world map again. ========= WORLD MAP ========= Save your game at once. You don’t want to repeat Black Waltz do you? Now, you can go directly to the south and enter the X mark, which is the South Gate. ========== SOUTH GATE ========== In here, you can talk to the guard. You can ask the guard questions or wait for Mary from an item shop. So, just wait for a few moments and Part-Time worker Mary will come in and will offer you to Buy items from her or Rest for 100 gil. After buying and resting, leave the South Gate. ========= WORLD MAP ========= From the South Gate, or from the Ice Cavern Exit, go northwest and you’ll see the Village. Enter the Village of Dali. =============== VILLAGE OF DALI =============== Item/s: Potion x3 Antidote Ether Stellazzio: Aries Gil: 212 (Accumulated) Upon entering, you’ll see a short dialogue between your characters. Then, they’ll enter the inn. Inside, Zidane will wake the innkeeper up. Then, the party will now go to the room and rest. The next morning, Zidane will hear someone singing. He’ll notice that everyone’s awake now. When you regain control of Zidane, get the chest to the right for an Antidote. Go to the left part of the room and examine the hidden chest for a Potion. After getting the items, leave the room. You’ll encounter another ATE. After viewing the ATE, save your game then leave the Inn (note: if you enter your room inside the in then come back out, you’ll see another ATE). Outside the inn, you’ll see kids running around and you’ll see another ATE. Now, go inside the house directly to the left of the Inn. It’s the equipment shop. Inside, you’ll see Dagger looking at the things inside the shop. Zidane tells Dagger that she’s doing fine and that she should go back to the Inn so that you can talk about what to do next. Then, Zidane will decide to look for Vivi and Steiner. After Dagger leaves, talk to the ShopKeeper and buy some of the equipments that you don’t have yet. After buying, examine the things Dagger was looking at a while ago. You’ll see some info about the abilities. You’ll also see the explanation of Status Abilities. Then, you’ll also see the shopkeeper’s idea about the numbers on the card. After buying equipments, leave the shop. Outside, go north. If you take a peek in one of the windows of the Inn, you’ll see Dagger in the room practicing how to speak casually. After that, go all the way to the north and talk to Vivi. Vivi is not feeling good as the children of the village is avoiding him. Zidane tries to cheer him up. You’ll also hear a Chocobo in the small hole. After the short talk, head back to the inn and go inside the room. While on your way, Vivi will be kidnapped by someone. After the abduction of Vivi you’ll see another ATE. After the ATE, go north and go inside the house with a Bull’s head on top of the door. It’s an item shop. After buying items, go to the inn and into the room and talk to Dagger. After a short talk between Zidane and Dagger, you’ll see another ATE. You’ll see Steiner help at the Item shop. The Girl will be pleased at what Steiner did and will tell him about an observatory on top of a mountain and that there is a man named Morrid whom he can talk to. After that, Zidane and Dagger will look for Vivi as he hasn’t come back yet. When you regain control of Zidane and Dagger, leave the inn. Outside, go north to where you saw Vivi and Zidane will notice that Vivi’s not there anymore. Go on to the north and you’ll hear a Chocobo and someone crying. When you try to talk to the person who is crying, you’ll know that it is Vivi. Zidane and Dagger will think of a way to save Vivi. When you regain control of Zidane and Dagger, go to the house on the left (directly to the left of the Item Shop). Here, if you examine the door at the upper right, it will be locked. If you go to the left and behind the machine, you can get the Aries Stellazzio. After getting Aries, go back near the entrance and examine the circular metal thing that looks like a hatch. Indeed, it is a hatch. Go down this hatch to reach the underground. In here, just move on and use the small lift. Then, examine the chest here for 156 gil. After getting the money, go north until you reach the next area. In this area, you’ll see a Chocobo. You’ll also see some men talking inside a small room. Meanwhile, Dagger notices the pattern on the barrel. Then, the mean will go out with Vivi! They’ll drag Vivi along. After a short talk between Zidane and Dagger, go inside the room where the men were talking a while ago and get the chest in here for a potion. Next, there’s a hidden chest here at the bottom of the screen. It contains Eye Drops. After getting the items, continue to the right until you reach the next screen. In here, you’ll see a coffin and a barrel. First, go behind the barrel and climb the boxes to reach the chest on top for an Ether. Then, go down the boxes and examine the wheel, where the rope is, and kick it. The chest will drop down. Get it for a Potion. After getting the items, examine the barrel in the middle and you’ll see a moogle. Save your game. After that, go north to the next area. Here, you can get two chests for an Iron Helm and a Leather Wrist. After getting these 2 equipments, go to the upper right towards the next screen. Here, you’ll hear someone crying inside a coffin. It’s Vivi! Zidane will help Vivi out. After a short talk, you’ll notice the machine to the right. When you regain control of your characters, get the chest here for 62 gil and then go RIGHT to the next screen. You’ll see a Chocobo and a lot of eggs passing through another machine. Now, continue north to the next screen. You’ll be shocked at what you will see. Black Mages! They look a lot like Vivi! Dagger and Vivi will be shocked. Someone will come in so Zidane takes both of them and enters the machine. Now, you’ll see a scene with Steiner on the observatory asking Morrid when the cargo ship will arrive. Morrid will go down so follow him when you regain control of Steiner. Below, go inside his house and talk to Morrid again. He’ll now tell Steiner that the ship should have arrived by now. After that, leave Morrid’s house and go south until you reach the next screen. Steiner will now see the cargo ship. But, to his amazement, there are things coming out of the ground. Then, you’ll see a very short scene among the workers. Steiner will now arrive at the cargo ship and examines the barrel. You can either poke the barrel with the sword or examine it. Either way, Zidane and co. will come out of the barrel. After another argument with Steiner, something will come in and teleports around. It’s Black Waltz #2. You’ll have to do battle once more. ----------------------------------------------------------------------------- BOSS: Black Waltz #2 ----------------------------------------------------------------------------- HP: ? Gil: 441 MP: ? Items: Ether AP: 5 Stolen Item/s: Leather Plate, Steepled Hat Attacks: Fire, Fira, Thunder, Blizzard, Teleport This will be a rather average battle. Don’t use Vivi’s Black Magic as Black Waltz will retaliate with a more powerful version of it. Have Steiner, on the other hand, use his Sword Magic. Have Zidane steal the equipments then use physical attacks afterwards. Let Dagger be the healer as her Cure magic is very effective. ----------------------------------------------------------------------------- After the battle with the Black Waltz, there’ll be a short dialogue between your characters. Then, when an option appears, choose to rest in the Inn first. So, from here, go to the Inn and your party will rest. After resting, save your game then leave the Inn and go back to the Cargo Ship. When you reach the end, choose to board the airship. You’ll see a short scene with your characters boarding the cargo ship. Then, you’ll see an FMV of the airship while taking off ========== CARGO SHIP ========== After climbing aboard, Vivi will talk to you about those Black Mages. After that, Dagger invites Vivi inside the Airship. After Dagger and Vivi enter the airship, Dagger will come out again and will call Zidane. Inside, Zidane will see Vivi trying to talk to the Black Mages. They are not responding to Vivi. After that scene, you’ll be able to control Zidane. Now, just go north and climb up the stairs at the end. Then, you’ll see Steiner on the deck. He thought Dagger wasn’t able to climb aboard. To his surprise, Zidane is just behind him. As always, Steiner will threat Zidane again because he kidnapped Garnet. When you regain control of Zidane, go left and enter the control room there. Then, you’ll see a FMV of the ship turning around. You’ll also see Black Waltz #3. After that, Steiner will go to Zidane and scolds him again and asks Zidane why he turned around. After that, Black Waltz #3 will arrive on the deck of the ship in front of Vivi. To Vivi’s and Black Waltz’ surprise, the Black Mages try to protect Vivi. Then you’ll see a FMV where Black Waltz defeats all Black Mages. All Black Mages will fall from the airship. Vivi will be sad to what is happening. After the FMV, you’ll see the party in the control room. Suddenly, Vivi goes out and charges at Black Waltz. Steiner will follow. Zidane will tell Dagger if she wants to continue to South Gate to Lindblum or head back to Alexandria. Then, Zidane will go out and help Vivi and Steiner. You’ll now have to fight Black Waltz #3. ----------------------------------------------------------------------------- BOSS: Black Waltz #3 ----------------------------------------------------------------------------- HP: ? Gil: 0 MP: ? Items: none AP: 0 Stolen Item/s: Linen Cuirass, Steepled Hat, Silver Gloves Attacks: Fire, Fira, Thunder, Blizzard, Thundara, Blizzara Do as what you did against Black Waltz #2. Now, Vivi will begin in Trance right away. So, use his Double Black Magic (Dbl Blk) and use Magic attacks 2 times in a row. Have Steiner use his Sword Magic and Have Zidane steal everything then attack. If your HP is low, just use Potions. ----------------------------------------------------------------------------- After you deal enough damage to him, he will escape. Steiner worries that there are more Black Waltzes. But Zidane’s idea is good. Waltz has 3 beats and Black Waltz #3 should be the last. Then, you’ll see Zorn and Thorn. They’ll be pissed as you were able to beat all 3 Black Waltzes. Then, they’ll notice something. Black Waltz is coming back to them! They’ll escape as Black waltz #3 is already insane due to his loss against Zidane and co. Now, you’ll see a nice FMV. You’ll see Vivi square off with Black Waltz. Vivi will be able to pin down the aircraft of Black Waltz, but he is hit with Black Waltz’ Magic. The chase is on to the South Gate! Dagger desperately maneuvers the airship into the closing South Gate. Fortunately, Zidane and co. made it out to the other side of the Gate. As for Black Waltz, he did not make it. After that, you’ll see the airship fly to Lindblum. When the airship reaches Lindblum, you’ll see a FMV where your airship enters Lindblum’s Gate. ===================== LINDBLUM GRAND CASTLE ===================== Equipments: Glass Armlet Upon entering the Grand Castle of Lindblum, everyone will be amazed except Dagger as she already saw this place a couple of times when she was still a kid. A welcoming party of soldiers will go to you and demands proof that Dagger is Princess Garnet. Dagger will show her pendant to the guards and they will call Minister Artania. He and Dagger have met before and she even calls him Uncle Artania. After the meeting with Artania, you’ll follow him. When you regain control of your character, you’ll be in a place with a fountain in the center, a stairs to the right and a path going south. I suggest that you go up the right stairs first. In the next area, just move on and enter the door that you’ll see (don’t go down the ladder). You’ll now be in the guestroom of the Castle. If you go all the way up and to the left, you’ll see a Moogle. So, save your game now. After saving, get the chest near this moogle (I forgot its contents). There’s also another chest in the south part of this room, which contains a Glass Armlet. After getting the items, return to the place with the fountain. From here, go south until you reach the elevator. You see your characters talk in the lift. Artania will explain to you the different levels of the Lindblum Castle. In the Base level, you can take the trolleys to reach the gates. In the Mid- Level, you’ll be able to take the Aircab to enter the different districts of the Lindblum Town (This is the level where the guestroom is). And the upper level, where you’ll find the Royal Chamber and the Conference Room. Then your party will talk about Cid. After that, you’ll arrive at the upper level. Then, your party will be taken to the Royal Chamber. To your surprise, you’ll see an Oglop! But it really is Regent Cid. Artania will tell you that someone sneaked into the castle while the Regent was sleeping and it was too late and he turned into an Oglop. After a short conversation, you will be invited to eat and rest. ============= LINDBLUM TOWN ============= Items: Hi-Potion Echo Screen Ore Key Items: Kupo Nut Mini-Burmecia Master Hunter Gil: 447 (accumulated) Equipments: Leather Plate Steepled Hat Leather Wrist Coral Ring Bronze Vest Card: Mimic Here, you’ll see Zidane in a bar in the Industrial District of Lindblum. ///////////////////////////////////////////////////////////////////////////// Always remember that there are 3 districts in Lindblum, the Theater, Business and Industrial Districts and you can go back and forth between them and the castle by using Aircabs. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Now, Zidane will order something special, the “Stupid Special” :) Afterwards, Zidane will talk to the girl who is sitting in the bar. Watch Zidane as he mistakenly took the girl for other women. Finally, Zidane will remember her and you’ll get to name her. Let’s use the default name, Freya. Then, Freya and Zidane will talk about the Festival of the Hunt. After that, you’ll see a short scene with Dagger and Cid talking about Queen Brahne and that Regent Cid will always be there to help Dagger. Dagger will also know that Regent Cid is the one who order Tantalus to kidnap you. Regent Cid promised to Dagger’s father that he would protect her. So, he decided to kidnap Dagger so that she will be away from the troubled Alexandria. After that, Dagger and Cid will go to Dock #1 of the castle where he is researching. He’ll talk about the airship Hilda Garde. He will also tell you the TRUE story why he is now an oglop. Back then, his wife Hilda was very jealous of Cid because of other women so she turned him into an oglop. Although she did this to Cid, he still named his Airship Hilda Garde. After the scene with Dagger and Cid, you’ll see Zidane in the inn at the Business District. Vivi will come in and talk to you. After that conversation, an ATE will kick in. It’s the Teach me, Mogster! Synthesis. After learning about synthesis shops, go to the next room and save your game. After saving, leave the moogle’s room. Go north down the hallway and go down the stairs. Now, leave the Inn. You’ll see another ATE. You’ll see Steiner wander around the town. After that, you’ll see Zidane outside the Inn. Go a bit to the lower right and enter the house here. You’ll see another ATE wherein you’ll see Vivi shop. During this time, he will be able to get the Kupo Nut Key Item. After the ATE of Vivi, leave this house. Outside, just continue moving north until you reach the next screen. This will be the place where you saw Steiner in the ATE. There are 2 paths here. Either to the upper left or upper right. First, go inside the house in the middle. It’s the house of Card Freak Gon. You can challenge him in a Card Game. Now, get the two chests here for a Hi-Potion and an Echo Screen. Now, leave Gon’s house. Outside, go to the upper right path first. In the next screen, you’ll see a fountain in the middle. You can buy items/equipments here. The item shop is located to the north, the Equipments shop is located a bit to the southeast of the item shop, and the Synthesis Shop can be found if you go northwest from the Item Shop. Try to buy the Synthesized weapons for Zidane as they are very powerful at this stage of the game. Buy also items and some equipments for your other characters (If you are short of Gil, you can go out to the World Map by going to the area where the inn is and go south until you reach the World Map). Now, after buying equipments, head southwest to the previous screen. Here, use the upper left path. In here, just enter the church at the end. You’ll find a Leather Plate at the back of the altar on top of a platform that can be reached by climbing the ladders. After getting the item, leave the church and head back all the way to the Inn. Save your game again. Now, leave the Inn. Go to the house a bit to the southeast again. Inside, move on to the left and use the Aircab. Let’s head for the Industrial District First. In here, just go up the ladder to the left. In the next area, search around the stairs you came from for a Leather Wrist. You’ll see a statue in the middle now. Go north and go up the stairs at the end. In here, go all the way to the north (get a Bronze Vest along the way) and enter the house at the end. Inside this house, you can get the Mimic Card and a Steepled hat from 2 chests. Now, leave this house and go back to the Aircab. Go to the Theater District. When you reach the Theater District, just go south to the next area. In here, you’ll see another ATE, which is about Steam Engine. When you regain control of Zidane, go inside the house on the lower right. Just get the chest here with the Ore and then leave this house. Outside, head to the left and go down the stairs to the next screen. Just as you enter this screen, you’ll see a big establishment. Enter this at once. You’ll now see the Hideout of Tantalus. No one’s here yet so Zidane will rest for a short while. An ATE will be shown with Dagger trying to leave the castle. After that ATE, two kids will come in and talk to Zidane. Kid’s will ask about how you kidnapped Garnet. They will then insist that you should meet her. When you regain control of Zidane, get the chests here for the ff: 97 Gil, 282 Gil, 68 Gil, and the Mini-Burmecia Key item in the top left bed. Then, leave the hideout. You’ll see another ATE. You’ll be shown what happened to Baku and the rest of the Tantalus. After that ATE, you can go south and use the ladder and take a look at the Theater. You’ll see lots of fans of this Lowell guy. You’ll also see a big Moogle! Just a mascot :)! After seeing this, just go back to the Aircab and take it to Lindblum Castle. When you arrive, Just go south to the next screen. From here, just move on and go to the Guest Room. You’ll see Steiner. As usual, he’ll begin to blame you for what you did not do to Garnet. Now, go to the fountain. Zidane will hear someone singing. It’s Dagger. So, go south and try to enter the lift. You won’t be allowed. So, you have to think of a way. Go back up the right stairs. Here, climb down the stairs instead of entering the Guest Room. Talk to the guard in the lower left. Zidane will trick him and will get his clothes as a disguise. Now, go back to the fountain and then go south and you’ll be enter the lift. You’ll arrive on the upper level. Here, you ca go in 3 directions. Go to the left first and go up the stairs. In the next room, go up another set of stairs on the left. You’ll arrive on the roof. Now, go talk to Dagger (you’ll see an FMV of Dagger singing). After a while, you’ll take a look at the Telescope. Now, you must see all that there is to see in the telescope in order to move on. I’ve listed all the possible locations you can see through the telescope. You’ll see important locations with the Field Icon (!) - Ceebell River = River by the South Gate. - Marshland = Zidane thinks that there’s something there and plans to go there in the future. - Aerbs Mountains (Left) = Mountains that surround Burmecia. - South Gate = You’ll see that it’s being repaired. - ??? Forest = You’ll see a Chocobo. You can capture chocobos here later. - Aerbs Mountains (right) = Mountains that surround Alexandria. After looking at the telescope, Zidane and Dagger will talk about the plan, Baku and co. tried to do in order to kidnap Dagger. Zidane will tell Dagger about the sleeping herb that they planned to use on her back at Alexandria. She’ll ask for some. After that, Dagger will sing again. After that, you’ll see a scene with Steiner inside the Equipment shop. You’ll also see some kids playing Knights of Pluto vs. Lindblum army and Airships. You’ll then see Vivi thinking about those Black Mages again. After that, you’ll see Freya. She feels that there’s something bad going to happen. She’ll be looking also for Sir Fratley. Her long lost love. Then, you’ll see Cid working at the research room. Finally, you’ll see Zidane and Dagger again. Zidane mistakenly asked Dagger about the Airship Cruise! (she told that one to the lady at the bar right? He forgot! :) He’s so naughty!) Dagger will be angry with Zidane as he mistook her for some other girl. Zidane will then make a deal, if he makes it to the top in tomorrow’s Festival of the Hunt, he’ll have a date with Dagger. Dagger agrees. The next day, you’ll see some people preparing for the festival. The monster will now be released. You’ll also see Zaghnol released. After those scene, you’ll see Zidane and co. at the guestroom. A man will then explain to you the rules for the Festival of the hunt. Rules: During the Festival you have roam around and beat the monster that were freed. There will be a time limit of 12 minutes. If you lose in one battle, you will be force to quit the game. You can also use the Aircabs to travel from one district to another. The winner will receive the title of “Master Hunter” and will be given the Hunter’s Reward. The man will then ask you what you want to be your prize. Zidane goes for Gil, Freya chooses Add-on. Now, to Vivi’s surprise, he is enlisted as a competitor. Zidane secretly signed him because he thinks that Vivi’s Magic will protect him. Vivi will be hesitant. But, Zidane will deal with him. If Vivi wins, he’ll get a date with Dagger. Vivi will shout! As usual, Steiner will ask about what’s happening because he heard the word “princess”. Vivi and Zidane will tell Steiner that is was nothing. Now, the man will now designate your starting positions. Zidane will be at the Theater District. Vivi will be at the Business District and Freya at the Industrial District. When you regain control of Zidane, SAVE your game first. Now, let’s start the Festival of the Hunt! Now, leave the guestroom and head to the Aircab. It will take to you the Theater District. You’ll see a scene where Dagger and Steiner are preparing to watch the Hunt Festival. They will cheer for Vivi (especially Steiner). When you arrive at the Theater District, the time will start at once. Now, just move on and fight ALL the monsters that you will see. Hopefully, you have Zidane’s “The Ogre” as it will knock monsters down in 1 blow. If you beat all the enemies here, move to another district and cleanse the area for monsters. Here are the points for the monsters: Mu = 10 Points Trick Sparrow = 10 Points Fang = 19-21 Points Zaghnol = 75-95 Points Note: to find Zaghnol, find him at the Industrial District. You’ll be fighting with Freya. Try to give Zidane the final blow at Zaghnol. This will secure your hunting points after the battle. After the time expires, the winner will be announced. Correction: Freya will NOT always win the Festival. Zidane will be able to win the Festival by beating Zaghnol at the Industrial District, which will give you a lot of hunting points. (Check the Credits Section for the contributors) After the hunt, you’ll be at the Royal Chamber. Freya will be rewarded with the title of “Master Hunter” (it is also a key item), and the Coral Ring Accessory. Suddenly, a Burmecian Soldier will come in. He will ask Cid for reinforcements as Burmecia is being attacked. Cid will agree right away, but they are short of men because of the Festival. Freya will then volunteer to save her Kingdom. She is a Dragon Knight after all. Then, Zidane will decide to come with Freya and so is Vivi, who wants to know who those Black Mages really are. Dagger will want to go with them but Zidane won’t allow it because it will be a real war and she might be hurt or even be killed. Dagger desperately wants to join but Zidane still won’t allow her. After that scene, Regent Cid will invite everyone to have a meal first while waiting for the Dragon Gate to be opened. At the dining table, everyone will eat except Dagger. Suddenly, Zidane, Vivi, Freya, and Cid will feel sleepy and will finally go to sleep. Steiner will tell Dagger that he feels something. Dagger will also tell Steiner that he should be fine. Steiner will wonder how did the Princess know of this. Dagger used the Sleeping Herb given to her by Zidane. After that, Dagger and Steiner will leave. Now, Zidane and the rest will finally wake up. Freya will then tell you to head for Gizamaluke’s Grotto and pass through there to reach Burmecia. Cid will now tell you to go to the Base Level and use the Trolley there in order to reach the Dragon’s Gate. When you regain control of your characters (Freya will now officially join the party), go back to the lift and go down to the Base Level. When you arrive in the Base Level, use the left Trolley. You’ll be taken to the Dragon’s Gate. Here, you can buy items from the man. After buying, if necessary, go and talk to the Moogle and Save your game. After preparing and saving, go out to the World Map through the Dragon’s Gate. ========= WORLD MAP ========= Now, look at your map. You’ll see locations near you. Burmecia to the north and the Chocobo’s Forest to the northeast. Go to the Chocobo’s Forest first. ================ CHOCOBO’S FOREST ================ Upon entering, you’ll see a Chocobo and a Moogle. The moogle will tell you about Chocobos and about this place. He will then tell you how to call Choco. (BTW, Choco is the only Chocobo in the game that you can call). To call on Choco, find Chocobo Tracks on the world map. Go to it then use a Gysahl Green and Choco will come to you. The moogle will tell you that he’ll ask you to come back after you’ve successfully called Choco. Then, you’ll exit to the world map. Out here, go to the Chocobo Tracks (it’s just around the Chocobo Forest). When you’re standing on the Chocobo Tracks, use a Gysahl Green and Choco will come to you. Ride Choco by pressing the X button. Now, while riding Choco, enter the Chocobo’s Forest. When you enter, talk to the Moogle. The Moogle will tell you that Choco will not leave its master if he/she takes care of him. After that, talk to the Moogle again and ask for the Big Secret. The Moogle will tell you that Choco can dig for treasure (check the Chocobo Section on this guide for more info). After that, you can now leave the forest or Dig Treasures. On the world map, Choco will still be with you (unlike in other FF games where the Chocobo will run). Go to the east of Chocobo Forest first and enter the location marked with a “x”. It’s the North Gate. ========== SOUTH GATE ========== Item: Ether Key Item: Moccha Coffee when you enter this place, you’ll notice something. This was the place where Baku and company went after escaping from the Evil Forest. Now, when you regain control of Zidane, go to the gate and search near the stairs for an Ether. Now, go south and then to the lower right. Examine the tree trunk with spring water. It will completely recover your HP and MP. And then, if you search to the right of this tree trunk, you’ll be able to get the Moccha Coffee (if you remember, Cinna tried to make coffee here). After getting these 2, go out to the world map. ========= WORLD MAP ========= From the North Gate, to North West to Gizamaluke’s Grotto. Don’t forget to save your game before entering. =================== GIZAMALUKE’S GROTTO =================== Key Items: Gizamaluke’s Bells Equipments: Magus Hat Mythril Gloves Upon entering, you’ll see Burmecian Soldiers lying on the ground. Freya will be mad at the Black Mages. After that, you’ll enter the Grotto. In here, go north a but and then to the right. Talk to the wounded Burmecian Soldier. He will tell you that Black Mages attacked them and that they stole the Bells. After that, he will give you the Gizamaluke Bell. Now, go left and go up to the door and ring the bell. The on the door will ring and the bell on your hand will shatter. Go in. In the next screen, you’ll see Zorn and Thorn again. They will now call on 2 Black Mages to attack you. After beating the 2 Black Mages, Zorn and Thorn will escape. Now, move on to the right and kill the Black Mage here. You’ll get another Gizamaluke’s Bell from it. Now, if you go north, you’ll see 2 doors with bells on top of a ladder and a bell to the right. The best way is to go to the right (not up the ladders). Examine the bell and then ring your Gizamaluke Bell. You’ll be able to enter it now. In the next screen, you’ll be in a long staircase. Move on and get the Mythril Gloves on the way. Continue moving through the stairs. On the way, below the bridge, search for a Magus Hat. And then, keep on moving through the ladders until you reach the center of the room. In here, you’ll see a Moogle. She will call another moogle, which is inside the large bell. Then, the moogle will notice that Vivi has a Kupo Nut. Give it to the Moogle. The moogle will tell the moogle inside the bell that she has a kupo nut. The moogle inside the bell will free himself. After that, the 2 moogles will run around. When you regain control of Zidane, get another Gizamaluke’s Bell from the chest in the middle. And then, use it on the upper right door and move on to the next screen. In here, you’ll see the 2 moogles. Talk to the female one so you can use a Tent and then save your game. After saving, take note of the vines to the north. It will lead outside to the world map. But, you’ll encounter the Grand Dragon that can instantly kill your characters at this point so don’t up the vines. Instead, try to go back to the room with the large bell. One of the moogles will go to you and will give you the Holy Bell. Now, leave this room. In the room where the big bell was, go to the door to the left and use the Holy Bell there. After opening the door, prepare your characters. After preparing, go inside. Freya will try to talk to the Burmecian Soldier. But suddenly, something came into the water. You’ll now have to face... ----------------------------------------------------------------------------- BOSS: GIZAMALUKE ----------------------------------------------------------------------------- HP: ? Gil: 800 MP: ? Items: Tent AP: 5 Stolen Item/s: Magus Hat, Elixir, Ice Staff Attacks: Silent Voice, Crash, Water Gizamaluke will be fairly average. Just use normal attacks for Zidane. Freya should use her Lancer Ability. Vivi should be the main healer of the party. Just don’t forget to heal when your HP reaches about 150. Then, just attack and attack. ----------------------------------------------------------------------------- After the battle with Gizamaluke, Freya will wonder what really happened to Gizamaluke. After that, the scene will now turn to Dagger and Steiner. ========== SOUTH GATE ========== Key Item: Gate Pass Steiner will arrive at the South Gate with a big bag. He’ll try to disguise as a worker for the repair of South Gate. The guards will inspect the bag. It’s just full of Gysahl Pickles. Steiner will then be allowed to enter. Inside, Steiner will try to find a place with no people. He’ll notice the path to the right but there’s a man and a woman here. Now, when you regain control of Steiner, go talk to the woman and choose the top option. The woman will then go to the left. Now, talk to the man. Choose the top option again. After choosing the top option, go left and talk to the leftmost Blue guy. And then, talk to the man on the right again. He will go to the left also. Now, go to the upper right path. A guard will call you. Go to him. He will give you a Gate Pass so that you can pass through the Gates. After getting the Gate Pass, you can now go to the upper right path. In here, you’ll see Dagger come out of the bag. She’ll change here clothes afterwards. When asked, just choose any option. Now, Dagger will tell you that you’ll head to Treno First. After a short talk, you’ll automatically go to the next screen. In here, you’ll see the car that will take you to the Summit Station. First, I suggest you buy a few items at the Item shop. And then, go to the Southwest of the Item Shop. You can get a chest that contains a potion. After getting the item, talk to the moogle and save. After saving, go to the north and go up the stairs. At the top, talk to the man. Choose to Depart now and you’ll enter the car. Inside, the man will tell you to choose your seat. Well, you don’t have a choice here. Use the chairs on the lower right. Before the car departs, the woman whom Steiner comforted will come in. Now, there will be a short dialogue between Steiner and the Princess. Next, you’ll see Zidane and co. leaving Gizamaluke’s Grotto to the World Map. ========= WORLD MAP ========= In the world map, go a bit to the northeast and enter the location marked with X. It’s the North Gate. ========================== NORTH GATE (Burmecia Arch) ========================== Items: Potion Tent Inside, your party will know that battles occurred on the other side of the gate. You can’t help because it’s urgent that you should go to Burmecia first. When you regain control of the party, go to the gate and get the chests for a Potion and a Tent. After getting the items, exit to the World Map. Outside, just head north and enter Burmecia. ======== BURMECIA ======== Items: Soft x2 Phoenix Down Potion Tent Ether Key Item: Protection Bell Equipments: Mythril Spear Lightning Staff Upon entering, you’ll see a short dialogue between your characters. Now, go north and enter Burmecia. In here, you’ll see Zorn and Thorn again. They’ll call on 2 pathetic Black Mages to attack you. After beating the Black Mages, Zorn and Thorn will leave again. When you regain control of your characters (let’s call this place Point A so that I can make a reference to it easily), go left and enter the door there. Inside, just get the chests in the ground floor for a Potion and a Soft. After getting the chests, return back outside (You can’t get past the 2nd floor as the path has a gap). Outside, go all the way to the right. Climb up the stairs and enter the door on top. Upon entering, go to the north and search for a hidden chest behind the stairs. You’ll get a Soft. After getting the item, go up the stairs and go left towards the next screen (the chest is an enemy. You may or may not fight it). In the next area, you’ll see a door with a bell on top. Just as in Gizamaluke’s Grotto, you need a bell too. So, continue moving left until you reach the next screen. In here, try to get the chest on the left side. The floor will then fall below. Now, go all the way back to Point A. In here, go through the door to the left again. Go up the stairs and cross the path (this was the floor that fell from above). Continue moving to the right until you reach the next screen (the chest here is another Mimic). In the next screen, go to the lower right and choose to go out to the balcony. On the balcony, Zidane will jump over to the other balcony to the right and he will go in automatically. Inside the room, talk to the Burmecian Soldier. He’ll tell you that there’s a bell in the bed. So, go behind the bed then search for the Bell. You’ll get the Protection Bell. After getting the bell, search for a hidden chest directly to the left of the bed. It contains an Ether. After betting the Bell and the item, go all the way back to the door with the Bell on top. There, ring the bell and the door will open. In the next screen, you’ll be in a large staircase. Freya will be determined to protect Burmecia. As for Vivi, he desperately wants to know who the Black Mages really are. Then, a Burmecian Soldier with his wife and children will come running down. He’ll think that you are an enemy because you have a Black Mage with you. But when he sees Freya, everything will be alright. Then, the Burmecian Soldier and his family will try to persuade Freya into leaving the king alone, and then they will leave. Freya will be more determined to protect the King and Burmecia. Now, go up the stairs onto the next area. Here, enter the door in the middle and you’ll see 2 Burmecians, Wei and Kal. They want to escape but Kal is seriously wounded and cannot walk. Suddenly, the statue will crumble and Zidane will save Kal. After a short scene, you’ll be automatically taken outside. When you regain control of your characters, go up the stairs to the right. On top, you’ll see 2 doors. Go inside the left one as the right one will be impassable. Just as you enter, take the chests here for a Phoenix Down and a Tent. And then, just move on and enter the door at the end (the chest to the right is a Mimic). In the next area, you’ll see 2 houses to the right and left and the path to Burmecia Palace in the center. Go inside the left house first. Freya will get a more powerful Spear, the Mythril Spear. After getting the spear, leave the house then enter the other house to the right. In here, go behind the moogle first and search for a Lightning Staff. Then, Stiltzkin will enter. Talk to him and he will offer you a set of Soft, Hi-Potion, and Ether for 333 Gil. I suggest you buy it. After that, talk to the moogle, use a Tent and then save your game. You can also use the Mogshop. You can buy items and equipments here. I suggest also that you upgrade your weapons as you’ll be facing a tough opponent ahead. After preparing and saving, leave this house and go to the center towards the Burmecia Palace. When you reach the Palace, you’ll see a short scene with you characters. Suddenly, Freya will jump all the way to the top. She feels that someone is inside the Palace. Zidane and Vivi will then follow Freya. On top, Zidane and Freya will be shocked at what they’ll see. It’s Brahne and Beatrix!!! Freya somehow knew about this as they were told that Brahne sets her eyes on Burmecia. And then, Zidane will tell Freya that it’s Beatrix who is standing next to Brahne. Freya will then have a flashback with Fratley. He will begin a journey around the world. Freya will really think that Fratley broke his promise to her that he will come back again after his journey. After the flashback, you’ll see another person come in. Apparently, he (Yes, Kuja is a male) is another one of Brahne’s generals. Kuja tells Brahne and Beatrix that the King and the others have already escaped to Cleyra. Brahne and Beatrix will be worried because Cleyra can’t be easily attacked because of the whirlwind surrounding it. Kuja will promise Brahne that he’ll show his true power and do something about the whirlwind. After the conversation of Kuja, Brahne and Beatrix, a Burmecian Soldier will come in! Freya and Zidane will then go in and helps the soldier as he is no match to Beatrix. Now, you have to fight Beatrix! ----------------------------------------------------------------------------- BOSS: BEATRIX ----------------------------------------------------------------------------- HP: ? Gil: 0 MP: ? Items: none AP: 0 Stolen Item/s: Phoenix Down, Chain Plate Attacks: Sword attack, Shock, Stock Break You’re definitely no match against Beatrix. She can kill a single party member with her Shock. So, use your characters’ most powerful attacks. Use Freya’s Rei’s Wind (from the Mythril Spear) and the Lancer. Vivi should be the healer as Magic is very ineffective against Beatrix. If you’re brave enough, try to steal from Beatrix then attack afterwards. Just continue attacking until it comes to a point that she uses her Shock Break and drops all your HPs to 1. The battle will be over now. Note: If you the entire party is killed before she uses the Shock Break, it’s Game Over. So, attack and attack and wait for the Shock Break. ----------------------------------------------------------------------------- After the fight, Brahne and Beatrix will leave you alone. Kuja will then look at you. He’s trying to hint something about Zidane. He’ll tell you that Zidane will be a big problem to them. Why? Wait until you reach the later parts of the game. After that, you’ll see a FMV of Kuja looking at your pathetic party. Then, he’ll ride on his Silver Dragon and leaves. You’ll be asked to save your game, do so. Change to Disk 2. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- D I S K # 2 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=- SUMMIT STATION ============== item: Phoenix Down You’ll now see the South Gate and a short conversation between the guards. And then, you’ll see Dagger and Steiner on the Car. Finally, you’re at the Summit Station. In here, you’ll have to wait for the car that will head to Alexandria. The man will suggest that you go to the rest area. When you regain control of Dagger, go right and enter the rest area. In here, you’ll be able to control Dagger alone. Go to the left and talk to the man on the left behind the counter. The car to Lindblum will now leave. Dagger will hear someone outside who missed the car. Somehow it’s familiar to her. Now, go to the lower left area and get the chest for a Phoenix Down. And then, go to the right and you’ll see a Moogle. Talk to it and save your game. After saving, leave the rest area through the lower left door. Outside, you’ll see Marcus and Cinna! After a short talk, they’ll enter the rest area. Now, go inside the rest area again. Steiner will be at it again. He’ll think that Marcus and Cinna are here to kidnap the princess again. Now, talk to Marcus and Cinna. Steiner will always try to stop you from talking to them. Dagger will then scold Steiner in front of everybody for not allowing her to speak to her friends. And then, the car to Alexandria will arrive. When you regain control of Dagger, go out of the rest area (notice that Steiner is a bit mad and ashamed at the same time) and go north then board the car. Once everybody is in, the car will leave. Inside, you’ll know the reason why Marcus is going to Treno. He will look for the Supersoft item to release Blank from petrification. Dagger will offer to help, but then, the car will suddenly stop. The man will look outside but will come back because of shock. You’ll then go outside. Surprise! It’s Black Waltz #3. A little desperate eh? Now, you’ll have a battle with him. ----------------------------------------------------------------------------- BOSS: BLACK WALTZ #3 ----------------------------------------------------------------------------- HP: ? Gil: 864 MP: ? Items: none AP: 5 Stolen Item/s: Steepled Hat, Lightning Staff Attacks: Hit, Fire, Thunder, Blizzard This will be easy. Have Marcus steal or attack Black Waltz. Steiner should use physical attack as he is already strong. As for Dagger, she will be a great healer. You’ll defeat him eventually. ----------------------------------------------------------------------------- After the battle, your party will come back into the car and continue moving on towards Alexandria. In the car, you’ll see a short conversation between Dagger and Marcus about the attack in Burmecia. ========== SOUTH GATE ========== When you arrive, you’ll be at the south gate. You’ll be told that there are 2 path on the next screen. The left one goes to Dali and the right one goes to Treno. When you regain control of your characters, go north a bit then go right. You can buy items from the Part-time worker Mary at the Item Shop Vega. After buying items, go to the northwest and move on until you reach the next screen. In here, you’ll see a commemoration to the 20th anniversary of the friendship between Alexandria and Lindblum. Now, go right and then move on until you reach the next area. Here, you’ll show your gate pass and you’ll be allowed to exit. You’ll then find yourselves in the World Map again. ========= WORLD MAP ========= If you look at the map, you’ll see Treno. So, from the South Gate, head to the southeast and to go Treno. Save your game first then enter. ===== TRENO ===== Item: Ether Key Item: Supersoft Stellazzio: Gemini Gil: 1 Card: Yeti Equipment: Mythril Dagger Upon entering Treno, Steiner will be at it again! Marcus plans on stealing the Supersoft but Steiner won’t allow it. Then, Dagger will leave and so is Marcus and Steiner will be left alone. Now, you’ll be able to control Steiner. An ATE will show up. You can choose any of the 2 (Ambition or Treno Tradition. I suggest you see Treno Tradition first). After the ATE, you’ll be able to control Steiner. Now, go to the left and you’ll see a pond. You can throw 10 gil here. If you throw 11 times, in the 11th throw, you’ll be able to get the Gemini Stellazzio. After getting Gemini, go to the upper left towards the next area. Here, another ATE will appear. After that, go a bit to the left and then go down the ladders, which leads to a tower to the north (the tower to the extreme left is locked). In this screen, you’ll see another ATE. After seeing the ATE, go right and you’ll be in an intersection. Go up first and head to the upper left mansion. In here, if you watched the ATE of Dagger, you’ll see the thief you stole Dagger’s 1000 Gil. If you talk to him, you’ll get the Power Belt in which he used the money of Dagger. After getting the Power Belt, move on to the left and go to the next screen. You’ll be at the Synthesis Shop. Buy anything if you want then leave the synthesis shop, and then leave the mansion. Outside, go north until you reach the next screen. Here, you’ll see the House of Stella. She will tell you that she is collecting Stellazzios and then asks you if you have some. If you find any of them, talk to Stella then you’ll give the Stellazzio you found. After giving a Stellazzio to her, the assistant will give you your rewards. After giving Stella all your Stellazzios, leave her house. Outside, search to the left of Stella’s house for an Ether. After getting the Ether, go south to the next screen. Here, just go all the way to the south until you reach the next area. You’ll see another ATE again. After the ATE, if you go to the right, you’ll see the Card Stadium. You can play if you want but you probably have weak cards at this point. You can also buy some cards at the Card Shop near the entrance for 100 gil each. They’re pretty weak though. If you talk to the man beside the entrance, he’ll explain to you the rules/mechanics of the card game. He won’t reveal the meanings of the numbers though. After learning/playing a card game, continue moving to the right to the next area. In here, if you move north a little, you’ll see an intersection. Stairs to the right (where a drunk man is on top) and the one to the north. Go north. On your way, go inside a big door to the right. It’s an Equipments shop. You can buy anything you want. Afterwards, leave the shop. Outside, continue moving to the upper left to the next screen. Now, in this area, you’ll see the Auction House. Upon entering, you’ll see Dagger inside. After a short conversation between Dagger and Steiner, Dagger decides to go look for the Supersoft with or without Steiner. Then, Steiner will leave the Auction House first. Dagger will remember the man he saw in the ATE. After that, you’ll be automatically taken outside the Auction House (note: you can come back in and participate in the Auction if you want and if you have the Gil to spend). Now, from the Auction House, go to the right onto the next screen. Here, go south past the weapon shop and climb the ladders going up to the drunk man. While going up, you’ll see a Moogle fly near the door of the Weapon Shop. Go there and talk to Moogle and Save. After saving, go south again and go up the right stairs again to the drunk man on top. And then, just go southeast towards the next area. Here, walk a bit to the south. Go down the ladders to the right. Buy items first from the woman. After that, get the chest at the lower right of the item shop for 1 Gil! Then, get the chest, which is just to the left of the shop for a Yeti Card. After getting the card, go up the ladder to the left and head left into a house (you saw Marcus go in here in one of the ATEs). Inside, you can rest if you want. Then, go down the stairs and talk to Marcus. He’ll tell you that you can go anytime to search for the Supersoft. You can go back to town to prepare yourself. After preparing, talk to Marcus and tell him you’re ready. When you regain control of Dagger, go right and down the ladders until you reach Baku. Talk to Baku. Then, after a few moments, the screen will fade. You’ll see a short scene with Kuja at the auction house. He’ll say something about the canary going to its own cage. After that scene with Kuja, you’ll see Steiner and Dagger in a boat. Steiner will now think about what is happening. He’s helping the Tantalus to commit crime, which is the exact opposite of his duty. He’ll also think about Dagger that his priority is to protect Dagger at all costs. And then, you’ll see Dagger think to herself too. He’ll blame Zidane for what is happening right now. After a while you’ll reach a house. Inside, you’ll begin to search for the Supersoft. Suddenly, someone is coming down from the stairs. Dagger knows him so she will go to the man, he’s Doctor Tot. He’s tutor of Dagger when she was little. Doctor Tot will be shocked why Dagger is here. Dagger will tell Doctor Tot that they are searching for the Supersoft to be able to cure your friend, Blank. Doctor will help but someone from upstairs is calling him. So, he’ll tell you to go to his house. From the town entrance (where you threw 10 gils a while ago), go ALL THE WAY to the left until you reach the tower at the end. Then, Dagger and co. will leave the house. After that, you’ll arrive at the inn again. Leave the inn and from there, go south to the next screen. You’re at the town entrance right now. From here, go all the way to the left until you reach the tower at the end. Go up the short steps and get the chest to the left for a Mythril Dagger. Now, go right and enter the door. In here, just go all the way up the spiral staircase and talk to Doctor tot at the end. He will then tell you that the Supersoft is in the box. Marcus will come in and does the honor of getting the Supersoft from the Chest. When you regain control of Dagger, go and talk to Doctor Tot. Dagger will ask about Gaia. Doctor tot will then have a flashback of him and Dagger when she was still little. After that scene, Doctor Tot will tell you that he can help you reach Alexandria. There’s a secret ancient Transportation that was used long ago that will enable you to travel between Treno and Alexandria. Now, when you regain control of Dagger, talk to Doctor Tot. He’ll tell you go down the hole. Also, you can head back to town first and buy some equipments, items or even save your game. After preparing, go back to Doctor Tot’s Tower and enter the hole. ========== GARGAN ROO ========== Item: Phoenix Down Equipment: Chain Plate Here, you’ll see the ancient transportation device. Doctor Tot will tell you that in order for this to work, you have to activate the sequence trigger. When you regain control of Dagger, talk to the moogle and save your game. From here, go to the left towards the next screen. Here, get the Chain Plate from a chest to the right. Next, get the chest to the left for a Phoenix Down. After getting the items, examine the lever and pull it. Now, go back and talk to the moogle and save. From here, let’s go right to the next screen. Here, just go North to the next screen. Here, Doctor Tot will tell you that when you pull the switch, you’ll call the Gargant that will give you a ride to Alexandria. So, go to the switch and pull it. You’ll see the Gargant walking on top. After that, follow Doctor Tot to the previous screen. In here, go to the left and pull the lever. A big bowl of food will come down. The Gargant will stop and eat. You’ll now board the Gargant. Doctor Tot lectures Steiner about his duty and that he’ll endanger the princess if he doesn’t make decisions for himself. After that, you’ll now head off. On the way, the Gargant will begin to hesitate. Dagger and co. will then examine a reason. It’s a bog Snake of some sort. You’ll have to fight it now. ----------------------------------------------------------------------------- BOSS: SNAKE ----------------------------------------------------------------------------- HP: ? Gil: 0 MP: ? Items: none AP: 0 Stolen Item/s: Bone Wrist, Mythril Fork Attacks: Devil’s Kiss, Blizzara, String This will be another easy fight. For Marcus, just have him steal the equipments and then attack. Have Steiner use normal physical attacks and Dagger should be the healer of the party. Just beware as the snake can induce the Poison and "Slow" status effects at your party. ----------------------------------------------------------------------------- After beating it for a few times. It will escape. Then you’ll continue on your journey to Alexandria. ========== ALEXANDRIA ========== Dagger and co. will finally arrive at Alexandria Castle. You party will now move on. On the way, you’ll be trapped by Zorn and Thorn. They were ordered to capture you and bring Dagger to the Queen. After that, it’s back to Zidane. ======== BURMECIA ======== Here, after a short talk between your characters, you’ll decide to go to Cleyra where the Burmecians took refuge. Freya will then tell you that Cleyra is in a desert to the west of Burmecia. After that, you’ll some thoughts of Zidane. And then, you’ll be taken automatically outside to the World Map. ========= WORLD MAP ========= From Burmecia, go west towards the desert. Cleyra is the place where you see a large sandstorm. Go to it. Save first and then enter Cleyra. ============== CLEYRA’S TRUNK ============== Item: Phoenix Down Tent Ether Remedy Potion Hi-Potion Equipments: Magician Shoes Flame Staff Ice Staff Desert Boots Gil: 900 gil Upon entering, you’ll see a short scene with your characters. Then, you’ll be shown a FMV of Cleyra on top. When you regain control of your characters, go north to the next screen. Here, pull the lever on top of the stairs to the right. The door will now open. Go through it to reach the next screen. Now, follow my instructions carefully as this place is more confusing than the previous places you’ve been before. Now, go north. Get the chest for a Phoenix Down on the way. Move on to the next screen. In here, get a hidden chest at the bottom of the screen for the Magician Shoes. From here, go north and you’ll see a falls made out of sand. Search for the hidden chest here for an Ice Staff (it’s hidden by the leaves of the tree in the middle). After getting the equipments, go right towards the next screen. In here, just move along until you reach the next screen. Here, get the chest for an Ether. Then, go south a bit and examine the small hole. Then, try to put in your hand. You’ll see a lot of sand coming from the left. Now, go back to the previous screen. You’ll see that you can’t go south anymore. So, climb up the vines until you reach the hole on top. Go in and you’ll reach the next screen. In here, go left and go inside the hole that you’ll. It will lead you to the next area. In here, don’t go up the slope yet. Go left and get the chest for a Needle Fork. Now, go up the slopes to the right. Get the chest here for a tent. From here, you’ll see 2 paths, directly to the left and to the upper left. Go to the left path first and talk to the moogle at the end. Rest and then save your game. After saving, go to the upper left path to the next screen. In here, you’ll see 2 paths again. Use the path to the north first and get the Flame Staff at the end. After getting the Staff, use the other path until you reach the next screen. In here, just cross the bridge and move on to the next screen. In this place, get the hidden chest behind the tree in the middle for the Desert Boots. From here, you’ll see a small hole just a bit to the upper left of the middle tree. Go in and search for a Mythril Vest. Now, go all the way to the right and get the chest for a Remedy. No use the upper right path and you’ll reach the top of this screen :) then, just press UP on the d-pad or up on the Analog Stick and you’ll reach the next screen. In here, get the chest for the Mythril Gloves. Then, move north until you reach the next screen. Here, pull the lever at the end. After pulling the lever, go back to the screen where you found a hidden chest behind a tree in the middle. Here, go left and use the upper left path towards the next screen. In this area, get the chest for a Potion. You’ll see 2 paths again! Go to the right path first onto the next area. In here, get the chest for an elixir. Go back to the previous screen and use the other path, which is to the upper left onto the next screen. In here, you’ll see whirlpools of sand and 2 chests to the north. If you fall in the whirlpool, push the X button rapidly and Zidane will then jump out. Get the 2 chests to the north first for 900 gil and a Hi-Potion. There’s a neat trick here. When you enter the whirlpool. You should press the X button rapidly right? Now, you can actually go to the direction where you want Zidane to jump off. Just as you enter the whirlpool, Zidane will spin around right? When Zidane faces the direction where you want him to jump off, start pressing the X button. In short, where Zidane facing when you press the FIRST X button is the direction Zidane will jump off. After getting the chest, go left to the next screen. From here, just move on to the next screen. Now, you’ll see a ladder here. Don’t go up yet. Instead, go to the left and get the chest at the end for a Gysahl Green. Then, climb up the ladder until you reach the next screen. From here, just move on and you’ll reach the Cleyra Settlement. ================= CLEYRA SETTLEMENT ================= Item: Ore Ether Echo Screen x2 Remedy Gil: 1,250 Equipments: Thunder Gloves Yellow Scarf Right after you enter, the Oracles will greet you and Freya. One of the oracles will bring Freya to the King of Burmecia. The other oracle will offer you a tour. Just take the tour. During the tour, you’ll visit the different places here at Cleyra Settlement. First, you’ll be taken to their source of water. Next, the Oracle will show you the marketplace. Next, the oracle will show you the Windmill, which harnesses the wind of the sandstorm to extract water from below. Next, you’ll head to the observatory where the people of Cleyra look at the splendor of the Sandstorm that has protected them in ages. Finally, the Oracle will show you the Cathedral where the high priest resides. This is the place where Freya went. After the tour, you’ll be brought back to the entrance. When you regain control of Zidane, go up the stairs to the left. When you reach the intersection, to right onto the next screen first. In here, search to the right for an Ore. After getting the Ore, go up the ladders (don’t go to the left stairs). In the next area, you’ll see the Burmecian soldier and his family whom you saw at Burmecia. The Burmecian soldier, Dad, will offer you equipments. Buy from him as he has a nice collection of equipments. After buying from him, go inside the house behind Dan. It’s the Inn. Inside, search to the upper left of the first floor for an Echo Screen. Then, search to the lower right for 1,250 gil. Then, you can rest for 100 gil. After resting, talk to the moogle in the second floor and save your game. Then, check also the drawer beside the right bed for an ether. Now, leave the inn. Outside, go up the stairs to the right. On the way, search just below the broken ladder for a Remedy. Continue up the stairs to the next screen. Here, You’ll see an ATE of Vivi. After the ATE, go LEFT to the next screen. In here, talk to the Star Maiden Nina. She’ll offer you items. After buying items, use the LEFT stairs to reach the source of water of Cleyra (remember the tour). Here, search near the signboard for the Thunder Gloves. After getting the Gloves, return to where Star Maiden Nina is. From here, use the ladder going up. In the next screen, you’ll see the Cathedral. Search the grass to the right of the Cathedral for an Echo Screen. And then, enter the cathedral. Inside the cathedral, talk to the oracles. It will relay a message to you from Freya. “Zidane! This may take some time, so please wait at the inn!”. When you regain control of Zidane, search around here for the Yellow Scarf. After that, go to the Inn. When you reach the Inn, a Burmecian soldier will come in and tell you that the Antlion is mauling a kid. The oracles are so lazy! They don’t want to fight. The soldier will then ask you if you can come. Save at the Inn first. After saving, go to the town entrance. Here, go right to the next screen and you’ll see the Antlion holding a Kid. The party will arrive. Freya will recognize the kid. It’s Prince Puck! If you remember, Vivi met him at Alexandria. Now, the Antlion will release Puck. You’ll now have to fight the Antlion. ----------------------------------------------------------------------------- BOSS: ANTLION ----------------------------------------------------------------------------- HP: ? Gil: 1616 MP: ? Items: Ether, Annoyntment AP: 5 Stolen Item/s: Mythril Vest, Annoyntment Attacks: Trouble Mucus, Fira, Sandstorm The Antlion will be fairly hard. Watch out for his Sandstorm attack. It will deal a very big amount of damage to your party to prepare to heal. Just have Zidane steal and then use normal Physical Attacks. For Vivi, use level 2 Magic such as Thundara, Blizzara and Fira at Antlion and make him the main healer for the party. For Freya, have her use Rei’s Wind to cast Regen on everybody. Then, continue on using the Lancer to drain Antlion’s MP. If your HP gets too low, especially after the Sandstorm attack, just use Potions. ----------------------------------------------------------------------------- After the battle, Puck will leave again. He’ll greet Vivi before he leaves. Then, you’ll see a scene with the King of Burmecia and Freya. The high priest will then come in and invite Freya to join the ceremony to strengthen the Sandstorm. Freya will be more than willing to do so. Then, you’ll see Freya and others dance. After the ceremony, a bad omen will occur. The strings of the harp will snap! Then, you’ll see a FMV where the Sandstorm around Cleyra disappears. The King of Burmecia will feel that someone will try to invade Cleyra. After that shocking scene, you’ll see Steiner and Marcus in the prison. ========== ALEXANDRIA ========== You’ll see a short dialogue between Steiner and Marcus. Then, you’ll see Dagger in her room. She’ll talk about her Mom. It seems that everything changed when the tall man, Kuja, arrived in the Castle. And then, Zorn and Thorn will come in and calls Dagger. Brahne summons Dagger. Then, you’ll see Dagger finally meets with Brahne. Dagger will ask Brahne if she was responsible for what happened to Burmecia. Brahne will admit it just because she wanted to prevent resistance. When you’re asked to choose from 2 options, just choose any. Kuja will then arrive at the scene. He will go to Dagger and put here into deep slumber. Brahne will then order the preparation to extract Dagger’s Eidolons. Then, you’ll see Zorn and Thorn extract the eidolons. ================= CLEYRA SETTLEMENT ================= Items: Remedy Ether Phoenix Down Phoenix Pinion Elixir The scene will then revert to Zidane and co. You’ll see them at the observatory. Freya will ask you and you can choose any of the options. After that, Zidane and Freya decide to go down to see what really happened. Zidane will now look for Vivi. You’ll get to control Freya. Now, go first to the inn. In the second floor, you’ll see Stiltzkin. You can buy another set of items from him. You can get Hi Potion, Ether, and Phoenix Pinion for 444 gil. After buying the set from Stiltzkin, save your game. After saving, leave the inn and go straight to the Town Entrance. Here, you’ll see Zidane and Vivi. When you regain control, just go down the Cleyra Trunk. On the way, you’ll meet Alexandrian Soldiers but they will pose no problem to you. When you reach the wooden bridge, Freya will notice something. If Alexandria plans to attack, why send such a few soldiers? Puck will then come in and tells you that the town is under attack! You’ll then go immediately to the town. Meanwhile, you’ll see Beatrix to the left. It seems it was her plan to lure Zidane and co. in the trunk so that they can use full force in the town. Back in town, you’ll see the Black Mages terrorizing the town (they’ll kill Dan in the Process). Zidane and co. will now arrive at the town entrance. Here, you’ll fight with Black Mages and Alexandrian Soldiers. After fighting, when you regain control of Zidane, go right first where you fought the Antlion a while ago. Here, you’ll see Stiltzkin and another moogle. Talk to the moogle and save you game. Now, go back to the town entrance and go up the stairs. Here, you’ll see the Oracles. You’ll have to guide them in order for them to escape. Choose to go to the right. You’ll arrive in the next screen. Here, just go up the ladders to the north. You’ll see the Burmecian family again. You have to choose once more where they should go. Choose to go to the left. You’ll now fight a lone Black Mage. After fighting, Zidane will go to the left. In the next screen, you’ll have to guide them again. Choose to go to right and cross the bridge. You’ll now fight Alexandrian Soldiers. After fighting with the soldiers, you’ll follow the Burmecians and the Oracles. In the next screen, tell the Burmecian family that it is still not safe yet. Then, you’ll see 2 cleyrians. They’ll be at the observatory. Zidane will then tell everyone to go to the Cathedral so that they can make a better stand against the Black Mages. In the cathedral, you’ll be surrounded by Black Mages. There’s no escape! Not until a stranger comes in and destroys the Black Mages all by himself. Well, if it isn’t Sir Fratley! Inside the Cathedral, Freya will talk to Fratley. Something is odd. Fratley doesn’t remember who Freya is. Zidane will come in and then the King of Burmecia. Fratley can’t remember even the King. Then, Puck will come in. He’ll tell everyone that he saw Fratley during one of his journeys around the world. When he found him, he didn’t even remember who he was. After that, Fratley will leave. The high priest will then call for you. It’s Beatrix and she got the Jewel from the Harp. She will then leave with it. The part will try to follow Beatrix. In the next area, you’ll be able to control Zidane & co. In here, you’ll see the people you have saved. Each of them will give you items that you can use, except the children. You can get the following items: Remedy, Phoenix Down, Elixir, Ether, and a Phoenix Pinion. After getting the items, prepare your characters then talk to the moogle and then save your game. After saving, leave the Cathedral. You’ll see Beatrix. You have to fight here once more. ----------------------------------------------------------------------------- BOSS: BEATRIX ----------------------------------------------------------------------------- HP: ? Gil: 0 MP: ? Items: none AP: 0 Stolen Item/s: Phoenix Down, Thunder Gloves Attacks: Thunder Slash, Shock, Stock Break Beatrix will be as hard as the first time you fought with here. Again, if you’re brave enough have Zidane steal from her. For Vivi, use his level 2 Magics. For Freya, use the Rei’s Wind again and the Lancer Ability. As with the previous one, she can still knock you one in one hit with the Shock. You’ll also see her new ability, the Thunder Slash. Use the Coral Ring to protect you. Once you dealt a certain amount of damage to her, she’ll use the dreaded Stock Break again and bring all your HP to 1. ----------------------------------------------------------------------------- After the battle, Beatrix will leave you. She’ll then use the Black Mages as a teleporter. You characters will then follow Beatrix by using the Black Mages. You’ll now see Brahne aboard the Red Rose. She’s dying to use the Eidolon that was extracted from Dagger by which Kuja told her that it is possible. She’ll now use Odin to destroy Cleyra. You’ll then see a FMV where Odin comes out from the sky and charges at Cleyra. With one mighty throw of his spear, ALL of Cleyra were literally Vaporized! Brahne is amazed at the power of the Eidolon. ======== RED ROSE ======== After that FMV, you’ll see Zidane and co. arrive at the Red Rose. Freya will be very sad as Cleyra was destroyed. Zidane will now notice that there is someone coming. The party will then hide. It’s Beatrix. She’s very reluctant as she is very confident that she and her soldiers alone are enough to capture and destroy Cleyra, so why use Eidolons and Black Mages. Then, she’ll remember Steiner’s words for a while. When you regain control of Zidane, go up the stairs and into the next area. Your party will try to eavesdrop on Brahne. You’ll then see a scene with Brahne and Beatrix. Beatrix will hand over the jewel that she got from the harp at Cleyra. Beatrix will not be feeling good as Brahne never even showed signs of gratitude to her. Instead, Brahne wants more and orders Beatrix to find more Jewels. Beatrix will now ask about Dagger. Brahne will order the execution of Dagger because she is of no more use to her. Beatrix will be shocked! Zidane will then hear the coming execution of Dagger and will want to rescue here. They’ll now have to think of a way to reach Alexandria first before Brahne does. Vivi will then let you follow him. When you regain control of Zidane, go right to the next screen. In here, go down the stairs. You’ll notice a moogle run on the top floor. Go back up and to the left onto the next screen. Talk to the moogle here then save your game. After saving, go right to the next screen and go down the ladders. Move on and talk to Vivi at the end. Vivi will tell you that you will be able to reach Alexandria by using the teleportation devices here. And then, Zidane and co. will be teleported to Alexandria. ========== ALEXANDRIA ========== Item: Tent Equipment: Ice Brand Here, Steiner and Marcus will plan on escaping by swinging the cage to the second floor. When the command appears, you’ll have to choose which to press, either left or right. Just press the corresponding button as to direction of the swing. The easiest way is when it reaches the extreme left, push the right button and when it reaches the extreme right, push the left button. After doing this, the cage will crash to the second floor. When you regain control of Steiner, go all the way to the left and climb up the high ladder. Note that on your way, you’ll be chased by Alexandrian Soldiers. You’ll have to fight them if they catch up with you. Now, on top of the ladder, just go left towards the next screen. Here, Marcus will leave Steiner to save Blank. And then, Zidane and the rest will be teleported here. Steiner will be surprised. Zidane will then tell Steiner that Dagger will be executed once Brahne comes back. Steiner won’t believe it but Vivi will second the motion of Zidane. Steiner finally believes you and will go with you. You’ll be given 30 minutes to rescue Dagger. From the teleportation room, you’ll go right to the next screen. You’ll see Marcus here. He’ll close the gate to prevent the Alexandrian Soldiers from coming in. Marcus will finally leave to save Blank. When you regain control of your characters, go south to the next screen. From here, just move on until you reach the Castle itself. Don’t forget that you may encounter the Alexandrian Soldiers on the way. Inside the castle, go up to where Zidane first bumped into Dagger (Hooded Girl). From here, go north to the big door. Inside, go to the north door and you’ll reach the Queen’s Chamber. Dagger isn’t here. Now, examine the mirror on the upper left part of the room with the purple light. It’s a lever. A path will be revealed. Now, go down that passageway. Here, go right and you’ll see a rotating floor. It’s easy. Just press the X button when the field icon appears. Now, you can get the 2 chests here for Tent and Ice Brand. Now, after you’ve passed through the rotating floors, go down the spiral stairs to the next screen. In here, just continue down the spiral stairs again until you reach the next screen. Here, just move on until you reach the big circular floor (a portion of it is destroyed). You can go either to the north or to the south. Go north first. Inside this chapel, you’ll see Dagger with Zorn and Thorn. Zorn and Thorn will attack you because of your meddling. ----------------------------------------------------------------------------- BOSS: ZORN and THORN ----------------------------------------------------------------------------- HP: ? Gil: 0 MP: ? Items: none AP: 0 Stolen Item/s: Zorn(), Thorn(Mythril Armor) Attacks: Meteorite, Flare, Charge up They’re not hard as they look. If you attack them, there will be a possibility that Thorn (Red) will give Zorn (Blue) the Meteorite Ability, which will damage all of your characters badly. Zorn, on the other hand, will sometimes give the Flare ability to Thorn. The trick here is to concentrate on beating just one of them. Use any attack. Steiner’s Sword Magic is preferable. You can neutralize their attacks though. Have Vivi use any Thunder Magic, or have Steiner use any Sword Magic with Thunder. ----------------------------------------------------------------------------- After the battle, Zorn and Thorn will leave. Go to Dagger. She seems dead, but she still has a pulse but in a very deep sleep. Then, you’ll see an ATE of Marcus. After the ATE, you’ll be able to control Zidane while carrying Dagger. Now, go south and talk to the moogle here. You can rest using a tent and then save your game. From her, go all the way back to Queen Brahne’s Chamber. In the Queen’s Chamber, Zidane will let Dagger rest first. Then, Zidane and Steiner will have a short talk. Later, Zorn and Thorn will come in together with, Beatrix! You’ll have to fight her again! ----------------------------------------------------------------------------- BOSS: BEATRIX ----------------------------------------------------------------------------- HP: ? Gil: 0 MP: ? Items: none AP: 0 Stolen Item/s: Phoenix Down, Thunder Gloves Attacks: Thunder Slash, Shock, ClimHazzard Just as the previous battles with her, have Zidane steal from here and then use physical attacks afterwards. Have Steiner use Sword Magic and Vivi use his Black Magic. Have Freya cast Rei’s Wind in the first turn then use the Lancer ability. If your HP drops, have Vivi or Freya do the healing. After a while Beatrix will use the Climhazzard, which will bring everyone’s HP down to 1. ----------------------------------------------------------------------------- After the battle, Zidane will ask Beatrix about her duty. To protect the Princess and the Kingdom at all costs. Zidane will point to Dagger and Beatrix will be shocked. She’ll now have a change of heart. She realized that everything she did was wrong after all. She’ll ask for forgiveness from the Burmecian People but Freya tells her that it’s too late for apologies. The only thing Beatrix can do now is to protect Dagger, their Princess Garnet. Beatrix will break the spell on Dagger then she will wake up. And then, Brahne will come in. She’ll order Zorn and Thorn to throw Garnet to prison. Beatrix won’t allow it. She’ll defy Brahne this time. Zorn and Thorn will summon the Bandersnatch to kill Beatrix. Freya will join Beatrix and help her beat the enemy. Zidane and co. will now escape through the passageway. When you regain control of Zidane, go down the spiral stairs again. You’ll meet black Mages on the way but they’re no big deal. After beating them, continue down the stairs. Steiner will leave your party for now to help Freya and Beatrix because they defied the Queen and will be killed. After Steiner leaves, move on. When you reach the big circular area, go south to the next screen (the north part was the chapel where Dagger was held a while ago). Here, move on and you’ll be trapped again. Zorn and Thorn will come in. Marcus and Blank will now come in and save the day. You’ll then be shown a flashback as to what happened to Marcus and Blank in the Evil Forest. Now, after opening the trap gate, Zidane and co. will head outside and ride the Gargant what will go to Treno. On the way, the Gargant will begin to hesitate again. You’ll have to fight another Snake here. ----------------------------------------------------------------------------- BOSS: SNAKE ----------------------------------------------------------------------------- HP: ? Gil: 1404 MP: ? Items: Ether AP: 7 Stolen Item/s: Phoenix Down Attacks: Stab, Ultra Sound Wave, Thundara This is not that hard. Have Zidane steal the items and use physical attacks afterwards. Have Vivi use his most powerful Black Magic. Dagger should be your healer. Use her Cure ability when your HPs are low. Use her also to heal status effects if they are inflicted with any. ----------------------------------------------------------------------------- After the battle, the Gargant will move on. On the way, the Gargant will begin to run fast. Why? The snake will be running after you. Then, you’ll see a FMV of the tunnel. Meanwhile, you’ll see a scene with Brahne. Zorn and Thorn will present guest to Brahne but they won’t be allowed to go near the Queen because they let Dagger escape. The guests will come in. You’ll see a woman named Lani (she’ll be familiar to you as she is very popular in Lindblum, one of the hunters) and a red-headed man. Brahne will order them to retrieve the Pendant from Dagger. And, Brahne will also order them to assassinate the Black Mage with you, Vivi. Lani will leave now. As for Zidane, Brahne offers an extra reward to whoever kills him. The red-headed man will be delighted to hear that. After that, you’ll hear an Alexandrian soldier tell Brahne that they’re ready to leave. Where? You’ll find out later. :) ============== PINNACLE ROCKS ============== Equipments: Mythril Vest Peridot Gem Mythril Armlet In here, you’ll have a short conversation between your characters. Then, an old man will appear. He’ll tell you about the Eidolons that they will always follow their masters. As for Cleyra, the Eidolon followed a Greedy master, Brahne. He will then tell you his name, Ramuh. Dagger asks Ramuh if he could help her. Ramuh will agree but in one condition, you must find his 5 manifestations in this forest. Each of the 5 manifestations contains a part of the hero’s story. When you know the 5 parts of the story, rearrange it and tell him the correct pattern of the story. When you regain control of your party, go back north to the previous screen. Here, you’ll see the first manifestation; here’s a part of the Hero’s Story. Hero ---- “Although Joseph’s death was not reported to his daughter, the manner of his death speak for itself. This is one true story of a True hero.” After hearing that part of the story, you’ll have 4 left to go. Go south to the previous area. Here, talk to the moogle and save your game. After saving, go down the slope (don’t use the upper left path). Just below the slope, search for a hidden treasure chest for a Mythril Vest. Now, go into the pond. You’ll see another manifestation of Ramuh in the pond. Here’s a part of the Hero’s Story. Human ----- “The fact that they didn’t report Joseph’s death to his daughter as indicative of their guilt for failing to protect him. In the end, heroes are also human.” 3 manifestations left. Now, go left to the next screen. There are 2 chest here, one to the left and one to the right above a cliff. If you try to get the left chest, you’ll see another manifestation of Ramuh. Here’s the Hero’s Story. Cooperation ----------- “With Joseph’s help, the troop defeated the Adamantoise in the snowfield cavern and acquired the Goddess Bell they needed to enter the Empire’s Castle.” 2 more manifestations left. Now, get the chest for The Ogre. Now, go to the upper right towards the next screen. Not the green slope leading up. In the next screen, you’ll see another manifestation of Ramuh at the end. Here’s a part of the Hero’s Story. Silence ------- “On their way home, they fell into a trap set by a traitor. Joseph gave his life to save the troop. Then troop left without telling Joseph’s daughter, Nelly, about the tragedy.” 1 more manifestation left. Now, go back south to the previous screen. Here, climb up the green slope leading up. On top, there’s an intersection. Go up first and go around until you see a field icon. Jump to the cliff and get the chest for a Mythril Armlet. Now, you’ll fall down below. When you regain control, just go south to the next screen again and climb up the green slope again. In the intersection, head south to the next screen. You’ll see the last manifestation of Ramuh. Here’s a part of the Hero’s Story. Beginning --------- “Once upon a time, 33 small countries fought together against an empire. One day, a rebel troop visited a man named Joseph, who lived with his daughter. Owing a debt to the troop, he gladly accepted their plea for help. They headed for a cavern in the Snowfield.” After seeing all the 5 manifestations, talk to the moogle first then save your game. After saving, go to where you jumped off earlier to get the chest with the Mythril Armlet. No, go left past the field icon and you’ll see Ramuh himself. He’ll now ask you to arrange the 5 manifestations to create a meaningful story. But, you have to choose only 4 of them. I choose these 4 in the following arrangement: Beginning, Cooperation, Silence, Hero. Ramuh will then why you chose hero as the conclusion. After reasoning out, Ramuh will give Dagger the Peridot Gem and he is now an eidolon of Dagger. Then, Zidane and Vivi will begin to wonder why Ramuh had to ask Dagger some questions, as Ramuh will become an eidolon of Dagger anyway. Ramuh will tell you that “It’s not what people say afterwards... what’s important is being true to oneself”. On the next screen, choose to jump off the cliff. You’ll see a short conversation. Then, you’ll see the Red Rose and the Alexandrian Fleet. They are attacking Lindblum! You’ll also see Black Mages terrorize the town. Next, you’ll see another FMV with Dagger. Then, another Eidolon will show up. It’s Amethyst. It will suck up almost everything in Lindblum. You’ll now see Dagger and Zidane, shocked at what they’ve seen. Afterwards, Zidane and co. will be at the Lindblum entrance. ======== LINDBLUM ======== Dagger and Zidane will decide to go to the town. Vivi will stay for a while. Now, when you regain control of Zidane, go to the inn, rest then talk to the moogle and save your game. Next, leave the inn. Go all the way to the north until you see Minister Artania. He’ll take you to Cid afterwards. Zidane will be glad the Cid surrendered or else Lindblum would have been like Cleyra now. Lindblum Soldiers will capture Vivi but Cid will let him free. Now, Cid will talk about Kuja, the one responsible for the weapons of Brahne. The Black Mages are included as well. They saw him sometime before, riding on a Silver Dragon from the north so they assumed that he is from the Outer Continent. The party will then decide to go after Kuja to prevent supplies from reaching Alexandria. Zidane will try to borrow an airship but Brahne has control over it. Brahne gave 2 conditions for the surrender of Lindblum. First, Alexandria will take over the airships. Second, Brahne will get the Falcon Claw from Cid. Zidane will then ask for a boat, but Alexandria seized it too. But Cid has a way. He’ll tell you about a swamp located directly to the north of Lindblum that was supposed to have a way to reach the Outer Continent. Then, Cid will give you 3000 gil so that you can prepare your characters. Now, in the town, the man will tell you that you should talk to him when you’re ready to go. When you regain control, you can visit the equipment shop to the right. Talk to man here, who is the owner the shop, and he’ll give you discounts. Next, outside the equipment shop, talk to the woman who is a little bit to the northwest of the Equipments shop. She’ll offer you some Items. Next, from here, go to the upper left area towards the next screen for the Synthesis Shop. I suggest that you buy the new weapon for Zidane here. Now, after buying items and equipments, go back to the inn first and save your game (you’ll see an ATE along the way). After saving, talk to the man near the fountain now and he’ll take you to the castle where Cid is waiting at the Base Level. You’ll then see another ATE of Brahne. After the ATE, Zidane will go to the lift to the Base Level. Here, Cid will give you the treasure of Lindblum. The map of the entire world. And then, you’ll see anther ATE. After that ATE, you’ll ride the trolley and arrive at the Dragon’s Gate. Here, you can buy again from the man. Then, talk to the moogle and save your game. After saving your game, exit to the world map ========= WORLD MAP ========= Take a look at your map, you’ll see the Qu’s Marsh to the north of Lindblum. Now, let’s head there. ========== QU’s MARSH ========== Upon entering, just move forward to the next screen. Here, you’ll see a very familiar scenery. You’ll see Mogster and Moggy! You can ask him again about the different basics of the game. Now, if you ask Mogster for directions, he’ll tell you that you should talk to the Qu guys here. They might know something. Now, go through the hole behind Mogster to reach the next area. In here, all that you’ll see is grass. Press the Select button so that the Here Icon will appear and will show you where you are. In the grass, just go all the way to the north until you reach a screen with a Qu and a swamp with Frogs. Now, cross the bridge and head north to the next screen. Here, you’ll see a house. Go in. Talk to the Qu inside. You’ll ask him if you know some excavation sites around. He can’t remember if there are any. The Qu will tell you to find his student because his student might have seen the Site. Now, leave the house. From the house, go south to the next screen again. Here, catch a frog first. When a Frog jumps into solid ground, try to catch it. Walk to it then press X. If the frog is in the water, you can’t catch it. Once you’ve caught a Frog, give it to the Qu here. His/her name is Quina. Zidane will finally give the Frog to Quina. And then, Quale (the Qu you talked to earlier) will come in and scolds Quina. You’ll be brought automatically to house. In the house, Quale will tell Quina that there are a lot of things that Quina can eat in the world. Quale will tell Quina that he/she needs some enlightenment. Then, Quale will ask you if you could bring Quina with you to discover the world. So, have him in your party. Next, you’ll see Zidane and Vivi talk. Vivi will notice that the man inside looks like his Grandpa. Vivi will then come inside the house again and talk to Quale. Quale will deny that he knows Quan, the grandfather of Vivi. Then, Zidane and Vivi will leave the house. Outside, you’ll now have Quina in your party. Equip Quina as he/she is unequipped. Now, from the house, go right to the next screen. Here, Quina will see some Frog and she will lead you to the upper right area onto the next screen. Here, Quina accidentally brought you to the Excavation Site entrance. When you regain control enter the Excavation Site. ========== FOSSIL ROO ========== Item/s: Ether Equipement/s: Lamia’s Tiara Survival Vest Upon entering, just move on until your characters feel an earthquake. An enemy will come from behind and chases you. In the next screen, run to the right while dodging the swinging blades. In the next screen, dodge another set of Swinging blades. In the next screen, you’ll jump over a hole. The enemy will then fall down the hole afterwards. In the next screen, you’ll see Lani. She will try to get the Pendant from Dagger. You will refuse then Lani will engage you in battle. ----------------------------------------------------------------------------- BOSS: LANI ----------------------------------------------------------------------------- HP: ? Gil: 0 MP: ? Items: none AP: 0 Stolen Item/s: Coral Sword, Gladius, Ether Attacks: Aera, Water, Fira, Thundara She is not as hard as you think. Just have Zidane steal from her then use physical attacks afterwards. Note that it will take a long time to be able to steal the neat equipments from Lani. Next, have Vivi use his most powerful black Magic. Quina should use normal physical attacks and sometimes, let Quina use a Potion on an endangered party member. Then, let Dagger be the main Healer of the party. ----------------------------------------------------------------------------- After the battle, Lani will leave you alone. Now, go north down the stairs onto the next screen. This area might confuse you as this is like a maze of some sort. Your party will then see an untamed Gargant pass by. Now, go to the left and get a flower. Go near the big hole and press the X button when a field icon appears. The Gargant’ll give you a ride. Note: all gargants in this place needs a flower before you can ride on them. When you arrive, go north to the next screen. Here, talk to the man. You’ll ask him about the exit to this place. He’ll tell you to push the switches around to manipulate the direction of the Gargant. Now, when you regain control, go Northeast towards the next screen. In this area, get a flower again and summon the Gargant. Now, when you arrive in another area, go left to the next screen. Here, flip the switch. You’ll see the path change into another direction. Now, go back to the previous screen and ride the Gargant again. Now, when you arrive in a new area, go up the stairs to the left first and go north to the next screen. Get the chest here for an Ether. Then, go back south one screen. Go down the stairs then head north to the next screen. In here, just move on until you reach another screen. In here, just Flip Switch #2. Now go back and ride the Gargant once more. After the trip, flip switch #1 again. And then, ride the Gargant once more. After the trip, move go back to where you saw the man who told you about the switches. From the man, go south and talk to Stiltzkin first. He’ll offer you a Phoenix Pinion, a Remedy and an Ether for 555 gil. After buying from Stiltzkin, talk to the other moogle and save your game. After saving, go south to the next screen and ride the Gargant. After the trip, you can talk to the man here and buy items from him. After buying, if necessary, go up the stairs. In here, flip switch #4. Then go right to the next screen. Ride another Gargant. After the trip, just go to the right onto the next screen. Get the chest here for Lamia’s Tiara. Now, go back to the previous screen and ride the Gargant again. Now, flip switch #4 again. Then go right to the next screen again and ride the Gargant once more. After the trip, go right onto the next area. Here, you’ll see vines to the right. Cling to it and try to go right. You’ll be washed down to the pond. While in the pond, press the X button and Zidane will jump out of the water. When you regain control of Zidane, go up the slopes to the right and climb up the vines to a path to the upper right. Go inside the path onto the next screen. You’ll be at the mining site. Talk to the man here. If you give him a Potion, he’ll allow you to search for treasures. Now, give him a potion. He’ll now hand over to you the Pick. Go to the right and pummel the pile of rocks at the end with your pick. After 2 or 3 hits, you’ll hear something. Continue on pummeling the rocks until the moogle inside is free. Talk to him and rest if you want. Buy items from his mogshop, if necessary, then save your game. Now, talk to the man and tell him that you’ll now stop searching for treasure. When you regain control of Zidane again, go to the lower right path to the next screen. In here, just search to the lower left for a Survival Vest. Now, go back to the mining site. From here, go left to the next screen. In here, climb the vines and go to the left. You’ll see the last switch there. Flip it so that the Path will lead to the exit. After flipping the switch, cling on to the vines again. Now, go down to the pond. From here, go to the lower right onto the next screen (don’t go up the slopes). In here, ride the Gargant and sooner or later, you’ll be able to exit to the world map. =========================== WORLD MAP (Outer Continent) =========================== you’re now at the Outer continent, which is to the north of your continent. Now, just walk on until you see a structure on a bridge. Go around the cliffs and go to that place. Note: It’s not located yet in the map. =========== CONDE PETIE =========== After a short talk just outside the weird village, your party will go inside. Watch as your party enters the village, Rally-Ho! And then, you’ll see an ATE. After the ATE, go north a bit and enter the door beside the other villager. In the next screen, you’ll see another ATE. After the ATE, you’ll notice 2 doors to the left and stairs to the north. Go to either of the 2 doors on the left. This will be the bar and the Inn. Have Zidane rest here. After resting, leave the Inn and go up the stairs to the north. In the next screen, you’ll see another ATE. After that, go to the south and talk to Vivi. Then you’ll see yet another ATE. After viewing the ATE, go to the lower right area and go down the stairs. You’ll be in the item shop. You’ll be shocked at what you’ll see. It’s a Black Mage! Vivi will chase it. Zidane will then follow. In the next screen, Vivi continues to pursue the Black Mage. Dagger will ask what is wrong and then they will go to Vivi. At the entrance, the Black Mage got away. The man (Harold) will tell you that these Pointy-Hats come here to traded. They came from a forest southeast from Conde Petie. Your party will then decide to go there. But before leaving, go to the item shop first and buy some items. And then, talk to the moogle here and save your game. Now, go to the upper right path onto the next screen. You’ll see the equipments shop. After buying items and Equipments. Go out to the World Map. ========= WORLD MAP ========= Just outside Conde Petie, if you look to the southeast, you’ll see a big forest just below the cliff. From Conde Petie, just go southeast. Go around the cliff and to the Black Mage Village. ================== BLACK MAGE VILLAGE ================== Items: Gysahl Greens Gil: 2843 gil (accumulated) Once inside, you’ll see a Black Mage go to the upper right. Now, just go to the upper right 3 times then go to the upper left. You’ll see the Black Mage appear again. Now, follow him to the upper right. You’ll see a Sub-FMV where the Black Mage reveals the forest where the Black Mage lives. Once inside, your party members will be surprised at what they will see. The Black Mages here can talk! Vivi will try to find some Black Mages and talk to them. Dagger will come in but will leave Zidane and explore the town. Quina will come in next and will leave Zidane also to find more food! :) Zidane is all alone now. You’ll now see another ATE. When you regain control of Zidane, go to the house directly to the left. This is the Equipment shop. Buy stronger equipments here. After buying, if necessary, leave the shop. From here, go to the northeast onto the next screen. Go past the moogle first and into the house at the end. Inside, you’ll see an ATE again. After that ATE, you can talk to Quina. Quina tries to eat the Chocobo Egg. The Black Mages try to protect the Egg from Quina. After talking to them, search around here for a Gysahl Green. After that, leave this house. Talk to the moogle outside and save your game. Now, go south towards the town entrance. Here, go to the Northeast until you reach the next screen. You’ll see 2 houses here. Go inside the right one first. You’ll be in an Item Shop. Buy items if you want then go left and leave the shop. Now, go inside the house to the left. You’ll see Dagger in here. Zidane will talk to her then she’ll leave to look for Vivi. When you regain control of Zidane, search for the hidden chest here which contains 2000 gil. Next, go up the ladders onto the roof. Here, just go to the north and search for a hidden chest with 843 gil. Then, go back down the ladders and talk to the Black Mage. It’s the Black Mage Village Synthesis Shop. Synthesize some equipment then leave the shop. Outside, go left and you’ll see Vivi run. Follow Vivi inside the Item Shop. Inside the Item shop, use the back door and cross the wooden bridge and you’ll arrive at the inn. Talk to Vivi. Quina and Dagger will come in afterwards. Then, you’ll be asked if you want to rest. Do so. During the night, Vivi will leave the Inn. Zidane and Dagger will be alone in the room. They’ll have a conversation. Zidane will tell Dagger that Vivi is just trying to find something. Trying to find a place that he can finally call home. And Vivi might be able to find it here in the Black Mage Village. Then, Zidane will tell Dagger a story. Once there was a man, who didn’t know where he came from, who his parents were, and even what he is. One day, he left the house of his adoptive father and tried to find that place. Unfortunately, he wasn’t able to find anything and return to his adoptive father’s house. His adoptive father gave him a spanking for leaving the house. But, there’s still a smile on the man’s face. At the least, he has a place to call home. Then, after that story, you’ll see Vivi talk to the Black Mage again. He’ll ask about “stopping” or death again. In the morning, Dagger will learn something from the Black Mage. They saw Kuja in a Silver Dragon in the northern part of this continent. With Kuja around, there must be a secret to this continent. After that, Vivi will come in as well as Quina. Now, you have to go through Conde Petie to reach the Sanctuary. When you regain control of your characters, prepare them. Rest, buy some items and equipments and then, leave the Black Village. ========= WORLD MAP ========= Here in the world map, just go straight to Conde Petie. Save your game first before entering. =========== CONDE PETIE =========== Upon entering, you’ll see a short talk again. Then, go inside Conde Petie. Here, just to the area where the inn is and go up the ladders to the north. In here, talk to the gatekeeper to the upper right. He’ll tell you that you must have the ceremony first so that you can pass through to the Sanctuary. Then, he’ll tell you to speak to His holiness. Go back to the area where the inn is. Talk to Father David who is walking outside. He’ll tell you that the ceremony is the binding of a man and a woman. Then, they’ll be allowed to go to the Sanctuary. Zidane will ask Dagger if she wants to do it. Dagger will agree right away. Then, you’ll see the ceremony being held. You’ll see Zidane thinking about some funny stuff. After the ceremony, Zidane will try to kiss Dagger but, Dagger got away :). Now, You’ll see Vivi and Quina. Have them married too! Now, Zidane and Dagger will announce to the twins by the equipment shop that they are newlyweds. The twins will let them pass. But then, you’ll see a girl and a moogle steal some food from the villagers. In the next screen, the Girl and the moogle will escape. Vivi and Quina will now come in also as newlyweds. Now, go to the northeast onto the next screen and you’ll arrive at the... ============= MOUNTAIN PATH ============= Items: Remedy Tent Key Items: Blue Stone Yellow Stone Red Stone Green Stone In here, you can see the Girl and the Moogle who you saw steal some food from the Villagers at Conde Petie. The Girl will be trapped in the branch and the Moogle will go away. Quina will think that the Mog is delicious so Quina will chase the Moogle. Then, the girl will be free from the branch. She will now introduce her self. Let’s use the name Eiko, which is her default name. Zidane and co. will now agree to guide Eiko to her home past this mountain path. When you regain control of Zidane, go left and go up the vines and get the chest here for a Remedy. Now, down go down the vines. Go right towards the next screen. Note: If you use the Fenrir Summon of Eiko for the first time, your party will talk about it during the battle. Now, examine the statue here and choose to take out the Blue Stone. After getting the stone, go back to the previous area. Go down the vines, and head to the lower right onto the next screen. Here, climb up another Vine. Go left to the next screen and get the chest for a Tent. Then take out the Red Stone from the Statue. Now, go back right to the next screen and go down the vine. Here, just move on to the right. In this area, just move along to the north onto the next screen. You’ll see Stiltzkin again. Talk to him and you will be able to buy a Magic Tag, Tent, and an Ether for 666 gil. After buying from him, talk to the other moogle. You can use a Tent and then save the game. Now, you’ll see that there are three paths to the south. The center of which is where you came from. Go to the right path first and put in the 2 stones that you’ve got so far. And then, go back to the moogles. From here, use the left path, climb up the ladder and move on to the next area. From here, move forward until you see a FMV of a very huge tree. When you regain control of your characters, prepare them for a boss battle. After preparing, go to the area to the right and battle... ----------------------------------------------------------------------------- BOSS: GIANT GNOLL ----------------------------------------------------------------------------- HP: ? Gil: 2136 MP: ? Items: Tent AP: 9 Stolen Item/s: Fairy Flute, Mythril Fork, Phoenix Down Attacks: Earthquake, Hiphop, Knock Down, Curaga Now, try to finish of this giant as fast as you can. Don’t worry about your HP as you now have 2 healers in your party. But if the battle takes too long, The giant will use Earthquake and Hiphop frequently and he may be able to knockout your entire party. So, concentrate your attacks with Vivi and Zidane. Eiko and Dagger should be in the back row and should provide support for the 2 attackers. If you have the MP, try casting the summons of Dagger and Eiko. ----------------------------------------------------------------------------- After the battle, you’ll have a short talk. The party will talk about Eiko and the Eidolons. Eiko will be surprised too that Dagger can use Summons also. Then, Eiko will tell you that the tree you saw was the Iifa Tree which is called the Sanctuary at Conde Petie. When you regain control of your characters, examine the statue here for the Yellow stone. Then, go right to the next screen. Here, you’ll see 2 paths. Go to the one that leads to the right first. In here, get the Green Stone. After getting the stone, return to the previous screen and go up the other path (we’ll deal with the Stones later). From here, just move along until you reach the World Map. ========= WORLD MAP ========= Here, you’ll be on the other side of the Conde Petie Mountain Path. Go north and go to the ruins. Save first then enter Madain Sari. =========== MADAIN SARI =========== Items: Tent Ore Phoenix Pinion Stellazzio: Libra Upon entering, your party will look around. Then, moogles will come out of nowhere. After that, you’ll follow Eiko. In the next area (fountain area), Zidane will ask Eiko about Mog. Eiko tells him that Mog is always by her side. Then, Eiko will pull Zidane over to the bench and asks a lot of questions about Zidane. After that, Dagger will be jealous. Now, Eiko will start to cook for your meal. You’ll see an ATE. After the ATE, you’ll be able to control Zidane. Now, search around the fountain for the Libra Stellazzio. There’s also a hidden chest in this area which contains a Tent. After getting the item and the Stellazzio, go to next screen to the left and talk to Vivi. You’ll see another ATE. After the ATE, try entering the door. The moogle will stop you from entering because Eiko is not yet through preparing the meals. You’ll see another ATE. During this ATE, you’ll see the preparation of Eiko. She and the Moogles will decide on the dishes that will be served. Then Eiko will order the moogles to do specific tasks. To go fishing, dig for Potatoes, and help in the kitchen. Just select any of the moogles. Then, Eiko will start to cook. After that interactive ATE, go back to the fountain area. From here, go north onto the next screen. Talk to the moogle. It won’t let you pass because this is a restricted area. Then, you’ll see Quina. She’ll tell you that she ate rocks. Then, Quina’ll jump into the water. After that, head back to the Fountain Area. Now, go left to the next screen again and talk to the moogle by the door. The moogle will give you a tour of the Eidolon Wall while Eiko is cooking. Now, go to the restricted area. On your way, you’ll see another ATE. You’ll now see Eiko prepare. She’ll have to decide the number of people that will eat. Select any number more than 10. Next, you can put an Oglop or not. Finally, Let Mocha cook and lend a hand to the other moogle who is fishing. Eiko will get Quina! After the ATE, talk to the moogle by the restricted area. Zidane will call Dagger first. When you regain control, go to the fountain area and go south to the next screen. Here, talk to Dagger. You’ll tell her about the Eidolon wall and she’ll come with you. Now, go back to the restricted area. The moogle will let you in. Morrison (the moogle) will talk to you about the Eidolon wall. Then, Dagger will look at the murals. She’ll recognize some of them then she’ll continue to look over to the other murals. You’ll now take control of Zidane again. Leave the Eidolon Wall. You’ll see another ATE. In this ATE, you’ll see Eiko and Quina. Quina is a Gourmand and can help you cook. When asked, choose to ask Quina for advice. Quina will tell you about the water and the ingredients of the meal. Quina will need more heat so she will then have an idea of calling Vivi over and provide fire. Now, go all the way to the left and you can now enter the door. You’ll see the meal. Your party will then have their meal. While eatnig, Eiko will tell everyone that she is the lone survivor of the summoners here at Madain Sari. After the conversation, everyone will thank Eiko for the meal. Zidane will think that maybe he’ll try Eiko’s cooking. Eiko will be angry at Zidane. She’ll order you to get the dishes and bring it to the kitchen. When you regain control of Zidane, get the chest to the right for an Ore. Then, go around the table and get the partially hidden chest for a Phoenix Pinion. After getting the 2 chests, examine the table and you’ll gather the dishes. Bring it to the kitchen, which is to the left. In the kitchen, Eiko will you to put the dishes down. Now, talk to Eiko. She’ll tell you more about the Iifa Tree. She says that the Iifa Tree is sealed by an Eidolon. Then, talk to Eiko and ask her help to break the seal but she’ll refuse. Talk to her again until she says she won’t do it. Now, go to the dining room and try to leave. A moogle will come in and offers you a rest. So, rest up. During the night, Zidane will see Vivi thinking a lot again. Zidane will tell Vivi to try to loosen up and not to think too much. Zidane will then tell Vivi about what life is. That it’s unfair and you are what you do and you are the ones who make the choices in your life. While talking, you’ll see Eiko eavesdropping on them. The next morning, the party will be at the entrance. Eiko will come in and joins you so that she can help release the seal on the Iifa Tree. You’ll now be automatically taken to the World Map. ========= WORLD MAP ========= Now, go directly to the south and enter the Conde Petie mountain path. In here, the path is pretty straightforward (unlike before) and you’ll reach the other side in no time at all. Now, on the other side, go southwest onto the Iifa Tree. Save first then enter. ========= IIFA TREE ========= Item: Ruby Gem Hi-Potion Elixir Equipment: Lamia’s Flute Upon entering, Zidane will notice the mist. The Iifa Tree is source of all mist. Then, Zidane will try to go in but there’s a barrier. It’s the seal that Eiko spoke of back in Madain Sari. You can Poke it or Slam it but it’ won’t budge. Ask Eiko to remove the seal. Eiko will then call on the Eidolon that seals the entrance. She’ll receive the Ruby Gem. When you regain control of the party, go inside the Iifa Tree. In here, just move forward. The path is straightforward, don’t worry. Move on until you see a Moogle. Talk to it, then rest and save your game. From the moogle, move on until you reach a circular elevator. Have Zidane try it first and then your party. Below, the path is straightforward again. Get 2 chests on the way for a Hi-Potion and a Lamia’s Flute. Eventually, you’ll reach another weird area. Your party will then stand on the big leaf. It will go around towards the bottom. On the way, Mog will tell you that she senses a lot of life forces below them. Then, zombies will attack you. After beating then, when you regain control of Zidane on the leaf, talk to Vivi. He will tell you something about the Factory of Black Mages you saw back at Dali. It’s somehow connected to Kuja and the mist. Then, you’ll have to fight again. After the battle you’ll reach the floor below. When you regain control of Zidane, go down the stairs to the right. Now, search behind the stairs for a chest that contains an Elixir. And then, talk to Eiko and watch the green light with her. When you regain control of Zidane again, go to the lower left and search for a Field Icon. Zidane will notice that it’s moving. Then, something from above will come in. Dagger will stumble down. Now, go to Dagger. You’ll see Soulcage. It will talk to you. It will tell you that the mist was sent to the world to create chaos among the leaders of the different nations. It’ll also tell you that Kuja uses the waste product of the mist in order to create the mist. You must defeat Soulcage now to rid the world of the Mist. You’ll now have to fight. ----------------------------------------------------------------------------- BOSS: SOULCAGE ----------------------------------------------------------------------------- HP: ? Gil: 3800 MP: ? Items: Elixir, Phoenix Down AP: 9 Stolen Item/s: Brigandine, Magician Cloak, Oak Staff Attacks: Level5 Death, Fire Blades, Shockwave This is a tough one. Its level5 Death will instant kill all your characters that have a level in multiples of 5 (i.e. 20,30,25). Zidane should just use physical attacks. Let Vivi use Ice Magic. Eiko and Dagger should be the healers. If you can spare a turn, use Eiko or Dagger’s Summon. And, also hope that Zidane will reach Trance! Strategy by Megat Suhamdan (shah_ff7ff8@hotmail.com): The strategy is very simple. Only four words. Just Throw One Elixir (at him of course). There, that's the strategy. Very simple huh. ----------------------------------------------------------------------------- After the battle, the party will leave the tree. You’ll now see a FMV of the Iifa Tree. The Mist will be gone now and the Iifa Tree looks more beautiful. After that FMV, you’ll party will be at the entrance waiting for Kuja. Vivi will talk about the Black Mages. What if they get mad at Vivi. And then, a moogle will come in and tell Eiko that someone stole something important back at Madain Sari. The party will help Eiko. Kuja can wait so they’ll help Eiko first. Now, exit to the World Map and then head back to Madain Sari through the Conde Petie Mountain Path. =========== MADAIN SARI =========== Items: Tent Elixir Equipments: Survival Vest Exploda Memory Earring Here, the moogles will call on Eiko. When you regain control of Zidane, follow Eiko and go to the Kitchen. Here, see the moogles gathered around. Now, go down the stairs here and go inside the room below the kitchen. You’ll see Eiko here. The stone that was passed down through generations is the one that was stolen. The party will then decide to find the thief for Eiko. Eiko will then leave and go to the Eidolon Wall. But then, you’ll hear Eiko scream. Vivi will come in and tell you that Eiko is held by the woman you saw back at Fossil Roo. None other than Lani. When you regain control of Zidane, get the chest here for a Survival Vest. And then, go to the Eidolon wall. Here, talk to the moogle in front of the door. Ask the moogle to heal your party. Then, take a peek inside. You’ll see Eiko and Lani. After that, another moogle will come in and gives you the Exploda and an Elixir. Then, talk to the moogle in front of the door again and ask for Mog. Mog will be very scared even if Zidane assures her safety. Then, talk to the moogle again and choose to save her. In the Eidolon wall, Eiko will be put to sleep by Lani. She demands that you surrender the pendant of Dagger. Also, Vivi should be the one who will give it to her. Just as Vivi walk towards Lani, the Red- Headed man will show up and stop Lani and save Eiko. Eiko will then wake up. Lani will be outraged at what the red-headed man did then she’ll leave. The man will then challenge Zidane into a one on one battle. ----------------------------------------------------------------------------- BOSS: RED-HEADED MAN ----------------------------------------------------------------------------- HP: ? Gil: 4790 MP: ? Items: Tent AP: 9 Stolen Item/s: Poison Knuckles, Ether Attacks: Physical Attacks The man will be easy. Just use normal physical attacks on him. When Zidane’s HP reaches 600, heal Zidane right away as the man is very fast and can have 2 turns in a row. The man will also go around the battlefield. When he says “Here I go!”, attack him as he will be returning to the center. Basically, this fight is easy but long. :) ----------------------------------------------------------------------------- After the battle, Zidane will ask the man to return what he stole. Then the man asked Zidane to finish him. Zidane will not do it. He has the Stolen item back, both of them are alive, so there’s no point in taking the man’s life. The man will then leave. You’ll now give the stone back to Eiko. When you regain control of the Zidane, go back to the kitchen and enter the room below. Here, Eiko will ask you if she could go with you. She promised to her grandfather that she won’t leave until her 16th birthday. Tell her that it’s ok to join your party. She’s decided to come with the party anyway. After that, she’ll keep the stone so that it won’t be stolen or lost again. She’ll wear it as an earring. The Memory Earring. Then, Mog will come in. They will have a short talk. Then, go to the dining room and go right to the next screen. Here, search around for a field icon. You’ll hear someone sing a familiar song. Dagger is on a boat singing. Zidane will talk to her. Later, Zidane will tell Dagger about the story of Ipsen, a great adventurer. You’ll then see boat go adrift. Dagger and Zidane will head another woman singing the same song! Dagger will remember what happened to her in FMV fashion. She was the girl in the boat. She escaped with her mother when the Madain Sari was destroyed by large tornadoes while a huge eye watches from above. Then, Dagger will lose consciousness. When Dagger wakes up, she realizes that she really came from this village before she became the princess of Alexandria. Dagger decides to go and talk to Doctor Tot to know the truth. And then, you’ll find yourselves at the Eidolon wall. Dagger will tell Eiko that she prays at the Eidolon wall way back when she was still here. Eiko will be happy as she is not alone anymore and decides to join you in your journey. Then the party will be at the entrance. You’ll see the moogles say goodbye to Eiko. Then, the red-headed man will come in. He is puzzled by the way how Zidane beat him and why he spared his life. Zidane tells him to join in so that he’ll know why. Name him now. Let’s use the name Amarant which is the default one. Now, you’ll be asked to choose your party members. After selecting your party members, exit to the world map and go to the Iifa Tree once more. ========= IIFA TREE ========= Upon arrival, your party members will see the Silver Dragon and Kuja himself. When you regain control of your characters, move on until you see your characters talk about getting on the trunk of the tree. Amarant will lend a hand and takes Eiko and Vivi to the Trunk (he wonders how this dimwit was able to beat him). Zidane, on the other hand, gives Dagger a piggyback ride. You’ll see Kuja. He’ll take you as a warm-up until the elephant-lady comes. And then, when you have the chance, prepare your characters for battle. Kuja will later notice that the curtains are up and the show will begin. You’ll see a FMV of Brahne’s Fleet going towards the Iifa Tree. She’ll be so damn greedy and decides to kill Kuja and take the Outer Continent. Brahne will order the Black Mages to concentrate all magic into one spell then attack Kuja. Dagger will not believe what she sees. Then, Kuja will call some spawns of the mist and you’ll have to fight them. After the battle, you’ll see Kuja and Brahne square off. Now, Dagger will try to save his mother. Even though Zidane tries to stop her, she will not give up. Dagger will then ask Eiko if the Eidolon that is trapped is still here in the Tree. Eiko then points to the roots of the tree. Dagger will go there by herself! When you control Zidane, just go south to the next screen and just move on until you see Dagger. Remember that, you’ll encounter some Mist Spawns on the way down. Then, you’ll see Dagger call upon the trapped Eidolon. She’ll receive the Aquamarine and Leviathan. It’s no use. Leviathan destroys the enemies by using a Tidal wave! After that, you’ll see the exhausted Black Mages. Now, Brahne uses her most powerful weapon. The eidolon Bahamut! You’ll see the FMV of Bahamut rising from the ocean. Then, Bahamut will attack Kuja and the Silver Dragon. The attack injured Kuja a little drawing blood on his forehead. Then, Kuja raises his arm and the big eye will appear in the sky. It will kill the Black Mages and will corrupt Bahamut. Kuja will use Bahamut against Brahne. You’ll see Brahne and she is frightened. Bahamut aims directly at the Red Rose then boom! Later, your party will see Brahne at the short with her escape pod. Finally, Brahne finally came to her senses and talks to Dagger like a real mother she once was. Brahne will tell Dagger that she might be better off sitting on the throne. And then the inevitable happens, Brahne will die. After that tragedy, the party will go back to Alexandria using Brahne’s escape pod. In Alexandria, you’ll see Doctor Tot call on Dagger. You’ll also see Steiner and Beatrix pledge their loyalty to Princess Garnet. Then, Dagger will put a wreath on Brahne’s Grave. You’ll then see a FMV of Dagger. After the FMV, you’ll be asked if you want to save your game. Save your game and put in Disc 3. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- D I S K # 3 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=- ========== ALEXANDRIA ========== Upon loading Disc 3, you’ll see Dagger, Beatrix, Doctor Tot and Steiner arrive at the castle. And then, you’ll see Zidane at the bar with Ruby, Cinna, Marcus and Blank. Zidane doesn’t know what to do anymore. Ruby and the rest will try to help Zidane. Ruby then invites everyone to watch her show at the theater. The Tantalus guys will go with Ruby. Ruby understands Zidane and lets him stay at the bar. Outside, the Tantalus guys will follow Ruby. Then, Vivi bumps into Blank. After a short greeting, you’ll be able to control Vivi. Now, go inside the Bar and talk to Zidane. He won’t respond to you. Now, talk to the Lady Bartender and she’ll tell you that the previous owner of this bar and Ruby started a mini-theater. Now leave the bar. Outside, go left to the next screen and you’ll see an ATE. After viewing the ATE, go to the Item Shop and buy some items. After buying, leave the shop and head north to the next area. Here, you’ll see another ATE. After the ATE, go to the equipment shop and the Synthesis Shop to the right and buy some new equipment for your party. After gathering equipments, leave the shop and go left to where you saw the carpenter in the beginning of the game. Here, talk to Blank. He’ll ask you to join them in watching Ruby’s show (so as they will not be scolded). Now, go down the stairs here onto the mini-theater. Inside, Ruby will greet Vivi. Then Blank and co. will come in. They’ll be scolded later. :) After that, you’ll see Dagger in her room in the castle. She’ll talk to Steiner and ask about Zidane. Then, Doctor Tot and Beatrix will come in. Doctor Tot will give you the Opal, Topaz, and Amethyst Stones that contains the Eidolons that Brahne extracted from Dagger in the past. Dagger will then prepare. After that scene in Dagger’s room, you’ll see Eiko at a hallway. She’s confidence that she can now have Zidane because he and Dagger is already apart. She’ll then decide to write a love letter to Dagger. Doctor Tot will come down the stairs and meets Eiko. Eiko will ask Doctor Tot to write him a love letter. Doctor Tot will do it. Eiko will then leave. Doctor Tot notices the horn of Eiko. He remembers the time when a ship drifted ashore during a stormy night. He saw a dead woman and a baby girl with horns. The King will order the removal of the horn. Then, he and Brahne decide to raise the baby as if she is their own child. After that, you’ll see Dagger in a beautiful dress. Dagger will then tell Beatrix about who she really is. But, Beatrix already knew it from Doctor Tot. Then, Doctor will finish the letter of Eiko. Eiko then tells Doctor Tot her real name and where she came from, Madain Sari. Afterwards, you’ll control Eiko. Go southeast to where Doctor Tot is and talk to the moogle and save your game. After saving, leave this room. Next, go left onto the next screen and then go north. In the main hallway of the 2nd floor, go north to the stairs that lead down to the first floor. Eiko will bump into Baku! Eiko will be hanging from the edge. Eiko will then ask Baku to deliver her letter to Zidane because she can’t go down and Baku can’t reach her. Baku will agree to bring the letter to Zidane. Next, you’ll see Baku at the fountain. You’ll see Steiner and the knights of Pluto do their rounds at the premises of the castle. Steiner notices Baku. After a short talk (or quarrel), Baku will leave using the boat. Then, Steiner leaves the area too. Beatrix will then come in. She’ll see the love letter at the steps (Baku accidentally left it). Beatrix will then read the love letter and assumes that Steiner wrote it. Next, you’ll see Zidane again. Ruby and the Tantalus guys will come in and encourages Zidane to go to bring himself together and go to Dagger. Baku will then come in and then Vivi. Vivi wants to go to the castle and meet Dagger and he asks Zidane if he could go with him. Zidane will agree. When you regain control of Zidane, leave the bar. You’ll see an ATE. After the ATE, go to the area where the ticket booth is and go north and enter the castle gate. Here, you’ll see Freya and Amarant square off. Zidane and Vivi will come in and break them up. Freya will be mad at Zidane because he didn’t even visit Dagger. You’ll now decide to meet Dagger. When you regain control of your characters, use the boat and it’ll take you to the castle. When you arrive at the castle, just move on and go inside. You’ll see Steiner carrying Eiko. The party will then talk to Eiko. Freya talks to Eiko and then asks where she came from. Steiner will not allow you to go inside. Vivi will then persuade Steiner into letting you go inside the castle and meet Dagger. Inside, Steiner will call on Dagger. Dagger will come out of the room. The party will be happy to see her. But Zidane didn’t say anything at all. Eiko will then come up and she’ll ask Dagger if they will ever meet again. Dagger will tell her that they’ll surely meet again. The two will then trade jewels. After that, you’ll see Zidane talking about his feelings for Dagger. In the next scene, you’ll see Eiko at the fountain. She’ll be mad at Zidane because he can’t tell Dagger his true feelings for her. Then, Eiko will see Blank and Marcus. Blank talks about the letter he read and this is the meeting place. Then, Steiner will come in. Due to the confusion, Blank will accidentally drop the letter. Steiner will look around and notices the dropped love letter on the floor. Beatrix will then come in. Beatrix and Steiner will get mushy all of a sudden as Eiko, Marcus and Blank watches from a distance. But, Baku will come in and break the Momentum! :) Baku ruins the scene. Then, you’ll see the party in at the bar. Vivi will try to look for Zidane but Eiko will come in followed by Doctor Tot. Doctor Tot wants to ask Eiko a lot of questions. Eiko wants to go to Doctor Tot’s place. Doctor Tot will then take you to Treno. Zidane will join in and comes along. You’ll be brought to Gargan Roo. You’ll still see mist around here. Then, the Gargant will arrive and you’ll head to Treno. See an ATE here also. ===== TRENO ===== Equipment: Chimera Armlet Rebirth Ring You’ll now be at Doctor Tot’s tower. Everyone will leave the tower and go to town. You’ll see another ATE here. Then, when you regain control of your character, leave Doctor Tot’s Tower. You’ll see yet another ATE on the way. Now, go to Stella’s House and give her the Stellazzio’s that you have so far. Now, you can go to the Synthesis Shop, Item shop and the equipment shop and buy some goods. Save your game first at the Moogle at the entrance of the Equipment Shop. After saving, head over to the Card Stadium. You’ll see an ATE on the way to the Card Stadium where you’ll get a Chimera Armlet. Here at the Card Stadium, register first at the counter to the left. Then, go inside and you’ll automatically play a card game. You have to play 3 times in order to be the card game champion. After 2 victories, the man outside will suggest that you should save your game first. So, go to the equipment shop and talk to the moogle then save. You’ll see an ATE again on the way. After saving, go back to the card stadium for the Final Round. You’ll see a girl in a sailor suit and Regent Cid! You’ll now have to battle Erin, the Oglop Master. You’ll battle her cards that are all Oglops. After winning the tournament, you’ll receive the Rebirth ring as a prize. After that, Zidane and Cid will talk. But then, Eiko will come in and delivers a very bad news. Something is happening at Alexandria. ========== ALEXANDRIA ========== Here at Alexandria, you’ll see Kuja by the statue. He’ll summon Bahamut! You’ll see a FMV where Bahamut comes from the sky. Then, Bahamut will destroy Alexandria. Dagger will watch from the castle helplessly. You’ll see some Villagers running for their lives. After that, Beatrix will go to Dagger and tells her that the army is now ready for orders. Dagger will go to the main hall and orders her soldiers. You have to choose who among the soldiers will do a specific task. To gather information, to protect the townspeople, to contact Lindblum and ask for reinforcements, and begin preparations to fire the cannon. I received an Elixir from Beatrix afterwards. Then, after everyone leaves, Dagger will lose her consciousness. In town, you’ll see the Spawns of the Mist attacking the village. You’ll be taking control of Beatrix and Steiner here. From your initial position, just try to go to the Fountain Area. You’ll be encountering a lot of spawns on the way. When you reach the screen before the fountain area, Beatrix and Steiner will have to fight continuously. After the battles, you’ll see Dagger again. She’ll try to ask for her mother’s help. Then, the pendant in her chest starts to sparkle. When you regain control, go up to the hallway, which leads to the Queen’s Chamber. From here, go don’t go straight to the queen’s chamber. Instead, go left and enter the door there. In here, just go all the way up the sets of stairs. On top, you’ll see a tower appear in an FMV sequence. When you regain control of Dagger, go up the tower that just appeared. Just move on until you see a big eye on the floor. Then, you’ll see Zidane and co. aboard the Hilda Garde 2. You’ll see a short conversation. After that, Eiko’s pendant will sparkle too. Eiko will jump off Hilda Garde 2. Then, you’ll see a FMV where Eiko flies towards Dagger. Eiko will then tell Dagger that the Eidolon is calling them. Eiko and Dagger will then call on the Eidolon. You’ll see a FMV of Alexander! It will protect Alexandria. Bahamut will then try to penetrate Alexander but Bahamut can’t do it. Alexander then opens its wings and attacks Bahamut. Bahamut will be hit and he will disappear. Then, after the FMV, Kuja will call on the Invincible. You’ll see the Eye in the sky again. You’ll see a man in black inside the Invincible. He talks about Kuja and Zidane (why? You’ll know it later). Then, Kuja will talk about Garland, the black man on the Invincible. Then, you’ll see Cid and the rest of the party. When you regain control, go to the tower where Dagger is. When you reach the tower, Zidane will insist on going alone. Everyone will understand and will leave Zidane alone now. When you regain control of Zidane, go inside the tower. In here, when you reach the stairs inside, you’ll be shown another FMV. You’ll see Alexander enslaved by the Invincible. Garnet will be hurt. The tower will crumble and Dagger and Eiko are in danger. Zidane then rescues Dagger while Eiko hangs on. Then, you’ll see Alexander and Alexandria destroyed. You’ll see Garland again. ======== LINDBLUM ======== Items: Elixir Key Items: Strange Potion Unusual Potion Beautiful Potion Equipment: Egoist’s Armlet Stellazzio: Sagittarius Here, you’ll see Artania and Cid in town. Baku and Blank will come in the scene. Blank will be ordered by Cid to go to Zidane and tell him to go to him. Then, you’ll see Zidane wake up in the guestroom. When you regain control of Zidane, go to the right and get the chest here for an Egoist’s Armlet. After getting the armlet, go up to the moogle and get the chest to the left first for an Elixir. Then, talk to the moogle and save your game. Try to the leave the guestroom. You’ll see Blank on the way. Ask him about the whereabouts of Dagger. Blank will tell you that Dagger is most probably at the Telescope. Then you’ll see an ATE. After the ATE, go to the lift, go up to the upper level and go to the left stairs onto the telescope. Here, go to Dagger and Zidane will talk to Dagger. Dagger isn’t talking back at Zidane. Zidane understands what happened to Dagger and tries to cheer her up. And then he’ll leave. You’ll see an ATE also. When you regain control of Zidane, go back down and meet Blank. He’ll tell you that Cid wants you to go to the Royal Chamber. After that, go to the Royal Chamber to the north. Here, Regent Cid and Artania will tell you that you’ll hold a meeting in the conference room. Artania will go with you to the conference room. In the conference room, everyone is here except for Dagger (didn’t they notice that Quina’s not with them?). Eiko will then look for Dagger at the Telescope. Then the meeting will begin. You’ll another ATE. After the ATE, you’ll see the meeting take place. Cid will tell you about hid discovery. Kuja is using his stolen airship, the Hilda Garde 1 with Black Mages on board. See another ATE. After that, Cid and the rest of the party plans to turn back Cid into a human again so that he can continue working on the Hilda Garde. Artania called on Doctor Tot and he should arrive anytime. When Doctor Tot arrives, Eiko will come in also and tells everyone that Dagger lost her voice. Zidane, Eiko, Doctor Tot and Steiner will go to the guestroom. You’ll control Zidane. Go to the guestroom. Here, you’ll see Dagger. Indeed, she lost her voice. It’s because of her grief. She lost her mother and she lost Alexandria too. Doctor Tot will tell you that it’s only temporary but it may take a while for her voice to return. They should keep Dagger’s heart at peace. Zidane will then ask Doctor Tot is there’s something they could do to return Cid back into human form. Doctor Tot will tell you that there maybe a way to bring back Cid’s human form. In the royal chamber, Doctor Tot will tell you about a potion that can reverse the changes in one’s form. It’s a mixture of 3 potions namely, the Unusual Potion, Beautiful Potion, and the Strange Potion. Zidane will then go to town to find the potions. Then, you’ll see an ATE. After the ATE, go to the lift and head to the Mid level. Move on and ride the Aircab and go to the Theater District. Here, you’ll see the Burmecian couple you saved back in Burmecia. You’ll see another ATE. After the ATE, the Burmecian couple will show you their children. When you regain control of Zidane, go right first in the painter’s house. In here, talk to the Painter. Then, search the left corner of the room near the pipe and you’ll be able to get the Strange Potion. Leave the painter’s house. Outside, go left towards the Tantalus’ hideout. You’ll then talk to Cinna, Marcus and Zenero. Zidane will ask Cinna for the Unusual Potion. Cinna will get it. You’ll have a short talk with Marcus and Zenero. Then, Cinna will come out and gives you the Unusual Potion. Zidane will then thank them and then leaves. Now, use the Aircab and go to the Business District. Here, from the screen where the inn is, go north to the next one. Search to the left area for the Sagittarius Stellazzio. Then, go to the Fountain area. Go to the upper right and talk to the lady. She’ll give you the Beautiful Potion. After receiving all the potions, you can buy equipments and items at the equipment shop. You can also visit the Synthesis shop if you want. After that, go to the inn and save your game (it’s optional). Then, use the Aircab and go to the castle. Now, go all the way to the Royal Chamber. Doctor will use the mixed potion on Cid. Then, Cid will change his form. But, he turned into a FROG!!! That’s it, no more potions and medicines for Cid. He will decides to go and Hilda to break the spell on him. Then, Cid calls a meeting at the Conference Room. Cid tells you that you can use a stolen ship from Alexandria for the meantime. Then, Vivi will suggest that you head for the Black Mage Village as they may find the answer there. Cid and the party will agree. Cid will then tell you to go to the harbor in the Base Level. When you regain control of Zidane, use the lift and go down to the Base Level. Now, use the Trolley that goes to the Serpent’s Gate. In here, just move on and talk to Artania. He’ll tell you that Cid and the rest are waiting for you aboard the ship. Go to the ship. There, you’ll see Blank and Quina! Cid will come in and tells you that you can change your party members by talking to him. Then, you’ll be asked to choose your party members. ///////////////////////////////////////////////////////////////////////////// Note: I suggest that you do not use Dagger in battle. Have Eiko instead. Dagger has a lot in her mind and she may lose concentration during battles. Here’s what will happen. When it’s Dagger’s turn to attack or do any action, sometimes, she’ll lose her concentration and she won’t do the command you gave her. You’ll have to wait again for her. So, if you want a healer, use Eiko for the meantime. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ After choosing your party members, you’ll be taken to the world map and you’ll take control over the Alexandrian Ship. ========= WORLD MAP ========= While you’re using the ship, you can only disembark from it at the shores or beaches (just like Cid’s Tiny Bronco in FF7). It’s easy to maneuver. Use X to move forward. Use Square to move backward. Use the triangle when you want to go inside the ship and talk to you party members or change your party members. Then, if you press the circle button, you’ll disembark from the ship at the shores/beaches. Now, let’s head for the Black Mage village. There are beaches to the south and to the east of the Black Mage Village and they’re easy to find. When you finally get off a beach, go to the Black Mage Village. ================== BLACK MAGE VILLAGE ================== Stellazzio: Virgo In the village, you won’t see Black Mages. Vivi will head off and will try to find if there are Black Mages left. When you regain control, go to the Inn and search beside the bed for the Virgo Stellazzio. Then, head over to the cemetery. You’ll see Vivi and a Black Mage. The Black Mage will tell you that the rest of the Black Mages went with Kuja because he convinced them that he can increase their lifespan. The Black Mage will also tell you that there are 2 other Black Mages at the Chocobo Shack. When you regain control of Zidane, go to the Chocobo Shack. Go inside, you’ll see the newborn Chocobo. The 2 Black Mages stayed here for the sake of the Chocobo. Then, Vivi will go out. You’ll see Vivi talk to the Black Mage again and asks a lot of things about stopping/death. Then, the Black Mage will tell you of the whereabouts of Kuja. His secret palace is under the quicksand in the eastern part of this continent. Next, you’ll see Dagger thinking about something. Eiko, Zidane and Vivi will go to Dagger. You’ll now decide to head for that palace and beat Kuja. Leave the Black Mage Village and go to your ship. ========= WORLD MAP ========= Now, head to the eastern portion of this continent and disembark at the beach near the Desert. Go into the middle of the desert and you’ll see quicksand. You have to choose among the 4 that you see. Just go to one of them and press the X button. If that quicksand is not the Palace, you’ll have to fight a strong Antlion. If you managed to choose the right one, you’ll enter the Desert Palace. ============= DESERT PALACE ============= Inside, you’ll see Zidane and Cid in a room. You were captured by Kuja while you were in the Quicksand. Kuja shows a trap below you. The floor will open revealing the magma below. Kuja will then ask Zidane a favor in return for the lives of his friends. Just tell him that you have no choice. Kuja will then tell you to step out of the room. Zidane and Cid will now exit the room. Cid will leave behind to watch over the rest of the party. When you regain control of Zidane, go south. Kuja will order you to stand in between the 2 Black Mages. You’ll be transported to Kuja’s room. In Kuja’s room, go to him. Kuja wants you to go somewhere and get something for him. He’ll send you to Oeilvert and get the Gulug Stone for him. He doesn’t want to go there because of a Magic Barrier that doesn’t allow the use of Magic. He’ll send Zidane, as he is so stupid to use Magic. Kuja will also allow you to use his Luxury Transportation. Then, Kuja will allow you also to bring 3 friends with you. Select your party carefully. Remember that the place where you’ll be going doesn’t allow the use of Magic. So, take 2 other fighters and a Healer (Eiko or Dagger). Kuja will then summon the party members you selected. Zidane and co. will now be transported in a new place. When you regain control, just go up the stairs and move on. You’ll see that the ship Kuja was talking about is the Hilda Garde 1. Board the Airship. ======================= WORLD MAP / HILDA GARDE ======================= You’ll see the Hilda Garde fly over the horizon. You’ll now be taken to the forgotten continent. You’ll see a scene inside the Hilda Garde also. Zidane will try to talk to the Black Mages. Zorn and Thorn will come in. After a short talk, you’ll arrive at the Forgotten continent. When you regain control of your characters, take a look at the map. You’ll see that Oeilvert is located directly to the south of your current location. So, head south to Oeilvert. If you’re lost, take a look again at the map. The clue here is to follow the Light Brown path in the map. It will lead you straight to Oeilvert. Now, enter Oeilvert. ======== OEILVERT ======== Items: Remedy Elixir Rising Sun Equipments: Diamond Sword Feather Boots Shield Armor Power Vest Gaia Gear Inside, you’ll see a Moogle. Talk to him and buy some new equipment! After buying equipments and items, save your game. After saving, go north towards the next screen. Here, you’ll see a large door. Zidane will try to open it but it won’t even budge. Then, the door will open by itself. When you regain control of your characters, go inside the door. Here in the Main Area, you can take 3 paths. Up the stairs, to the left and to the right. Get the chest behind the stairs first for a Remedy. And then, go up the stairs and take the chest for a Rising Sun. Then, go down the stairs again and go right towards the next area. Here, talk to Stiltzkin and purchase another set of items that contains a Hi-Potion, Emerald and an elixir for 888 gil. Then talk to the other moogle if you want and save your game. Then, go back to the Main Area. Here, go left onto the next screen. Get 2 chests here for the Diamond Sword and the Shield Armor. Now, go down the Southwest stairs onto the next area. Here, you’ll see 4 yellow lights. It won’t respond to you. Now, go right and get the chest for a Power Vest. Then, go up the stairs. You’ll see 2 more yellow lights. Just get the chest here for the Feather Boots. Then, go to the upper left and go up the stairs. Just move on until you see an odd black ball. Examine it. It won’t respond to you either. Then, move on to the left and you’ll reach a familiar room. From here, go back to the moogle and save your game as the enemies here might give you some trouble if your level is low. After saving, go to the Main Area. Go up the stairs and to the left towards the next screen. Here, examine the blue ball. It should turn into a red one. Then, get the chest to the left of the switch for an Elixir. Go back to the Main Area and go left to the next screen. Here, you’ll see a projection of a planet. After seeing that, go to the place where you saw the yellow lights. You have to switch them in a particular order. First, go up the stairs and examine the upper left yellow light, and then the upper right ones. Go down the stairs and examine the lower right yellow light and then finally the one to the left. You’ll see the evolution of the Invincible. Now, go to the Black Ball. Examine it and a projection of a city will appear. Now, go back to the moogle. From there, go right and go in the middle of the circle (there’s a small set of stairs to the right). In the center, search for a field icon. It will tell you that the light here is for another purpose. After that, when you regain control of you characters again, go to the upper right and get the chest there for a Gaia Gear. Now, go back to the Main Area and head left to the next screen once more. Now, go to the upper left and enter the door there. You’ll arrive in an area where there are faces on the wall. The faces will talk to your party. It will tell you more about Terra and how it declined. Now, after talking to you, you’ll be able to control your characters again. Go to the moogle (again), and save your game. Go right and you’ll see another projection. This time, you’ll see 2 planets merge into 1. After that, go to the upper right doorway onto the next screen. Here, just examine the green circle. You’ll see a FMV of the elevator go down. Now, move forward and examine the contraption at the end. You’ll see the Gulug Stone. But then, something will head on your way. You’ll now have to fight with... ----------------------------------------------------------------------------- BOSS: ARK ----------------------------------------------------------------------------- HP: ? Gil: 5964 MP: ? Items: Ether, Pumice Piece AP: 11 Stolen Item/s: Holy Lance, Power Vest, Elixir Attacks: Photon (drops Hp to 1), Propeller Wind, Whirlwind, Boomerang Man, this one is tough. Get your healers ready and hope that they already learned the Chemist Support Ability. The Ark will use Whirlwind most of the time. And it causes the Confuse status effect. All you can do is use physical attack. But, you can use the abilities of non-magic casters like Freya, Zidane, Amarant, and Steiner. Amarant’s Throw ability is very useful against Ark. For Zidane, you can steal the item/equipments if you want then just use physical attacks. For Freya, cast Rei’s Wind occasionally then use her Lancer. This fight will be long so be patient. ----------------------------------------------------------------------------- After the battle, the scene will shift to the other party members who were left behind at the Desert Palace. ============= DESERT PALACE ============= Equipments: Promist Ring Anklet Shield Armor N-Kai Armlet You’ll see your other party members. Kuja will give Zidane only 10 minutes to arrive. If he doesn’t return in 10 minutes, the rest of the party will be killed. Cid will be angry at what Kuja did! He then decides to put matters into his own hands. You’ll then see Black Mages talking about traps. When you control Cid, go south and then go right to the next screen. In here, you have to get the key which is tied at the cage of a monster. You’re given 6 minutes to complete everything. Now, when the monster isn’t looking, press the Circle button as fast as you can. When the monsters turns around, stop pressing the circle button. When you reach the cage, you’ll get the Hourglass Key. Then, you’ll have to put 3 weight into one of the dishes so that Cid can climb up and turn the Hourglass upside down. You’ll see 4 weights. One is made of wood, and the others are made from, Clay, Stone, and Iron. Now, place the Clay, Stone and the Iron Weights onto the dish. This is the heaviest combination possible. Now, choose to climb up. Cid will be able to go to the top and turn the hourglass upside town to save the party. After that, you’ll see your remaining party members escape from their rooms. You’ll be able to control them (remember that Zidane and the 3 party members he chose are still at Oeilvert). Now, go left to the next screen. Here, just climb up the stairs. You’ll reach the entrance to the Desert Palace. Before going up the stairs, examine the lamp on the left angel. A red light will appear on the right angel. Examine the red light and then inspect the bloodstone. You’ll get a Promist Ring. After getting the ring, go up the stairs. Here, you’ll see 2 gargoyle statues and a woman statue in the center. Examine the right gargoyle first and then the left gargoyle, and finally the woman statue in the center. Now, walk to the left. You’ll see Blue Stairs appear. Go up the Blue Stairs and move on to the next screen and light the lamp at the end. Then, go back down the Blue Stairs. From here, go left towards the next area. You’ll see 3 circular lamps here in the main room. Examine all 3 and light them up. The 2 north doors should be open. Go up the upper left door and move on until you reach the other side of the main room. Now, light all the 3 lamps here. The statues to the left will be gone. Now, put out the flames of the upper right lamp and the right one. The 2 doors to the north should be open and the statues to the left are gone. Go through the upper right door and go to the other side again. This time, light the 2 lamps in the center of this room (you can’t light up the one to the south). The right statues will be gone now. And then, open ALL lamps in this room. 3 to the right, 3 to the left, 2 in the center, and the last one should be the one in the center to the south. There’ll be a red light. Examine it again and inspect the Bloodstone. You’ll get the Anklet. Now, go to the upper right area of this room and enter the newly opened door. In the next screen, light up the candle near the statue of a woman. Another red light will appear. Inspect the bloodstone again and you’ll get the Shield Armor. After getting the armor, move north and go up the stairs at the end onto the next screen. Here, light up the candle which is on top of the stairs. Then, move on until you reach the Library. Here, there are 3 levels/floors in here. First, light up the candle to the left. It’ll activate the ladder to the right. Now, go to the right and go up the ladder to the 3rd level/floor. Light the candle here at the 3rd level and a door will be revealed. Enter the newly opened door and inspect the bloodstone here for the N-Kai Armlet. After that, head back inside the library. Now, go down the stairs. Use the ladder that you see and go up to the 2nd level. Here, light up the candle and another door will be revealed. From here, go left up the stairs. Go all the way to the end lighting up 2 candles on the way. After lighting the 2 candles, go back inside the library. Now, light up the right candle in the 1st level. Another door will be revealed. Enter it and light another candle inside. Go back inside the Library. You should hear the sound of the moogle. In the 1st floor, go left and talk to the moogle, use a Tent and save the game (finally). After saving, go left to the next screen. Here, you’ll see a Gargoyle with 2 candles. Light up the one to the right. Take note of the direction the shadow is facing, and then go through the door. Move on until you reach the opposite side. You’ll see a painting with 1 candle, and another Gargoyle with 2 candles. There are 3 candles in here. Now, light up the candle at the painting. It will give you a clue “Dare not follow those of evil. Strive to follow those of good.” If you examine the 2 gargoyles, the one to the right is the “Apostle from Underground” and the one near the painting is the “Messenger from Heaven”. The clue says don’t follow evil. This means that do no face towards evil (which is the right Gargoyle). So, light up the candle which is the right at the left Gargoyle. The shadows of both Gargoyles will be facing to the left. A Blue Stairs will appear at the center. As for the other clue, follow those of good, the shadow of the right gargoyle follows the shadow of the left gargoyle which is the good ones. Now, go around again and go up that blue stairs. In the next screen, unequip everything that you got by inspecting bloodstones here at the palace (Promist Ring, etc.). Now, move forward and you’ll fight the defense system of the palace. ----------------------------------------------------------------------------- BOSS: VALIA PIRA ----------------------------------------------------------------------------- HP: ? Gil: 4089 MP: ? Items: Elixir AP: 11 Stolen Item/s: ? Attacks: Thundaga, Blizzaga, Reflect, Firaga Remember, I told you to remove bloodstone equipments. If you equip any of them, the defense system will be enhanced. The bloodstone equipments will enhance its, Magic Power, Elemental Defense, Physical Defense, Evasion, Magic Defense and Magic Evade. Basically, you can just use physical attacks and use Magic or summon. Just heal your characters when your HP is at critical level. I also had a fun time using Carbuncle. The AI of Valia Pira is quite low. It attacks you even you have Reflect. ----------------------------------------------------------------------------- After the battle, move forward and light the candle at the end. Now, go back and examine the Shining floor. You’ll now see Zidane’s group arrive at the Desert Palace from the Hilda Garde 1. When you regain control of Zidane, move on and use the teleporter. On the next area, Kuja will welcome you again. He’ll tell you that Zidane must come alone. When you regain control of Zidane, move on and go up the ladders into Kuja’s Room. When you reach the room, Kuja will show you your other party members locked up below. Meanwhile, outside the room, you’ll see your entire party meet again. Everyone will now go to Zidane and save him. But then, Eiko will be left outside and Zorn and Thorn will nab her. Now, the party arrived at Kuja’s room. Kuja will be surprised as you were able to escape. Zidane is really mad now as the 4 party members Kuja has shown you are fakes. After that, Kuja will take the Gulug stone from you and then he’ll leave. When you regain control of your characters, go to where the Hilda Garde is. When you get there, you’ll see that Kuja already left. Now, move north to the next screen. You’re party members will talk. Cid suggests that you follow Kuja aboard the Blue Narciss. When you regain control of Zidane, examine the lever here and kick it. A ladder will appear. Go down the ladder and move on until you reach the World Map. ========================== WORLD MAP (Lost Continent) ========================== In the world map, you’ll see the Blue Narciss follow Hilda Garde 1. You’ll eventually reach a shore. When you disembark, go to the west and enter Esto Gaza. ========= ESTO GAZA ========= Item: Wing Edge Upon entering, go inside the building. Inside, you’ll see the Bishop of Esto Gaza. The bishop will tell you that you’re on sacred land. He’ll also mention some pointy-hats pass by. Zidane will ask if a little girl is with them. The bishop will tell you that the path behind him is the path of souls which leads to the Shimmering Island. Then, he’ll tell you that he saw a lot of pointy-hats pass by, Kuja, Zorn and Thorn and a little girl held by one of the Black Mages. He’ll tell you that they went to Mount Gulug. When you regain control of you characters, leave this area and come back again. You’ll now see a lot of people. You can talk to the bishop and rest for 100 gil. From here, go right to the next screen. You’ll reach a shop that sells items and equipments. After buying, go around the shop to the north (note, use the ‘HERE’ icon as your guide) until you reach the counter to the right. Search here for a Wing Edge. Now, go to where the bishop is and go up the stairs onto the next area. Here, talk to the moogle and save your game. Then, go right and move on until you reach Mount Gulug. =========== MOUNT GULUG =========== Item: Wing Edge Equipments: Gaia Gear Demon’s Mail When you regain control of your characters, just move on past the house until you reach a well. Examine the rope at the well and go down. Here, you can go to the left or right path. Go to the right first. Here, talk to the moogle and save your game. After saving, search to the lower right of this room for a Wing Edge. Then, continue on to the right. Just enter the door at the end. From here, just move on until you reach a dead end and search there for a Gaia Gear. After getting the equipment, head back to where the well is. Note that you’ll have to fight Red Dragons on the way. When you reach the area where the well is, go left to the next screen and enter the house at the end. Here, get the Demon’s Mail. Now, leave this small house and enter the doorway just beside this house. Inside, go up and stairs and talk to the moogle and save your game once more. After saving, continue up the stairs. Here, just move on and enter another house at the end. Inside, you’ll get an Elixir. But before you do, a Red Dragon will attack you. After getting the Elixir, head all the way back to where the well is. Here, examine the lever to the left of the well and pull it down 3 times. You’ll see the rope dangle below. Examine the rope and use it to go down. Below, you’ll fight another Red Dragon. After beating it, go through the wall where the Dragon went in. You’ll see Eiko. Dagger recognizes the ceremony that Zorn and Thorn does to Eiko. Zidane and co. will now go and save Eiko. Next, you’ll see Zorn and Thorn chant. They will be unsuccessful because Eiko hasn’t reached 16 years old. Eidolons can only be successfully extracted when then subject reaches 16 years old. Kuja still insists for an Eidolon that is more powerful than Alexander to be able to beat a man named Garland. He orders Zorn and Thorn to continue the extraction, but then, Mog will come out and saves Eiko. Eiko will battle Zorn and Thorn. Mog will tell Eiko to use Terra Homing. Eiko will do that and you’ll see another Eidolon. It seems that Mog is really an Eidolon and he took the form of a moogle in order for him to be close to Eiko. After the battle, Eiko will receive the Ribbon, which she gave to Mog. Then, Kuja will be surprised that he saw an Eidolon in Trance. After a short talk, he will leave. Vivi will follow Kuja and will try to ask him about the Black Mages. But then, Zorn and Thorn will move and they will merge into one. The battle begins. ----------------------------------------------------------------------------- BOSS: MELTIGEMINI ----------------------------------------------------------------------------- HP: ? Gil: 6428 MP: ? Items: Vaccine AP: 11 Stolen Item/s: Demon’s Vest, Golden Hairpin, Vaccine Attacks: Viral Smoke, Bio, Venom Powder Zorn and Thorn combined is not as hard as you think. They’re a pretty average boss. All you have to do is to use the most powerful attacks of your characters or you can even use normal physical attacks. Just remember to heal your characters when their HPs reach about 1/2 so that you won’t have any trouble reviving a KO’d character. ----------------------------------------------------------------------------- After the battle, Vivi will come in together with 2 black Mages. After a short talk, a woman will call out to you. When Zidane and co. goes to her, she will thank you for chasing Kuja away. Then, Dagger will go to her and the woman will recognize her. Cid will come in and you’ll finally know the true identity of the woman. She’s the wife of Regent Cid, Lady Hilda. After a short talk between the party, Cid and Hilda, you’ll be automatically taken back to Lindblum. ======== LINDBLUM ======== Here, Cid and Hilda will talk inside the Royal Chamber. Hilda will tell Cid that Kuja is not from this world. Then, Cid will apologize to Hilda for what he has done in the past and asks her if she could turn him back into a human. Hilda will do that. She’ll kiss Cid and then... poof! Regent Cid is human again! Then you’ll see a touching scene. Meanwhile, you’ll see Zidane. A Lindblum soldier will wake him up. (Notice that Zidane is having a very naughty dream with Dagger). Then, the soldier will tell Zidane that Lady Hilda called for a meeting at the Conference room. When you regain control of Zidane, go talk to the moogle in here and save your game first. After saving, go to the left and go up the Upper level then go to the conference room. Here, Zidane will see Cid in his human form (without manners as always). Then, the meeting will start. Hilda will tell you that she got info from Kuja himself while she was at captivity. Then, you’ll notice that Dagger is missing. Steiner will go look for her. Then, Cid will leave the room and prepare for the construction of Hilda Garde 3. Back to the meeting. Hilda will tell you that Kuja is out of this world and is planning to use this world to achieve greater power. Kuja also said that this world is called Gaia, and the place where he’s from is called Terra. You’ll see an ATE. After the ATE, Hilda will talk to you about the Shimmering island. There’s a seal here that prevents entry. But, Kuja unintentionally told Hilda that the seal can be broken at an old castle at the northern part of the Forgotten Continent. You’ll call it Ipsen’s Castle. You’ll see another ATE again. After that, the party will prepare to go to Ipsen’s Castle. But then, Steiner will come in and tell you that Dagger is missing and she is nowhere to be found in Lindblum even with the help of the Tantalus. Zidane tells the rest of the party to wait for him. He’ll leave the castle and search for Dagger. ========== ALEXANDRIA ========== Here, you’ll see the members of Tantalus search for Dagger. Then, you’ll see Zidane and Baku at the Docks at Alexandria Castle. Baku will tell you that she saw the chick (Beatrix). Zidane will follow Baku. You’ll see Beatrix. Zidane will try to go to Beatrix but Zidane can’t follow her. Beatrix will meet Baku. Baku will apologize for abducting Garnet. Beatrix forgives and forgets. Then, Beatrix will tell you that if ever Dagger went here, she’ll go straight to the resting place. Beatrix will now give you the Garnet Gem. After that, you’ll be at Brahne’s grave. Dagger can talk again! After a short talk about Dagger being the Queen and all, Dagger will borrow the knife that started it all. You’ll now see a FMV where Dagger uses the Dagger and cuts her hair short. She’s not confused anymore. Right after the FMV, you’ll be inside the Hilda Garde 3. ========================= WORLD MAP / HILDA GARDE 3 ========================= Eiko and Steiner will be very happy as Dagger can talk again. They’ll notice the hairdo also. After that, you’ll now be heading for Ipsen’s Castle. It will be marked on the map so don’t worry about going there. Then, a crew member will come in and tell you that if you want to change party members, you can talk to him. Then, choose your party members. Then, you’ll now control Hilda Garde 3 on the world map. To be continued... Note: I’m now typing the walkthrough from paper. Expect continuous walkthrough updates. =-=-=-=-=-=-=-=-=-=-=-= TETRA MASTER -=-=-=-=-=-=-=-=-=-=-=- In this section, I’ll teach you the basic rules in playing the Card Game, better known as the Tetra Master. I’ll try explain it as simple but understandable as can be. I’ll also include some strategies to help you win a card game. ------------------ A. RULES/MECHANICS ------------------ Tetra Master is similar to Triple Triad of FF8 in some ways but it’s a totally different game. 1. How to get Cards ------------------- There are various ways of getting cards. Here they are: - Acquire Cards after battles. Some monsters give off cards, not all. - Buy them from the Card Shop at Treno (only 4 though) - Win in a Card Battle - given to you by other people Note: You can only have 100 cards. If you exceed 100 cards, you must discard some of the cards. So, if you have more than 1 of a certain kind of card, choose the strongest and the most number of arrows. 2. The Cards ------------ Here’s an image of a card. ---------- | | | | | II | |< >| | 1P10 | | | | | ---------- Legend: II = It is the image of the monsters 1P10 = 1: It is the Attack Power; P: It determines the amount of HP that the card has; 10: It is the Defense Power of the card and specifies the HP of the card respectively. <> = These are the arrows where your card can attack. These arrows can be seen in 8 directions: Upper Left, Up, Upper Right, Right, Lower Right, Down, Lower Left, and Left. And remember that the arrows appear in random for each of the card. 2 of the same type of cards doesn’t mean that they have the same arrow placements. 3. Involving yourself in a card battle -------------------------------------- You can challenge other persons in a Card Game. But, remember that not everyone can play and will play with you. To challenge them, just go near then and press the Square button. Some battles are automatically initiated such as the tournaments. 4. The Board ------------ As the name implies, Tetra (means “Four”), the board is composed of 16 tiles in 4x4 arrangement. Once the game has started, you’ll also see tiles which are covered. You cannot place your cards here, neither the opponents card. 5. Starting Up -------------- At the beginning of a Card Game, you must choose 5 cards from your card inventory which you will use for the card game. Then, you’ll see a coin with two sides of different color. The Red ones is for the computer and the blue ones is yours. Then, the coin will spin and whomever the color faces up, he/it will be the one to place the first card on the board. 6. Placing your Cards / Flipping other cards -------------------------------------------- To place a card, you simply select the one which you want to place in the board. Then, you should select one empty tile. You cannot put a card over another card or over a covered one. The arrows in the cards now come into play. If an arrow in your card faces one card of your opponent, that card will be automatically yours. e.g. ------ ------ | Your | | | | >| | R >| | Card | | | ------ ------ Let’s say you put your card beside the opponent’s card. The arrow on your card faces the opponent’s card right? The opponent’s card will be flipped and it will turn into blue therefore, it’s now yours. You’ll get 1 point and the opponent will get minus 1 point. 7. Card Battle / Combo ---------------------- If one of the arrows in the card that you just placed, faces an opponent’s card but an arrow from his card also points at that card, a card battle will occur. e.g. ------ ------ | Your | | | | >| |< R | | Card | | | ------ ------ If you place you card beside the opponent’s card and the arrows are pointing at each other, a card battle will occur wherein the stats of the card comes into play. You’ll notice that there are numbers and a letter in the card. Example, “1P10”. The first number is the attack power of your card. The Letter determines the type of that card, I just don’t know what it is as of now. ------ ------ | Your | | | | >| |< R | | Card | | | | | | | | 1P10 | | 7P99 | ------ ------ In this battle, you’ll know right away who the winner is. Your Card has attack level of 1 (first digit), the third digit which is 1, determines the HP of the card and the last digit is the defense power. The letter specifies the type of card but I’m not sure what it is. The opponent’s card will surely win. Although in some battles, the lower level card wins. This happens if the difference in level is only minimal (say 1 or 2). The damage will be at random but will based on the attack level of the cards. Who ever wins the card battle, in this case, the opponent’s card wins, your card will be flipped and will be in the possession of the opponent. Card Level Up ------------- If you use a certain card frequently, it will level up. If that card flipped many cards already, its attack power will increase. If that card successfully defends after a card battle initiated by the enemy for a couple of times, that card’s HP or Defense Power will increase. 8. Winning and Losing --------------------- To determine who is the winner, after card the battle, whoever has the most number of cards in his color wins. You can also know who is the winner by looking at the fraction like number in the lower left portion of the screen. Whichever color has the higher number wins! 9. Card Collector Level ----------------------- The Card Collector level shows you your experience in Card collecting/battling. Each time you get a new card, your Card Collector level will increase. And, if you win from card battles, you’ll get more points. When you reach a certain number of Collector Points, you’ll be given a title in which the card community will call you. I don’t know yet what are the benefits in achieving a higher title but I’ll get into that once I discover it. a. Card Game Scoring System (special thanks to Ferdinand Pelayo (fpelayo@altavista.com) for this very interesting and helpful info) - Having one unique card type: 15 points - Having a unique card, but has the same arrow arrangement as another card in your collection: 10 points - Having more than one of the same card type: 5 points per extra card - Having a card with level X: 1 point added - Having a card at level A: 1 point added on top of the point for X level So as others have already said, to get 1700 Card Collector points, you need all 100 types of cards in 100 unique arrow arrangements (15 x 100 = 1500 pts), and all at level A (2 pts added x 100 = 200 bonus points). Before you card fanatics start despairing over having 100 arrow arrangements, you may wanna know that you could have: - 56 arrangements of 5 arrows - 28 arrangements of 6 arrows - 8 arrangements of 7 arrows - and of course, 1 card with all arrows b. Card Collector titles: Beginner = 0-299 Card Collector Points Novice = 300-399 Card Collector Points Player = 400-499 Card Collector Points Senior = 500-599 Card Collector Points Fan = 600-699 Card Collector Points Leader = 700-? Card Collector Points ------------ B. CARD LIST ------------ The Max Stat. is the maximum level of the card that I’ve seen so far. F. Monsters are the ‘Friendly’ Monsters. No. Name Type Max Stat. | No. Name Type Max Stat. ----------------------------------------------------------------------------- 1 Golbin Monster 0P00 | 51 Abadon Monster 1P10 2 Fang Monster 0P00 | 52 - - - 3 Skeleton Monster 0P00 | 53 - - - 4 Flan Monster 0P00 | 54 - - - 5 Zaghnol Monster 0P00 | 55 - - - 6 Lizardman Monster 0P00 | 56 - - - 7 Zombie Monster 1M00 | 57 - - - 8 Bomb Monster 1M01 | 58 - - - 9 Ironite Monster 1P10 | 59 - - - 10 Sahagin Monster 0P00 | 60 - - - 11 Yeti Monster 1M01 | 61 - - - 12 Mimic Monster 1M11 | 62 - - - 13 Wyerd Monster 1M01 | 63 - - - 14 Mandragora Monster 1M01 | 64 - - - 15 - - - | 65 - - - 16 S. Scorpion Monster 2P11 | 66 - - - 17 Nymph Monster 2M02 | 67 - - - 18 Sand Golem Monster 1P10 | 68 - - - 19 Zuu Monster 2P01 | 69 - - - 20 Dragonfly Monster 2P20 | 70 - - - 21 - - - | 71 - - - 22 - - - | 72 - - - 23 Antlion Monster 3P31 | 73 - - - 24 Cactuar Monster 2P80 | 74 - - - 25 Gimme Cat Monster 3M21 | 75 - - - 26 Ragtimer Monster 3X21 | 76 - - - 27 Hedgehog P. Monster 3M01 | 77 - - - 28 Ralvuimahgo Monster 3P30 | 78 Save the Queen Weapon 6P30 29 - - - | 79 - - - 30 Troll Monster 4P32 | 80 Mythril Sword Weapon 1P01 31 B. Beetle Monster 3P31 | 81 - - - 32 - - - | 82 - - - 33 - - - | 83 - - - 34 - - - | 84 - - - 35 - - - | 85 - - - 36 - - - | 86 - - - 37 - - - | 87 - - - 38 - - - | 88 - - - 39 - - - | 89 - - - 40 - - - | 90 - - - 41 - - - | 91 - - - 42 - - - | 92 - - - 43 Gargoyle Monster 4M32 | 93 Oglop F. Monster 2P10 44 Vepal Monster 4M22 | 94 - - - 45 Grimlock Monster 4M12 | 95 - - - 46 Tonberry Monster 2P31 | 96 - - - 47 Veteran Monster 5M15 | 97 Gargant Rare 1P02 48 Garuda Monster 4M31 | 98 Namingway Rare 4M44 49 - - - | 99 - - - 50 Mover Monster 4M90 | 100 - - - ----------------------------------------------------------------------------- ------------------------------------------------- C. FRIENDLY MONSTERS/WEAPONS/RARE CARDS LOCATIONS ------------------------------------------------- Note: I started a new game so I’m collecting cards once again. I hope you’ll understand. I’ll do my best to get all of these rare cards and their respective locations. :) * Listed According to its card number #93 Oglop Card - Win the Card game tournament against Sailor Erin and Regent Cid at Treno #97 Gargant Card - Acquired from Adamantoises at Seaway Canyon in the Forgotten Continent ----------------------- D. CARD GAME STRATEGIES ----------------------- Here are some strategies that you can use to your advantage in Card Gaming. 1. If there’s a lone tile, put your weakest card in there. Here’s a diagram. --- --- --- --- | | | | | Legend: --- --- --- --- The C’s are those tile that are covered with gray | | | | | tiles. Put your weakest card in the X Tile. This way, --- --- --- --- you won’t lose to your opponent’s stronger cards and | C | C | | | prevent Combos that may lead you to losing the --- --- --- --- card game. | X | C | | | --- --- --- --- =-=-=-=-=-=-=-=-=-=-=- ABILITY LIST -=-=-=-=-=-=-=-=-=-=-= Here’s the list of the different abilities that your character can learn. Here’s a sample: ----------------------------------------------------------------------------- ABILITY NAME Type: Support or Action Description: I’ll explain what the ability actually do when equipped/used. Learned from: - AP Needed: - Magic Stones needed: - Elemental: Fire, Ice, etc. (if applicable) Character: characters that can use the ability ----------------------------------------------------------------------------- Here are the abilities listed in alphabetical order: ----------------------------------------------------------------------------- ABILITY UP Type: Support Description: When equipped, you can learn your abilities faster. Learned from: Stardust Rod, Brigandine, Diamond Gloves AP Needed: 60 Magic Stones needed: 3 Elemental: none Character: Everyone ----------------------------------------------------------------------------- ACCURACY + Type: Support Description: Increases you chances in hitting the opponent using physical attacks. Learned from: Black Hood AP Needed: 30 Magic Stones needed: 2 Elemental: none Character: Zidane ----------------------------------------------------------------------------- ADD STATUS Type: Support Description: This will enable the Status added to your weapons. Learned from: Feather Hat, Bone Wrist, Thunder Gloves AP Needed: 20 Magic Stones needed: 3 Elemental: none Character: Zidane, Freya, Steiner ----------------------------------------------------------------------------- ALERT Type: Support Description: This will prevent back attacks at your party. Learned from: Barbut AP Needed: 60 Magic Stones needed: 4 Elemental: none Character: Freya, Steiner ----------------------------------------------------------------------------- ARMOR BREAK Type: Action (Skill) Description: This will destroy the armor of your enemies. Not all armor can be broken though. Learned from: Mythril Sword AP Needed: 30 Magic Stones needed: 0 Elemental: none Character: Steiner ----------------------------------------------------------------------------- AUTO-LIFE Type: Support Description: When equipped, that character will automatically use Phoenix Down (or magic if she has a Life spell), to revive himself/herself if he/she gets KO’d. Learned from: Rebirth Ring AP Needed: 130 Magic Stones needed: 12 Elemental: none Character: Eiko, Dagger, Zidane ----------------------------------------------------------------------------- AUTO-POTION Type: Support Description: When equipped, that character will automatically use Potions when (If you have Potions, he/she will use Potion, if not, he/she will use Hi Potions) he/she received damage directly (not damage due to another character who has the Trouble Status). Learned from: Mythril Vest AP Needed: 30 Magic Stones needed: 3 Elemental: none Character: Freya, Vivi, Dagger, Zidane ----------------------------------------------------------------------------- AUTO-REGEN Type: Support Description: When a Battle begins, the character that is equipped with this ability will be in Regen. He/she will regenerate from time to time until the end of the battle. Learned from: Golem’s Flute AP Needed: 35 Magic Stones needed: 10 Elemental: none Character: Eiko ----------------------------------------------------------------------------- BEAST KILLER Type: Support Description: Your attacks will deal more damage to beasts/animals. Learned from: Broad Sword, Egoist’s Armlet AP Needed: 55 Magic Stones needed: 4 Elemental: none Character: Steiner ----------------------------------------------------------------------------- BIO Type: Action (Skill) Description: This Magic is Poison-based and will sometimes inflict the Poison Status to the target. Learned from: Oak Staff AP Needed: 40 Magic Stones needed: 0 Elemental: none Character: Vivi ----------------------------------------------------------------------------- BIRD KILLER Type: Support Description: Your attacks will deal more damage to bird/flying enemies. Learned from: Bronze Armor, Chain Mail AP Needed: 25 Magic Stones needed: 3 Elemental: none Character: Steiner ----------------------------------------------------------------------------- BLIND Type: Action (Skill) Description: This Magic will blind your character thus the accuracy of his/her/its attack will be greatly lowered. Learned from: Multina Racket AP Needed: 40 Magic Stones needed: 0 Elemental: none Character: Dagger ----------------------------------------------------------------------------- BLIZZARA Type: Action (Skill) Description: This will use Level 2 Ice Attack magic on a Single enemy. Learned from: Ice Staff AP Needed: 50 Magic Stones needed: None Elemental: Ice Character: Vivi ----------------------------------------------------------------------------- BOOST Type: Support Description: Raises the Strength of Eidolons Learned from: Pumice Piece AP Needed: 190 Magic Stones needed: 12 Elemental: none Character: Dagger, Eiko ----------------------------------------------------------------------------- BREAK Type: Action (Skill) Description: Does Earth Damage and sometimes causes Petrify. Learned from: Cypress Pile AP Needed: 55 Magic Stones needed: None Elemental: Earth Character: Vivi ----------------------------------------------------------------------------- BRIGHT EYES Type: Support Description: The character with this ability will be immune to the Darkness/Blindness Status Effect. Learned from: Iron Helm, Ritual Hat AP Needed: 25 Magic Stones needed: 4 Elemental: none Character: Steiner ----------------------------------------------------------------------------- BUG KILLER Type: Support Description: Your attacks will deal more damage to bugs/insects. Learned from: Bronze Helmet, Mythril Gloves AP Needed: 50 Magic Stones needed: 3 Elemental: none Character: Steiner ----------------------------------------------------------------------------- CHARGE! Type: Action (Skill) Description: This will let your endangered party members (near death) attack the enemy. Learned from: Coral Sword AP Needed: 30 Magic Stones needed: 4 Elemental: none Character: Steiner ----------------------------------------------------------------------------- CHEMIST Type: Support Description: When enabled, it doubles the potency or healing items such as Potions, etc. Learned from: Cotton Robe AP Needed: 15 Magic Stones needed: 4 Elemental: none Character: Dagger ----------------------------------------------------------------------------- CLEAR-HEADED Type: Support Description: The character with this ability cannot be afflicted with the “Confused” Status. Learned from: Magician Shoes, Lamia’s Tiara, Magic Armlet AP Needed: 25 Magic Stones needed: 5 Elemental: none Character: Zidane, Dagger, Vivi ----------------------------------------------------------------------------- COMET Type: Action (Skill) Description: Hurl Comet at the opponent. Learned from: Cypress Pile AP Needed: 55 Magic Stones needed: None Elemental: non-elemental Character: Vivi ----------------------------------------------------------------------------- CONFUSE Type: Action (Skill) Description: This Magic will make your enemies Confused. They attack ANYONE randomly. Learned from: Lamia’s Tiara AP Needed: 35 Magic Stones needed: 0 Elemental: none Character: Dagger ----------------------------------------------------------------------------- COUNTER Type: Support Description: When equipped, that character will counter attack after receiving damage. That character doesn’t Counter every time though. Learned from: Power Belt, Ritual Hat AP Needed: 70 Magic Stones needed: 8 Elemental: none Character: Freya, Steiner, Zidane, Amarant ----------------------------------------------------------------------------- COVER Type: Support Description: The character with this ability will take damage done by the enemies to another member of the party. Learned from: Linen Cuirass AP Needed: 20 Magic Stones needed: 6 Elemental: none Character: Zidane, Steiner ----------------------------------------------------------------------------- CURA Type: Action (Skill) Description: This will use the Level 2 Curative Magic that will restore more HPs. Learned from: Golem’s Flute AP Needed: 40 Magic Stones needed: 0 Elemental: none Character: Eiko, Dagger ----------------------------------------------------------------------------- DEATH Type: Action (Skill) Description: Causes instant Death on opponents. Learned from: Black Hood AP Needed: 45 Magic Stones needed: None Elemental: none Character: Vivi ----------------------------------------------------------------------------- DEMI Type: Action (Skill) Description: Does Gravity damage to opponent Learned from: Cypress Pile AP Needed: 30 Magic Stones needed: None Elemental: none Character: Vivi ----------------------------------------------------------------------------- DETECT Type: Action (Skill) Description: This skill determines the items/equipments that you can steal from an enemy. Learned from: Mage Masher AP Needed: 40 Magic Stones needed: 0 Elemental: none Character: Zidane ----------------------------------------------------------------------------- DEVIL KILLER Type: Support Description: The character with this ability deals more damage to Evil/Dark Enemies Learned from: Chain Plate, Thunder Gloves AP Needed: 25 Magic Stones needed: 2 Elemental: none Character: Zidane ----------------------------------------------------------------------------- DISTRACT Type: Support Description: Decreases the physical attack accuracy of the opponent Learned from: Shield Armor AP Needed: 30 Magic Stones needed: 5 Elemental: none Character: Steiner, Freya ----------------------------------------------------------------------------- DRAGON KILLER Type: Support Description: The character with this ability deals more damage to Dragon-Type enemies. Learned from: Javelin, Barbut AP Needed: 70 Magic Stones needed: 3 Elemental: none Character: Freya ----------------------------------------------------------------------------- DRAIN Type: Action (Skill) Description: This Magic will Drain the HP of the Target and total HP drained will be added to the caster’s HP. Learned from: Oak Staff AP Needed: 60 Magic Stones needed: 0 Elemental: none Character: Vivi ----------------------------------------------------------------------------- FIRA Type: Action (Skill) Description: This will use Level 2 Fire Attack magic on a Single enemy. Learned from: Flame Staff AP Needed: 50 Magic Stones needed: None Elemental: Fire Character: Vivi ----------------------------------------------------------------------------- FIRE Type: Action (Skill) Description: This will use basic Fire Attack magic on a Single enemy. Learned from: Mage Staff, Leather Hat AP Needed: 25 Magic Stones needed: None Elemental: Fire Character: Vivi ----------------------------------------------------------------------------- FLEE Type: Action (Skill) Description: This will let your party escape from the battle but you’ll drop some of your Gil. Learned from: Dagger AP Needed: 40 Magic Stones needed: None Elemental: none Character: Zidane ----------------------------------------------------------------------------- FLEE-GIL Type: Support Description: This will let your party escape from the battle and you’ll still receive Gil after escaping. Learned from: Wrist AP Needed: 45 Magic Stones needed: 3 Elemental: none Character: Zidane ----------------------------------------------------------------------------- FLOAT Type: Action (Skill) Description: This will literally make the character float. Earth-based attacks will be useless against a FLOATed character. Learned from: Stardust Rod, Lamia’s Tiara AP Needed: 20 Magic Stones needed: 0 Elemental: none Character: Dagger ----------------------------------------------------------------------------- GAMBLE DEFENSE Type: Support Description: Increases/Raises defenses occasionally. Learned from: Power Vest AP Needed: 20 Magic Stones needed: 1 Elemental: none Character: Zidane ----------------------------------------------------------------------------- HEALER Type: Support Description: Restore target’s HP. When the character with the Healer Support Ability attacks anyone, he/she will regain a small amount of HP depending of the Attack Power of the attacker. Learned from: Healing Rod AP Needed: 30 Magic Stones needed: 0 Elemental: none Character: Dagger ----------------------------------------------------------------------------- HIGH TIDE Type: Support Description: When equipped, this will enable you to Trance faster Learned from: Needle Fork, Sapphire Gem, Jade Armlet AP Needed: 250 Magic Stones needed: 8 Elemental: none Character: Quina, Zidane ----------------------------------------------------------------------------- HP + 10% Type: Support Description: Increases the MAX HP by 10%. Learned from: Chain Mail AP Needed: 20 Magic Stones needed: 4 Elemental: none Character: Steiner, Freya ----------------------------------------------------------------------------- HP + 20% Type: Support Description: Increases the MAX HP by 20%. Learned from: Mantra Band AP Needed: 40 Magic Stones needed: 8 Elemental: none Character: Amarant, Freya ----------------------------------------------------------------------------- INSONMIAC Type: Support Description: The character with this ability will be immune to the Sleep Status Effect. Learned from: Coral Ring, Bandana, Magician’s Cloak AP Needed: 30 Magic Stones needed: 5 Elemental: none Character: Everyone (I think) ----------------------------------------------------------------------------- JELLY Type: Support Description: The character with this ability will be immune to petrification. Learned from: Bronze Vest, Bronze Gloves AP Needed: 35 Magic Stones needed: 4 Elemental: none Character: Everyone ----------------------------------------------------------------------------- LANCER Type: Action (Skill) Description: Freya will attack the enemy at the same time chop off a few MPs of the enemy. Learned from: Coral Ring AP Needed: 20 Magic Stones needed: 0 Elemental: none Character: Freya ----------------------------------------------------------------------------- LEVEL UP Type: Support Description: When equipped, the character will receive 50% more EXP thus he/she will level up faster. Learned from: Iron Helm, Egoist’s Armlet AP Needed: 50 Magic Stones needed: 7 Elemental: none Character: Everyone ----------------------------------------------------------------------------- LIFE Type: Action (Skill) Description: This Magic will revive a KO’d party member and restores 1/10 of his/her total HP. Learned from: Mythril Rod, Golem’s Flute AP Needed: 30 Magic Stones needed: 0 Elemental: none Character: Dagger, Eiko ----------------------------------------------------------------------------- LOCOMOTION Type: Support Description: This will prevent the ‘Stop’ Status Effect Learned from: Survival Vest AP Needed: 30 Magic Stones needed: 4 Elemental: none Character: Zidane, Dagger, Vivi, Eiko ----------------------------------------------------------------------------- LOUDMOUTH Type: Support Description: The character with this ability cannot be silenced. Learned from: Mage’s Hat AP Needed: 40 Magic Stones needed: 4 Elemental: none Character: Vivi ----------------------------------------------------------------------------- LUCKY SEVEN Type: Action (Skill) Description: Physical attack based on luck. High damage if successful Learned from: Exploda AP Needed: 85 Magic Stones needed: 0 Elemental: none Character: Zidane ----------------------------------------------------------------------------- LUNA Type: Action (Skill) Description: Casts Berserk on everyone in the party. Learned from: Trident AP Needed: 30 Magic Stones needed: 0 Elemental: none Character: Freya ----------------------------------------------------------------------------- MAN EATER Type: Support Description: The character with this ability will deal more damage to Human enemies. Learned from: Coral Ring, Mythril Gloves, Bandana AP Needed: 20 Magic Stones needed: 2 Elemental: none Character: Zidane, Freya ----------------------------------------------------------------------------- MENTAL BREAK Type: Action (Skill) Description: this will lower the Magic Defense of your enemy Learned from: Ice Brand AP Needed: 45 Magic Stones needed: 0 Elemental: none Character: Steiner ----------------------------------------------------------------------------- MINI Type: Action (Skill) Description: This will inflict the Mini Status effect on your enemies. Learned from: Magic Racket AP Needed: 35 Magic Stones needed: None Elemental: none Character: Eiko ----------------------------------------------------------------------------- MP + 10% Type: Support Description: Increase the Maximum MP by 10%. Learned from: Magician Cloak AP Needed: 50 Magic Stones needed: 4 Elemental: none Character: Quina ----------------------------------------------------------------------------- MP ATTACK Type: Support Description: When equipped, this will use 5 MPs to increase the damage you deal with your physical attack. Learned from: Power Belt AP Needed: 50 Magic Stones needed: 5 Elemental: none Character: Steiner ----------------------------------------------------------------------------- MUG Type: Support Description: Automatically attack while stealing. Learned from: Survival Vest, Chimera Armlet AP Needed: 65 Magic Stones needed: 3 Elemental: none Character: Zidane ----------------------------------------------------------------------------- OSMOSE Type: Action (Skill) Description: Drains MPs from the enemy and amount of MP drained will be added to the caster’s MP. Learned from: Gaia Gear AP Needed: 70 Magic Stones needed: 0 Elemental: none Character: Vivi ----------------------------------------------------------------------------- POISON Type: Action (Skill) Description: This will inflict the Poison Status effect on your enemies. Learned from: Lightning Staff AP Needed: 35 Magic Stones needed: None Elemental: none Character: Vivi ----------------------------------------------------------------------------- POWER BREAK Type: Action (Skill) Description: Decreases the power of your opponent. Learned from: Diamond Sword AP Needed: 40 Magic Stones needed: 0 Elemental: none Character: Steiner ----------------------------------------------------------------------------- PROTECT GIRLS Type: Support Description: The character with this ability will take damage done by the enemies to the girls in you party. Learned from: Leather Shirt AP Needed: 35 Magic Stones needed: 4 Elemental: none Character: Zidane ----------------------------------------------------------------------------- REFLECT Type: Action (Skill) Description: When you cast Relfect on a party member, Magic attacks doe to him/her will bounce back at the enemy. Some magic can’t be reflected. Learned from: Stardust Rod AP Needed: 20 Magic Stones needed: 0 Elemental: none Character: Dagger ----------------------------------------------------------------------------- RETURN MAGIC Type: Support Description: Returns any Magic to the Spell Caster. Learned from: Brigandine AP Needed: 170 Magic Stones needed: 9 Elemental: Any Character: Amarant ----------------------------------------------------------------------------- SACRIFICE Type: Action (Skill) Description: When used, the one with the Ability will lose HP to recover another party member’s HP Learned from: Exploda AP Needed: 35 Magic Stones needed: 0 Elemental: none Character: Zidane ----------------------------------------------------------------------------- SILENCE Type: Action (Skill) Description: This Magic will silence your enemies therefore unables them to use Magic. Learned from: Mythril Rod, Magic Armlet AP Needed: 30 Magic Stones needed: 0 Elemental: none Character: Dagger, Eiko ----------------------------------------------------------------------------- SIX DRAGONS Type: Action (Skill) Description: I don’t know the exact effect yet. Learned from: Heavy Lance AP Needed: 25 Magic Stones needed: None Elemental: none Character: Freya ----------------------------------------------------------------------------- SHELL Type: Action (Skill) Description: This Magic will increase the SHELLed character’s Magic Defense. Learned from: Mythril Rod AP Needed: 30 Magic Stones needed: 0 Elemental: none Character: Dagger, Eiko ----------------------------------------------------------------------------- SLEEP Type: Action (Skill) Description: This will put enemies into sleep. If you attack a sleeping enemy with physical attacks, it will awaken. Use Magic if you don’t want the enemy to wake up. Learned from: Ice Staff AP Needed: 20 Magic Stones needed: None Elemental: none Character: Vivi ----------------------------------------------------------------------------- SLOW Type: Action (Skill) Description: This Black Magic will slow down your opponents ATB. Learned from: Magus Hat, Ice Staff AP Needed: 20 Magic Stones needed: 0 Elemental: none Character: Vivi ----------------------------------------------------------------------------- STEAL GIL Type: Action Description: Allows you to steal Gil from enemies Learned from: Glass Armlet AP Needed: 40 Magic Stones needed: 5 Elemental: none Character: Zidane ----------------------------------------------------------------------------- STONA Type: Action (Skill) Description: This Magic will heal the Petrify or Gradual Petrify status effect. Learned from: Multina Racket AP Needed: 25 Magic Stones needed: 0 Elemental: none Character: Dagger ----------------------------------------------------------------------------- STOP Type: Action (Skill) Description: This will temporarily halt the opponent’s ATB. Learned from: Oak Staff AP Needed: 25 Magic Stones needed: 0 Elemental: none Character: Vivi ----------------------------------------------------------------------------- STONE KILLER Type: Support Description: When equipped, that character will deal more damage to earth- based/stone-based enemies. Learned from: Adaman Vest AP Needed: 30 Magic Stones needed: 4 Elemental: none Character: Zidane ----------------------------------------------------------------------------- THIEVERY Type: Action (Skill) Description: Damages the enemy while stealing. Learned from: Angel Bless AP Needed: 100 Magic Stones needed: None Elemental: none Character: Zidane ----------------------------------------------------------------------------- THUNDER Type: Action (Skill) Description: This will use basic Thunder attack magic on a Single enemy. Learned from: Lightning Staff AP Needed: 50 Magic Stones needed: None Elemental: Thunder Character: Vivi ----------------------------------------------------------------------------- UNDEAD KILLER Type: Support Description: The character with this ability will deal a bigger damage to Undead Monsters. Learned from: Silver Gloves, Ritual Hat AP Needed: 20 Magic Stones needed: 2 Elemental: none Character: Steiner ----------------------------------------------------------------------------- =-=-=-=-=-=-=-=-=-=-=-=- SUMMON MAGIC -=-=-=-=-=-=-=-=-=-=-=-= As with the previous Final Fantasies, the 9th installment has summons too. But, not every character can summon. Only Garnet/Dagger and Eiko. Here are the Summons. You’ll see here the requirements in learning how to use the Summon. This is still incomplete as I’m currently discovering summons. ----------------------------------------------------------------------------- ATOMOS Elemental: Shadow Description: Amethyst will come out sucking everything including the enemies and except your party. It will do a Demi-like damage to all enemies. Attack: G-Force 199 Character: Garnet Learned From: Amethyst Gem AP needed: 30 MP Usage: 32 MP Where to get: Doctor Tot will give it to Garnet in the castle after Brahne’s tragedy. (I won’t spoil it) ----------------------------------------------------------------------------- BAHAMUT Elemental: Non-elemental Description: Bahamut will come down from the sky and blasts the enemies with a non-elemental Beam attack. Attack: Mega Flare Character: Garnet Learned From: Garnet Gem AP needed: 80 MP Usage: 56 MP Where to get: Beatrix will give it to you after you return to Alexandria castle in Disc 3. ----------------------------------------------------------------------------- CARBUNCLE Elemental: Non-elemental Description: Carbuncle will come out of the grounds and flies upward. Then shoots a ruby light at your party casting Reflect on everyone. Attack: Ruby Light Character: Eiko Learned From: Ruby Gem AP needed: 35 MP Usage: 24 MP Where to get: When Eiko removes the Eidolon at Iifa Tree. ----------------------------------------------------------------------------- FENRIR Elemental: Earth Description: Fenrir’s head will appear. Then, Fenrir will punch the enemy from underground sending the enemy high up in the sky. Attack: Terestrial Rage Character: Eiko Learned From: Sapphire Gem AP needed: - MP Usage: - Where to get: Eiko has the Sapphire Gem when she joins your party. ----------------------------------------------------------------------------- IFRIT Elemental: Fire Description: Ifrit will come out then, a massive fire blasts from the ground. Attack: Flame of Hell Character: Garnet Learned From: Topaz Gem AP needed: 35 MP Usage: 26 Where to get: Doctor Tot will give it to Garnet in the castle after Brahne’s tragedy. (I won’t spoil it) ----------------------------------------------------------------------------- LEVIATHAN Elemental: Water Description: Leviathan will appear then he will move away. Then, he’ll charge to the enemy while a big tidal wave follows behind. Attack: Tsunami Character: Garnet Learned From: Aquamarine Gem AP needed: 40 MP Usage: 42 Where to get: Doctor Tot will give it to Garnet in the castle after Brahne’s tragedy. (I won’t spoil it) ----------------------------------------------------------------------------- PHOENIX Elemental: Fire Description: The Phoenix will come out of the ground and flies over to the enemies and burns it with the flame. He’ll revive all KO’d party member while doing this. Attack: Rebirth Flame Character: Eiko Learned From: Phoenix Pinion AP needed: 40 MP Usage: 32 Where to get: Phoenix Pinions are scattered around the world. I’ll include the exact location after writing the walkthrough. ----------------------------------------------------------------------------- RAMUH Elemental: Thunder Description: Ramuh will come down and hurl his staff to the ground creating a mass density of thunderbolts damaging ALL enemies on screen. Attack: Judgement Bolt Character: Garnet Learned From: Peridot Gem AP needed: - MP Usage: 22 MP Where to get: You’ll get the Peridot Gem if you found all 5 instances of Ramuh at Pinnacle Rock. You’ll also get Peridot Gems from the bird like monster near Black Mage Village (it looks like a Griffin, lion with head of a bird with wings). ----------------------------------------------------------------------------- SHIVA Elemental: Ice Description: Shiva will come out of the ground and hurled Icicles at the enemy. Then, huge icicles will appear beneath the enemies. Attack: Diamond Dust Character: Garnet Learned From: Opal Gem AP needed: 20 MP Usage: 24 Where to get: Doctor Tot will give it to Garnet in the castle after Brahne’s tragedy. (I won’t spoil it) ----------------------------------------------------------------------------- =-=-=-=-=-=-=-=-=-=-=-= ITEMS -=-=-=-=-=-=-=-=-=-=-=- These items heal your characters during and after battle. Items are consumable and cannot be used anymore if you don’t have any stock. Most of them can be bought from Shops and spoils from battles. Some are given to you by other people. Just always be sure that you have enough of the basic items such as Potions, Hi-Potions, Phoenix Downs and Ethers. Name Description Buy/Sell ----------------------------------------------------------------------------- Annoyntment Cures Trouble Status 150/ 75 Antidote Cures Poison or Venom Status 50/ 25 Echo Screen Cures Silence Status 50/ 25 Elixir Fully restores HP and MP -/ - Ether Restore 100 MPs -/ - Eye Drops Cures Darkness Status 50/ 25 Hi Potion In battle: +450 HP, Out: +300 HP 200/ 100 Magic Tag Cures Zombie condition 100/ 50 Phoenix Down Revives a KO’d party member 150/ 75 Potion In battle: +150 HP, Out: +100 HP 50/ 25 Remedy Cure Various Status Effects 300/ 150 Soft Cure Petrify or Gradual Petrify status 100/ 100 Tent Enables you to rest with Moogles. Full HP and 800/ 400 100 MP are restored. ----------------------------------------------------------------------------- =-=-=-=-=-=-=-=-=-=-=-= KEY ITEMS -=-=-=-=-=-=-=-=-=-=-=- These Key Items are items that play an important and independent role in the game. Some of them affect the story directly or just a particular character. Name Description Where to get ----------------------------------------------------------------------------- Ticket! Ticket to “I want to be your crow”. Beginning of game Moogle’s Flute Used to call Moogles on the World Map Given by Monty at Evil Forest Continental Map The World Map of the Mist Continent Given by Blank Mini-Burmecia a scale model of Burmecia Tantalus’ Hideout Kupo Nut The favorite nuts of Moogles Vivi’s ATE (shop) Master Hunter Title of Master Hunter Festival of Hunt at Lindblum Moccha Coffee Ingredients of Cinna’s Coffee North Gate Protection Bell Used to open the door at Burmecia Burmecia Gate Pass Allows you to pass through South Gate South Gate Citadel SuperSoft Cures all types of Petrification Doctor Tot for Blank. ----------------------------------------------------------------------------- =-=-=-=-=-=-=-=-=-=-=-=- ALL ABOUT CHOCOBOS -=-=-=-=-=-=-=-=-=-=-=-= A. CHOCOBOS =========== Just like in previous Final Fantasies, you’ll be able to use your Chocobo to navigate around the world. But unlike in the previous games, there’s a new way in catching one. In the world map, near the Chocobo Forest, which is a little to the southeast of the South Gate near Alexandria and Lindblum, you’ll see footprints of Chocobos. While you’re stepping on the footprints, use a Gysahl Green. The Chocobo will then come to you. Chocobo’s now have different abilities and they even have a Beak Level. When you talk about the abilities, this will tell you what your Chocobo can do, in what kind of places it can dig (i.e. field), and what places it can reach. The Beak Level is concerned on how deep your Chocobo can dig. This will enable you to get the RAREST items in the game. Just when you thought navigating is the only use for Chocobo. In Final Fantasy IX, you can actually use them to dig buried treasures. Check out the Chocobo Treasure Hunting Section. B. CHOCOBO FOREST ================= The Chocobo forest is located just south east of the South Gate in the Mist Continent. Once you go inside for the first time, you can see a Moogle and a Chocobo running around. The moogle will talk to you about the Chocobo. It will tell you that you can use your Gysahl Greens to summon a Chocobo and ride it. The moogle will also offer you some services like the Chocobo Hot & Cold mini-game, sell you Gysahl Greens and the moogle also gives you info about your Chocobo Hot & Cold points. 1. Abilities ------------ Unlike in previous Final Fantasies, you only have one Chocobo in this game and he is named Choco. He will learn abilities by going into the Chocobo Dreamworld. To enter the Dreamworld, some Chocographs are needed. Once you find an actual location, Choco will sleep and enter the Dreamworld (explanation on Chocograph below). Now, here are the abilities that your Chocobo can acquire, their color and the description: Ability How to Acquire Color Description ----------------------------------------------------------------------------- Field You’ll get this automatically Yellow can dig on land Reef Locate the “Healing Shores” Blue can cross shallow waters Chocograph /rivers ----------------------------------------------------------------------------- C. CHOCOBO TRESURE HUNTING ========================== 1. Chocobo Hot & Cold Mini Game ------------------------------- First things first. There’s a minigame in the Chocobo Forest wherein you use your Chocobo to dig for various items. First, you have to talk to the moogle and ask him to allow you to play. The moogle will charge you 60 gil per game. Now, as the game starts, you’ll be riding your Chocobo and you’ll be given a time frame of only 1-minute to dig. Here are the mechanics of the game. Mechanics: ---------- To dig, just press the Square button. Once you press the Square button, the Chocobo will say something. If the Chocobo says.... - “Kweh”, it means that there’s no treasure in your position nor anywhere near you. - “Kweh!?”, it means that there’s a treasure but it is quite far from your position. - “Kwehhh!?”, it means that a treasure is very near your position so keep on pressing the Square button and search for the treasure. - “K-Kwehhh!!!”, You found the treasure! Once you find a treasure, you’ll see the depth level meter. Just keep on pressing the Square button until it reaches 0. When it reaches 0, you’ll now get the item/treasure. Here is the list of the items you can dig here and their equivalent points. Item Points Item Points ----------------------------------------------------------------------------- Gysahl Green 10 Stone with Patterns 25 Chocograph 15 50 Gil 1 Antidote 1 Anoyntment 1 Potion 1 Soft 1 Ore 2 Phoenix Pinion 2 Echo Screen 1 ----------------------------------------------------------------------------- Now, the points are used for 2 reasons. First, every 10-15 Points or so, your Chocobo’s beak level will increase, thus enabling you to find rare items. Second, you can exchange your points with different items. Just go to the Moogle and ask him if you can exchange your points for items/equipments. Here’s the list of items/equipments the moogle is offering for your Chocobo Hot & Cold Points. Item Points Item Points ----------------------------------------------------------------------------- Robe of Lords 10,000 Ether 450 Protect Ring 8,500 Ore 250 Wing Edge 3,500 Phoenix Down 150 Viltgance Card 1,800 Gysahl Green 10 ----------------------------------------------------------------------------- Bonus Points: ------------- There are also instances wherein you will receive extra bonus points. a. When you successfully dug 4 items within the 1-minute time frame, you will be given an additional 10 seconds to play. Plus, all the items you’ll get will now be doubled in points. b. You’ll receive extra +5 points for an item if you managed to dig another item within 5 seconds from the previous one. Example, you got a potion first. Then, within 5 seconds, you should get another item. c. When you successfully dug 8 items, Mene (the moogle) will stop you from continuing. He’ll give you 95 bonus points afterwards. BTW, I was only able to dig a max of 7 items. 2. Treasure Hunting ------------------- You thought the Chocobo Hot & Cold is the treasure hunting eh? Now, remember that you’ll get the Stone with Patterns item in the Chocobo hot & Cold. It is the Chocograph. It contains info on various treasure locations ALL OVER THE WORLD. Yes, it covers the entire world map. So you really have to HUNT. Once you get the Chocograph, examine the Chocobo and you’ll see the details of chocographs that you’ve discovered in the Chocobo hot & cold minigame. Remember that you have to play the Chocobo Hot & Cold to get Chocographs. Each Chocograph has its own treasure location. Here’s the info on Chocograph. When you look at the Chocograph menu, you’ll see all the treasure locations where you can hunt treasure. You’ll also see the Abilities of your Chocobo that is required by that location. Each location has a picture of it. You just have to find it in the world map. Once you see it in the world map, you can then press the square button while you’re on a Chocobo to search for the treasure. I haven’t tried hunting yet as I’m still locating them in the map. Meanwhile, here’s the list of the Chocographs that I’ve found so far. Sample: ----------------------------------------------------------------------------- Chocograph Name Required Abilities: - Description: The in-game description of the location Actual location on the World Map: This will tell you where to find the actual place in the world map of the picture of this particular Chocograph is. Treasures Found: All treasures in this location ----------------------------------------------------------------------------- They’re listed according to their arrangement in the actual Chocograph: ----------------------------------------------------------------------------- STREAMSIDE Required Ability/ies: Field Description: “Go check where the river meets the ocean. Kupo!” Actual Location: A bit to the west of the Chocobo’s Forest, there’s a bridge right. Now, if you take a look at the picture carefully. This bridge is there! So, from the bridge, go south to the beach and search there for the treasure. Treasures Found: 2 Elixirs, 3 Hi-Potions, 4 Ethers, 2 Germinas Boots ----------------------------------------------------------------------------- BETWEEN MOUNTAINS Required Ability/ies: Field Description: “Go look near the mountains facing the ocean in the southwest side of the Mist Continent.” Actual Location: Not yet discovered Treasures Found: N/A ----------------------------------------------------------------------------- UNCULTIVATED LAND Required Ability/ies: Field Description: “The treasure is buried near a river, kupo!” Actual Location: Not yet discovered Treasures Found: N/A ----------------------------------------------------------------------------- HEALING SHORE Required Ability/ies: Field Description: “I’ve seen a beach that looks like this near a city with high winds, kupo.” Actual Location: The beach is located just north of Cleyra in the Mist Continent. The Chocobo tracks are near the beach so don’t worry about getting Choco. Treasures Found: When you get the chest, it will release sleeping gas and your Chocobo will enter the Chocobo Dreamworld. There, you’ll see the Chubby Chocobo and chocobos that are different in color. Here, Choco will be given the ability to cross rivers and shallow waters, the Reef ability. Choco will turn into a Blue Chocobo. Then, you’ll be brought back to the world map. ----------------------------------------------------------------------------- ABANDONED BEACH Required Ability/ies: Field Description: “There’s a beach near a huge dying forest. That might be it. Kupo!” Actual Location: Not yet discovered Treasures Found: N/A ----------------------------------------------------------------------------- There are also Chocograph pieces which when collected, you’ll be able to make a complete Chocograph. that’s all for the Chocobo Hunting guide. I hope you understood how it is done. Just tell me if you don’t understand and I’ll try my best to explain it to you. Happy Hunting! =-=-=-=-=-=-=-=-=-=-=- STELLAZZIO -=-=-=-=-=-=-=-=-=-=-= In Treno, Queen Stella collects these small but precious stones called Stellazzio. She’ll tell you that if you find real Stellazzio’s, bring it to her and she’ll give you rewards for your troubles. There are 12 of them scattered around the world. They compose of the Zodiac Signs. Here’s the list of the Stellazzios I found and their respective locations. ----------------------------------------------------------------------------- Name Location ----------------------------------------------------------------------------- Aquarius You can see it in the first room of Ipsen’s Castle Aries You can find it inside the house to the left of the item shop. Gemini At the town entrance of Treno, drop 10 gil at in the pond to the left. Do it 11 times and the 11th coin will be replaced by Gemini. Virgo You can find it in the Black Mage Village Inn Libra You can find it behind the fountain in Madain Sari Sagittarius From the world map, enter Lindblum. Keep moving north. On the third screen (you’ll see the house of Card Freak Gon), search the left portion in this area and you’ll get it. Get this after Brahne destroys Lindblum and in Disc 3. ----------------------------------------------------------------------------- Here are the prizes you’ll get from the Stellazzios. It doesn’t matter which Stellazzio you give first but here’s the prizes: 1st Stellazzio = 1000 Gil 2nd Stellazzio = Phoenix Pinion 3rd Stellazzio = 2000 Gil -=-=-=-=-=-=-=-=-=-=-=-=-=-= TRENO AUCTION HOUSE =-=-=-=-=-=-=-=-=-=-=-=-=-=- In Treno, you’ll see the Auction House wherein you can actually participate in Auctions. The auctioned items are rare items and most of them can’t be found anywhere else. So, if you have the money, join in the bidding. Here are the items that I’ve seen so far and the highest bid I saw for them by you or the other people in Treno. Here’s the auction items list: ------------------------------ Mini-Cid Rat Tail Doga’s Artifact Griffon Heart Ume’s Mirror Elixir Reflect Ring Dark Matter Feather Boots -=-=-=-=-=-=-=-=-=-=-=-=-=-= ACTIVE TIME EVENTS (ATE) =-=-=-=-=-=-=-=-=-=-=-=-=-=- Here’s just a list of the ATEs in the game. They’re quite many but they’ll help and inform you about different events in the game. ATEs are explained in the ATE Section of this guide. A.T.E. Location/Description ----------------------------------------------------------------------------- The Forest Keeper Prima Vista/Crash Site: You’ll see Garnet and Vivi In another part of the forest and they are in danger. Time to Escape Inside Prima Vista: You’ll see Steiner trying to Escape. He’s still weak and he can’t do so. Girl who was left Inside Prima Vista: You’ll see ruby at the bat in behind Alexandria. My Little Baby Inside Prima Vista: You’ll see Cinna looking for the Garnet doll. Gosh! He can’t sleep without it. Poor baby. :) Orchestra in the Forest Evil Forest: You’ll see the musicians of Tantalus Singing Rufus’ Welcoming Parade song. Do as I say, not as Evil Forest: You’ll see Baku and Blank planning on I do moving to Lindblum Teach me, Mogster! Evil Forest: You’ll see Mogster teach a moogle about Lesson 1 the basics of the game. Teach me, Mogster! Ice Cavern: You’ll learn about Status Effects, Lesson 2 Elemental properties and Card Games from Mogster. Vivi, confused Dali: The village children will stay away from Vivi. Dagger Tries Dali: Dagger will worry about Brahne and what happened in Alexandria. See an old lady and oglop too Dagger Tries Harder Dali: Dagger tries to involve herself in conversations to familiarize herself in casual talking. Cat’s Eye Dali: You’ll see the Innkeeper mumbling about your Group. Cat’s Eye 2 Dali: You’ll see the Innkeeper once again. He may may have an idea as to the whereabouts of Vivi Queen Brahne’s Steiner Dali: You’ll see Steiner help at the item shop. He wants to talk to adults but they are working. So, the girl will tell Steiner everything. Teach me, Mogster! Lindblum: You’ll see Mogster teaching another moogle (My first synthesis about the Synthesis shops. He’ll also tip you that lesson) there’s a legendary synthesist. Small-town knight in a Lindblum: You’ll see Steiner wandering around town Big City Vivi’s Shopping Lindblum: You’ll see Vivi in the item shop. He’ll notice the Kupo Nut. The shopkeeper will give to him for free as it is the last one. Also, about Hunt Festival. Steam Engine Lindblum: you’ll see Steiner. He is lost. The old man will tell Steiner more about Steam Engine. What can I do? Lindblum: You’ll see Dagger in the Guest Room. She wants to go out but is not permitted to do so. Baku and His Crew You’ll see Baku and co. They’ll talk about Blank and How to save him. They also plan to go to Lindblum. Treno Tradition Treno: You’ll see Dagger in the outskirts of Treno. She will be robbed of 1000 gil! Pursuit Treno: Dagger gives chase to the man who stole Her money Confusion Treno: Dagger will now concentrate on finding the Supersoft Unexpected Visitor Treno: You’ll see Dagger inside the Auction House Ambition Treno: You’ll see 2 kids who wish that one day, they will become nobles too. Crime and Punishment You’ll see Cinna miss another ride to Lindblum because of the Bundt Cake. Baku will come in and punishes Cinna. Don’t Hate Me Cleyra: You’ll see Vivi and Burmecians who hate him I-I Haven’t Hurt Anyone Cleyra: You’ll see Vivi again being ganged upon by the Burmecians. Friendship Alexandria: You’ll see Marcus do his best to save Blank. The Third Jewel Lindblum: you’ll see Alexandrian soldiers in Lindblum Brahne’s Fleet Arrives Lindblum: You’ll see Brahne’s fleet arrive at Alexandria. how Lindblum: You’ll see Alexandrian soldiers make fun of infuriating Cid. Then, they’ll search for him. Hungry Bryan Conde Petie: You’ll see Bryan ask for food and then a shadowy image will appear to the left. Vivi and the Couple Conde Petie: Vivi will see a couple but they aren’t afraid of Vivi Quina Accused Conde Petie: Quina learned that one must pay in order to eat. Quina will then be accused of stealing. Quina Can’t Communicate Conde Petie: Quina can communicate well with the villagers. Dagger and William Conde Petie: You’ll just see Dagger at the Inn. Life on the Run Black Mage Village: Vivi will just run after the Black Mages in the Village. Different Language Black Mage Village: Vivi and the black Mages will talk about stopping or Death. Visitor, Not Invader Black Mage Village: Here, Dagger will try to convince the Black Mages that they are here to correct what is wrong. And they’re not here to ruin the peace. Nuptial Joy Conde Petie: You’ll see the Marriage of Vivi and Quina! Vivi’s Feelings Madain Sari: This will show you Vivi, thinking about dying and about the fear of it. Dagger’s Feelings Madain Sari: Dagger thinks about the Eidolon here at Madain Sari. The place will be familiar to her. Eiko’s Feelings Madain Sari: You’ll see Eiko while cooking. She orders the Moogles to help her cook. Eiko’s Kitchen Madain Sari: Eiko will plan on how many people she should serve. Eiko will also get Quina using the fishing pole Eiko’s Kitchen 2 Madain Sari: Eiko and Quina will work together for a better meal. You’ll know that Quina is a very good cook after all. Not just eating. Long time no see! Alexandria: See Zenero and Denereo meet Genero! Geez! They talk in a funny manner. To Fly High Alexandria: Marcus and Blank will just talk about Zidane. Artemicion Alexandria: you’ll see a blue Moogle arrive at Alexandria. He’ll meet with Stiltzkin and Kupo. I Forgot! Alexandria: Baku realizes that he lost the letter of Eiko. Clowns on a Dark Night Alexandria: See Zorn and Thorn at Alexandria. Blank and Marcus do their rounds while Zorn and Thorn hides Eiko Talks Life Treno: Eiko and Vivi talks about Zidane and Dagger being insensitive about their feelings for each other How He Ended Up Here Treno: See Marco and Vivi talk about past times. You can choose to let Vivi stay in Treno or visit his house just outside Treno. Memories by the Water Treno: You’ll see Amarant near Stella’s house. The villagers will scared of him. City People Treno: Nobles talk about their statues. Eiko then realizes that even rich people have problems. Home Sweet Home Treno: If you let Vivi go home, you’ll see his house w/c is somewhere near Treno. Hallucination Treno: You’ll see Quina. She can’t believe that you need gil in order to eat. Good Old Days Treno: You’ll see Amarant at the Auction House. Freya will try to talk to him about his past. Something Washed Ashore Lindblum: You’ll see Lindblum Guard and Quina! My Bad Lindblum: Blank forgot to tell Zidane to go to Cid. Self-reproach Lindblum: Dagger will thinking again about everybody. If she stayed in Alexandria in the first place, these Would have never happened. Deep Anger Lindblum: You’ll see Kuja aboard Hilda Garde #1. You will also see the Black Mages and Zorn and Thorn. My Hammer Lindblum: The Tantalus will be rebuilding their HQ. Marcus also tried to borrow Cinna’s Hammer. Cinna won’t lend it to him. The Rally Lindblum: The Burmecian Survivors and Freya talks about rebuilding Burmecia. No Free Lunch Lindblum: Quina will be trying the Gysahl Pickles for the first time. Team Lindblum: See Tantalus. Steiner will come in and ask for Dagger. Tantalus will help with the search. Recovery Lindblum: Cid, in human form, will go to the research center and prepare Hilda Garde 3 using parts from the Blue Narciss. ----------------------------------------------------------------------------- =-=-=-=-=-=-=-=-=-=-=- MOOGLE LOCATIONS -=-=-=-=-=-=-=-=-=-=-- Here’s the list of the moogles in the game. This contains their name and their location. This is mainly concerned about the Mognet. This will list will help you find a specific moogle. But, there are instances wherein you cannot reach one moogle because it is included in the story. Anyway, here’s the list. Legend: Services (S=Save, T=Tent, M=Mognet, Sh=Mogshop, P=Change Party members) * Alphabetical Order ----------------------------------------------------------------------------- Name Location Letters Services ----------------------------------------------------------------------------- Kupo Alexandria Castle to Monty S,T,M Mosco Prima Vista/Crash Site none S,T,M Monty Evil Forest from Kupo, from Stiltzkin S,T,M Pinnacle Rocks Moguo World Map none S,T Mois Ice Cavern to Gumo S,T,M Gumo Village of Dali from Mois S,T,M Kumop Dali Underground to Mogki S,T,M Mogki Lindblum Castle From Kumop, to Atla S,T,M to Moodon Moodon Lindblum Inn Ruby to Zidane, from Mogki S,T,M From Serino, Ruby to Zidane #2, to Moonte Moonte Dragon’s Gate From Stiltzkin, from Moodon S,T,M Mene Chocobo’s Forest none All about Choco Moguta Gizamaluke’s Grotto none none Mogmi Gizamaluke’s Grotto from Moodon S,T,M Grimo South Gate Citadel to Nazna S,T,M Atla Burmecia from Mogki, to Monev S,T,M,Sh Nazna Summit Station from Grimo, to Mochos S,T,M Mogrich Treno from Stiltzkin S,T,M Monev Cleyra Trunk from Atla S,T,M Mopli Cleyra Settlement Ruby to Zidane, to Serino S,T,M from Monev Serino Red Rose from Mopli, to Moodon S,T,M Mosh Alexandria Chapel from Kupo S,T,M Kuppo Fossil Roo to Kupo S,T,M,Sh Mogmatt Conde Petie to Suzuna S,T,M Mogryo Black Mage Village to Mocchi S,T,M Suzuna Mountain Path from Mogmatt S,T,M Mocchi Iifa Tree from Mogryo S,T,M Momatose Madain Sari none Rest Mimoza Oeilvert to Mooel S,T,M,Sh Mooel Oeilvert from Mimoza S,T,M Mogsam Desert Palace none S,T,M Mogrika Esto Gaza from Artemicion, to Moolan S,T,M Moolan Mount Gulug from Mogrika, to Mogtaka S,T,M Mogtaka Mount Gulug from Moolan S,T,M,Sh ----------------------------------------------------------------------------- From Burmecia until the end of the game, when you see Stlitzkin, he’ll offer you a set of items for a very reasonable price. So, but these items from him. Here’s where you will meet Stiltzkin. Burmecia (First time): Ether, Hi-Potion, and Soft for 333 Gil Cleyra Settlement: Hi-Potion, Ether, Phoenix Pinion for 444 Gil Fossil Roo: Phoenix Pinion, Remedy, and Ether for 555 Gil Mountain Path: Magic Tag, Tent, and Ether for 666 gil Oeilvert: Hi-Potion, Emerald, and Elixir for 888 gil =-=-=-=-=-=-=-=-=-=-= POP QUIZ -=-=-=-=-=-=-=-=-=-=- In your journey, you’ll encounter a Quiz Game in one of your Random Battles. You’ll have to answer the questions correctly by attack the corresponding symbols. If you believe that the argument is true, attack the Circle. If not, attack the X. Prizes will be given to you if you answer to questions, correctly and after a certain number of Pop Quizzes (I answered 3 quizzes) the percentage of correct answers will determine your prize. Example, I answered 1 questions correctly from 3 questions. That’s 33%. I received 1000 Gil. I don’t know if there’s only 3 sets of questions later in the game though. But remember that one random battle with a Pop Quiz has only one question. It’s not like the Criosphynx in Chrono Cross wherein you have to answer consecutive questions. You can encounter the Pop Quizzes at the Donna Plain near the Black Mages Village in the other continent. Here are the questions and their respective correct answers that I’ve discovered so far. The style of all questions is True or False and they appear in random. ----------------------------------------------------------------------------- 1. The War in Lindblum started in the year 600? Answer: False 2. “I want to be your Canary” was written by Lord Affon. Answer: False 3. Chocobo forest is located between Lindblum and South Game. Answer: True 4. The theater ship Prima Vista was built in Artania Shipyards. Answer: False 5. The War in Lindblum started in the year 1500? Answer: True ----------------------------------------------------------------------------- If there are mistakes so please feel free to correct me. =-=-=-=-=-=-=-=-=-=-=-=-= SPECIAL BATTLES -=-=-=-=-=-=-=-=-=-=-=-=- There are certain battles that you’ll encounter wherein you’ll see a weird enemy asking for items, especially gems. I’ve listed those that I’ve discovered so far. Monster Name Location Demands: Rewards: ----------------------------------------------------------------------------- Nymph Eesistern Coast Ore 30 AP, 2 Emerald Stones (North of Cleyra) Ghost Forest Area near Treno Ore 10 AP Mu Forest near Dali Ore 10 AP Bug Forest around Black Ore 20 AP, Ether Mage Village Yeti Lucid Plains near Ore 20AP, Elixir, Yeti Card Madain Sari ----------------------------------------------------------------------------- =-=-=-=-=-=-=-=-=-=-=-=- EQUIPMENTS -=-=-=-=-=-=-=-=-=-=-=-= Equipments play an important part in the game. With out these you can’t fight and you can’t defend. So, whenever you arrive at a new town, try to new equipments. These equipments also contains abilities in which your character can learn and can contribute to your character’s fighting ability. ----------- Weapons ----------- * arranged alphabetically and by its type Daggers: ============================================================================= DAGGER Character/s: Zidane Ability/ies learned: Flee (Action) Attack: 12 Where to get/buy: With Zidane in the beginning of the game Buy at weapon shop in Dali Price (Buy/Sell): 320/160 ============================================================================= MAGE MASHER Character/s: Zidane Ability/ies learned: Detect (Action) Attack: 14 Where to get/buy: Found in the Ice Cavern, Buy at weapon shop in Dali Price (Buy/Sell): 500/250 ============================================================================= Rods: ============================================================================= ROD Character/s: Dagger Ability/ies learned: Cure (Action), Panacea (Action), Protect (Action) Attack: 11 Where to get/buy: With Garnet in the beginning of the game Buy at weapon shop in Dali Price (Buy/Sell): 260/130 ============================================================================= Swords: ============================================================================= BRONZE SWORD Character/s: Steiner Ability/ies learned: Beast Killer (Support) Attack: 12 Where to get/buy: With Steiner in the beginning of the game Price (Buy/Sell): -/- ============================================================================= IRON SWORD Character/s: Steiner Ability/ies learned: Minus Strike (Skill) Attack: 16 Where to get/buy: Steal from Baku at Prima Vista Crash Site Buy at Weapon shop in Dali Price (Buy/Sell): 660/330 ============================================================================= Staves: ============================================================================= MAGE STAFF Character/s: Vivi Ability/ies learned: Fire (Action) Attack: 12 Where to get/buy: With Vivi in the beginning of the game Buy at weapon shop in Dali Price (Buy/Sell): 320/160 ============================================================================= -------------------- Helmets / Hats -------------------- * - Arranged according to Magic Defense ============================================================================= RUBBER HELM Character/s: Steiner Ability/ies learned: Minus Strike (Action) Magic Defense: 5 Where to get/buy: Found inside the Prima Vista at Crash Site Buy at Weapon shop in Dali Price (Buy/Sell): 250/75 ============================================================================= LEATHER HAT Character/s: Vivi, Zidane Ability/ies learned: Fire (Action) Magic Defense: 6 Where to get/buy: With Vivi and Zidane in the beginning of the game Buy at Weapon shop in Dali Price (Buy/Sell): 150/75 ============================================================================= IRON HELM Character/s: Steiner Ability/ies learned: Bright Eyes (Support), Level Up (Support) Magic Defense: 6 (+1 Spirit) Where to get/buy: Steal from big Plant at Evil Forest Buy at Lindblum Weapon Shop Price (Buy/Sell): 450/225 ============================================================================= FEATHER HAT Character/s: Vivi, Dagger, Zidane Ability/ies learned: Bright Eyes (Support), Add Status (Support) Magic Defense: 7 (+1 Spirit) Where to get/buy: Buy from Weapon shop at Dali Price (Buy/Sell): 200/100 ============================================================================= STEEPLED HAT Character/s: Vivi, Dagger Ability/ies learned: Protect (Action) Magic Defense: 9 (+1 Spirit) Where to get/buy: Steal from Black Waltz #2 Buy from Lindblum Weapon Shop Price (Buy/Sell): 260/130 ============================================================================= --------------------------- Armors / Vests / Shirts --------------------------- * - Arranged According to Defense ============================================================================= LEATHER SHIRT Character/s: Vivi, Zidane Ability/ies learned: Protect Girls (Support) Defense: 6 Where to get/buy: With Vivi and Zidane in the beginning of the game Buy at weapon shop in Dali Price (Buy/Sell): 270/135 ============================================================================= SILK SHIRT Character/s: Vivi, Garnet Ability/ies learned: Thunder (Action) Defense: 7 Where to get/buy: With Garnet in the beginning of the game Buy at weapon shop in Dali Price (Buy/Sell): 400/200 ============================================================================= LEATHER PLATE Character/s: Zidane, Steiner Ability/ies learned: Chakra (Action) Defense: 8 Where to get/buy: Found at the Church in Lindblum’s Business District Price (Buy/Sell): -/- ============================================================================= --------------------------------- Wrist Band / Gloves / Armlets --------------------------------- * - Alphabetically Arranged ============================================================================= BRONZE GLOVES Character/s: Steiner Ability/ies learned: Flee-Gil (Support) Evade, Mag Evade: 8,2 respectively (+1 Spirit) Where to get/buy: Found at Prima Vista in Crash Site Buy at Weapon Shop in Dali Price (Buy/Sell): 480/240 ============================================================================= GLASS ARMLET Character/s: Vivi, Zidane, Garnet Ability/ies learned: Steal Gil (Action), Antibody (Support) Evade, Mag Evade: 10,7 respectively Where to get/buy: Found in the guestroom at Lindblum Castle Buy at Lindblum Weapon Shop Price (Buy/Sell): 250/125 ============================================================================= LEATHER WRIST Character/s: Vivi, Zidane, Garnet Ability/ies learned: Beast Killer (Support), Blizzard (Action) Evade, Mag Evade: 7,5 respectively (+1 Spirit) Where to get/buy: Found in the Ice Cavern, Buy at Weapon Shop in Dali Price (Buy/Sell): 200/100 ============================================================================= SILVER GLOVES Character/s: Steiner Ability/ies learned: Undead Killer (Support) Evade, Mag Evade: 10,5 respectively Where to get/buy: Steal from Black Waltz #3 Price (Buy/Sell): 130/65 ============================================================================= WRIST Character/s: Vivi, Zidane, Garnet Ability/ies learned: Flee-Gil (Support) Evade, Mag Evade: 5,3 respectively Where to get/buy: Steal from Baku in the very beginning, With Zidane in The beginning of the game, Buy at Weapon Shop in Dali Price (Buy/Sell): 130/65 ============================================================================= --------------- Accessories --------------- =-=-=-=-=-=-=-=-=-=-=-= SHOPS -=-=-=-=-=-=-=-=-=-=-=- Here’s are the list of shops that found throughout the game and all their goodies. This will include Item, Equipment, and Synthesis Shops. ALEXANDRIA ========== Item Shop: ---------- Potion 50 gil Phoenix Down 150 gil Antidote 50 gil Eye Drop 50 gil Tent 800 gil Item Shop (Disc 3): ------------------- Potion 50 gil Hi-Potion 200 gil Phoenix Down 150 gil Echo Screen 50 gil Antidote 50 gil Eye Drop 50 gil Soft 100 gil Annoyntment 150 gil Remedy 300 gil Tent 800 gil Equipment Shop (Disc 3): ------------------------ Mythril Dagger 950 gil Bone Wrist 330 gil Gladius 2300 gil Mythril Armlet 500 gil Ice Brand 3780 gil Magic Armlet 1000 gil Partisan 1600 gil Mythril Gloves 980 gil Ice Lance 2439 gil Thunder Gloves 1200 gil Cat’s Claws 4000 gil Lamia’s Tiara 800 gil Poison Knuckles 5000 gil Ritual Hat 1000 gil Stardust Rod 760 gil Twist Headband 1200 gil Healing Rod 1770 gil Barbut 600 gil Lamia’s Flute 3800 gil Mythril Helm 1000 gil Flame Staff 1100 gil Gold Helm 1800 gil Ice Staff 980 gil Magician Cloak 1850 gil Lightning Staff 1200 gil Survival Vest 2900 gil Oak Staff 2400 gil Brigandine 4380 gil Pinwheel 200 gil Mythril Armor 1830 gil Glass Armlet 250 gil Plate Mail 2320 gil Synthesis Shop (Disc 3): ------------------------ Butterfly Sword = Dagger Mage Masher 300 gil The Ogre = Mage Masher Mage Masher 700 gil Exploda = Mage Masher Mythril Dagger 1000 gil Rune Tooth = Mythril Dagger Mythril Dagger 2000 gil Angel Bless = Mythril Dagger Gladius 9000 gil Cotton Robe = Wrist Steepled Had 1000 gil Silk Robe = Silk Shirt Bandana 2000 gil Magician Robe = Mage Staff Magician Cloak 3000 gil Desert Boot = Leather Hat Leather Shirt 300 gil Yellow Scarf = Feather Hat Steepled Had 400 gil Glass Buckle = Glass Armlet Leather Wrist 500 gil Germinas Boots = Desert Boots Fork 900 gil Cachusha = Magus Hat Rubber Helm 1000 gil Coral Ring = Lightning Staff Rod 1200 gil Gold Choker = Linen Cuirass Soft 1300 gil Magician Shoes = Germinas Boots Bone Wrist 1500 gil Barette = Needle Fork Barbut 1800 gil Power Belt = Glass Buckle Chain Mail 2000 gil Madain’s Ring = Bone Wrist Stardust Rod 3000 gil Fairy Earrings = Magic Armlet Soft 3200 gil Extension = Lamia’s Tiara Multina Racket 3500 gil Reflect Ring = Anklet Madain’s Ring 7000 gil Anklet = Gold Choker Peridot Gem 4000 gil Feather Boots = Magician Shoes Phoenix Pinion 4000 gil Black Belt = Twist Headband Survival Vest 4000 gil Pearl Rouge = Moonstone Elixir 5000 gil PRIMA VISTA CRASH SITE ====================== Cinna (before rescuing Garnet w/ Steiner and Vivi): --------------------------------------------------- Potion 50 gil Phoenix Down 150 gil Antidote 50 gil Eye Drop 50 gil Tent 800 gil NORTH GATE (Melda Arch) ======================= Girl behind the Gate: --------------------- Potion 50 gil SOUTH GATE ========== Part-Time worker Mary: ---------------------- Potion 50 gil Phoenix Down 150 gil Antidote 50 gil Eye Drop 50 gil Tent 800 gil Item Shop Vega: --------------- Potion 50 gil Phoenix Down 150 gil Antidote 50 gil Eye Drop 50 gil Tent 800 gil VILLAGE OF DALI =============== Item Shop: ---------- Potion 50 gil Phoenix Down 150 gil Antidote 50 gil Eye Drop 50 gil Tent 800 gil Equipment Shop: --------------- Dagger 320 gil Bronze Gloves 480 gil Mage Masher 500 gil Leather Hat 150 gil Broad Sword 330 gil Feather Hat 200 gil Iron Sword 660 gil Rubber Helm 250 gil Rod 260 gil Bronze Helm 330 gil Mage Staff 320 gil Leather Shirt 270 gil Wrist 130 gil Silk Shirt 400 gil Leather Wrist 200 gil Bronze Armor 650 gil LINDBLUM ======== Item Shop: ---------- Potion 50 Gil Phoenix Down 150 Gil Echo Screen 50 Gil Antidote 50 Gil Eye Drop 50 Gil Soft 100 Gil Tent 800 Gil Weapon Shop: ------------ Dagger 320 gil Leather Wrist 200 gil Mage Masher 500 gil Glass Armlet 250 gil Mythril Dagger 950 gil Bronze Gloves 480 gil Iron Sword 660 gil Silver Gloves 720 gil Javelin 880 gil Steepled Hat 260 gil Rod 260 gil Headgear 330 gil Fork 1100 gil Iron Helm 450 gil Synthesis Shop: --------------- Butterfly Sword = Dagger Mage Masher 300 gil The Ogre = Mage Masher Mage Masher 700 gil Cotton Robe = Wrist Steepled Had 1000 gil Desert Boot = Leather Hat Leather Shirt 300 gil Yellow Scarf = Feather Hat Steepled Had 400 gil Glass Buckle = Glass Armlet Leather Wrist 500 gil Man selling items at Dragon’s Gate: ----------------------------------- Potion 50 gil Phoenix Down 150 gil Echo Screen 50 gil Antidote 50 gil Eye Drop 50 gil Soft 100 gil Tent 800 gil Equipment Shop (Disc 3): ------------------------ Coral Sword 4000 gil Survival Vest 2900 gil Partisan 1600 gil Brigandine 4300 gil Ice Lance 2430 gil Mythril Armor 1830 gil Poison Knuckles 5000 gil Plate Mail 2320 gil Magic Racket 1350 gil Potion 50 gil Healing Rod 1770 gil Hi-Potion 200 gil Lamia’s Flute 1800 gil Phoenix Down 150 gil Cypress Pile 3200 gil Echo Screen 50 gil Mythril Fork 4700 gil Antidote 50 gil Pinwheel 200 gil Eye Drops 50 gil Chimera Armlet 1200 gil Soft 100 gil Thunder Gloves 1200 gil Annoyntment 150 gil Twist Headband 1200 gil Magic Tag 100 gil Mantra Band 1500 gil Remedy 300 gil Dark Hat 1800 gil Tent 800 gil Gold Helm 1800 gil Magician Cloak 1850 gil Synthesis Shop (Disc 3): ------------------------ Butterfly Sword = Dagger Mage Masher 300 gil The Ogre = Mage Masher Mage Masher 700 gil Exploda = Mage Masher Mythril Dagger 1000 gil Rune Tooth = Mythril Dagger Mythril Dagger 2000 gil Angel Bless = Mythril Dagger Gladius 9000 gil Cotton Robe = Wrist Steepled Had 1000 gil Silk Robe = Silk Shirt Bandana 2000 gil Magician Robe = Mage Staff Magician Cloak 3000 gil Desert Boot = Leather Hat Leather Shirt 300 gil Yellow Scarf = Feather Hat Steepled Had 400 gil Glass Buckle = Glass Armlet Leather Wrist 500 gil Germinas Boots = Desert Boots Fork 900 gil Cachusha = Magus Hat Rubber Helm 1000 gil Coral Ring = Lightning Staff Rod 1200 gil Gold Choker = Linen Cuirass Soft 1300 gil Magician Shoes = Germinas Boots Bone Wrist 1500 gil Barette = Needle Fork Barbut 1800 gil Power Belt = Glass Buckle Chain Mail 2000 gil Madain’s Ring = Bone Wrist Stardust Rod 3000 gil Fairy Earrings = Magic Armlet Soft 3200 gil Extension = Lamia’s Tiara Multina Racket 3500 gil Reflect Ring = Anklet Madain’s Ring 7000 gil Anklet = Gold Choker Peridot Gem 4000 gil Feather Boots = Magician Shoes Phoenix Pinion 4000 gil Black Belt = Twist Headband Survival Vest 4000 gil Pearl Rouge = Moonstone Elixir 5000 gil SOUTH GATE CITADEL ================== Item Shop: ---------- Potion 50 gil Phoenix Down 150 gil Echo Screen 50 gil Antidote 50 gil Eye Drop 50 gil Soft 100 gil Tent 800 gil BURMECIA ======== Mogshop (Atla) ============== Needle Fork 3100 gil Linen Cuirass 800 gil Glass Armlet 250 gil Potion 50 gil Mythril Gloves 980 gil Phoenix Down 150 gil Steepled Hat 260 gil Echo Screen 50 gil Headgear 330 gil Soft 100 gil Magus Hat 400 gil Antidote 50 gil Barbut 600 gil Eye Drops 50 gil Bronze Vest 670 gil Tent 800 gil TRENO ===== Synthesis Shop: --------------- Butterfly Sword = Dagger Mage Masher 300 gil The Ogre = Mage Masher Mage Masher 700 gil Cotton Robe = Wrist Steepled Had 1000 gil Desert Boot = Leather Hat Leather Shirt 300 gil Yellow Scarf = Feather Hat Steepled Had 400 gil Glass Buckle = Glass Armlet Leather Wrist 500 gil Germinas Boots = Desert Boots Fork 900 gil Cachusha = Magus Hat Rubber Helm 1000 gil Coral Ring = Lightning Staff Rod 1200 gil Gold Choker = Linen Cuirass Soft 1300 gil Equipments Shop: ---------------- Dagger 320 gil Glass Armlet 250 gil Mage Masher 500 gil Bone Wrist 330 gil Mythril Dagger 950 gil Mythril Gloves 980 gil Mythril Sword 1300 gil Magus Hat 400 gil Mythril Spear 1100 gil Bandana 500 gil Air Racket 400 gil Barbut 600 gil Mythril Rod 560 gil Silk shirt 400 gil Flame Staff 1100 gil Leather Plate 530 gil Ice Staff 980 gil Bronze Vest 670 gil Lightning Staff 1200 gil Chain Plate 810 gil Fork 1100 gil Linen Cuirass 800 gil Needle Fork 3100 gil Chain Mail 1200 gil Leather Wrist 200 gil Item Shop: ---------- Potion 50 gil Phoenix Down 150 gil Echo Screen 50 gil Antidote 50 gil Eye Drop 50 gil Soft 100 gil Tent 800 gil Equipment Shop (Disc 3): ------------------------ Mythril Dagger 950 gil Bone Wrist 330 gil Gladius 2300 gil Mythril Armlet 500 gil Ice Brand 3780 gil Magic Armlet 1000 gil Partisan 1600 gil Mythril Gloves 980 gil Ice Lance 2439 gil Thunder Gloves 1200 gil Cat’s Claws 4000 gil Lamia’s Tiara 800 gil Poison Knuckles 5000 gil Ritual Hat 1000 gil Stardust Rod 760 gil Twist Headband 1200 gil Healing Rod 1770 gil Barbut 600 gil Lamia’s Flute 3800 gil Mythril Helm 1000 gil Flame Staff 1100 gil Gold Helm 1800 gil Ice Staff 980 gil Magician Cloak 1850 gil Lightning Staff 1200 gil Survival Vest 2900 gil Oak Staff 2400 gil Brigandine 4380 gil Pinwheel 200 gil Mythril Armor 1830 gil Glass Armlet 250 gil Plate Mail 2320 gil Synthesis Shop (Disc 3): ------------------------ Butterfly Sword = Dagger Mage Masher 300 gil The Ogre = Mage Masher Mage Masher 700 gil Exploda = Mage Masher Mythril Dagger 1000 gil Rune Tooth = Mythril Dagger Mythril Dagger 2000 gil Angel Bless = Mythril Dagger Gladius 9000 gil Cotton Robe = Wrist Steepled Had 1000 gil Silk Robe = Silk Shirt Bandana 2000 gil Magician Robe = Mage Staff Magician Cloak 3000 gil Desert Boot = Leather Hat Leather Shirt 300 gil Yellow Scarf = Feather Hat Steepled Had 400 gil Glass Buckle = Glass Armlet Leather Wrist 500 gil Germinas Boots = Desert Boots Fork 900 gil Cachusha = Magus Hat Rubber Helm 1000 gil Coral Ring = Lightning Staff Rod 1200 gil Gold Choker = Linen Cuirass Soft 1300 gil Magician Shoes = Germinas Boots Bone Wrist 1500 gil Barette = Needle Fork Barbut 1800 gil Power Belt = Glass Buckle Chain Mail 2000 gil Madain’s Ring = Bone Wrist Stardust Rod 3000 gil Fairy Earrings = Magic Armlet Soft 3200 gil Extension = Lamia’s Tiara Multina Racket 3500 gil Reflect Ring = Anklet Madain’s Ring 7000 gil Anklet = Gold Choker Peridot Gem 4000 gil Feather Boots = Magician Shoes Phoenix Pinion 4000 gil Black Belt = Twist Headband Survival Vest 4000 gil Pearl Rouge = Moonstone Elixir 5000 gil Item Shop (Disc 3): ------------------- Potion 50 gil Hi-Potion 200 gil Phoenix Down 150 gil Echo Screen 50 gil Antidote 50 gil Eye Drop 50 gil Soft 100 gil Annoyntment 150 gil Remedy 300 gil Tent 800 gil CLEYRA ====== Equipments (Dan): ----------------- Partisan 1600 gil Thunder Gloves 1200 gil Multina Racket 700 gil Magus Hat 400 gil Mythril Rod 560 gil Bandana 500 gil Flame Staff 1100 gil Mage’s Hat 600 gil Ice Staff 980 gil Mythril Helm 1000 gil Needle Fork 3100 gil Chain Plate 810 gil Bone Wrist 330 gil Mythril Vest 1180 gil Mythril Armlet 500 gil Chain Mail 1200 gil Mythril Gloves 980 gil Mythril Armor 1830 gil Items (Star Maiden Nina): ------------------------- Potion 50 gil Phoenix Down 150 gil Echo Screen 50 gil Antidote 50 gil Eye Drop 50 gil Soft 100 gil Annoyntment 150 gil Tent 800 gil LINDBLUM (After Alexandria’s Attack) ==================================== Weapon Shop: ------------ Dagger 320 gil Mythril Gloves 980 gil Mage Masher 300 gil Thunder Gloves 1200 gil Mythril Dagger 950 gil Headgear 330 gil Ice Brand 3780 gil Magus Hat 400 gil Partisan 1600 gil Bandana 500 gil Multina Racket 750 gil Mage’s Hat 600 gil Stardust Rod 760 gil Mythril Helm 1000 gil Flame Staff 1100 gil Silk Shirt 400 gil Ice Staff 980 gil Leather Plate 530 gil Lightning Staff 1200 gil Bronze Vest 670 gil Leather Wrist 200 gil Chain Plate 810 gil Glass Armlet 250 gil Mythril Vest 1180 gil Bone Wrist 330 gil Chain Mail 1200 gil Mythril Armlet 500 gil Mythril Armor 1830 gil Items (Woman near the Equipment Shop): -------------------------------------- Potion 50 gil Phoenix Down 150 gil Echo Screen 50 gil Antidote 50 gil Eye Drop 50 gil Soft 100 gil Annoyntment 150 gil Tent 800 gil Synthesis Shop: --------------- Butterfly Sword = Dagger Mage Masher 300 gil The Ogre = Mage Masher Mage Masher 700 gil Exploda = Mage Masher Mythril Dagger 1000 gil Cotton Robe = Wrist Steepled Had 1000 gil Desert Boot = Leather Hat Leather Shirt 300 gil Yellow Scarf = Feather Hat Steepled Had 400 gil Glass Buckle = Glass Armlet Leather Wrist 500 gil Germinas Boots = Desert Boots Fork 900 gil Cachusha = Magus Hat Rubber Helm 1000 gil Coral Ring = Lightning Staff Rod 1200 gil Gold Choker = Linen Cuirass Soft 1300 gil Magician Shoes = Germinas Boots Bone Wrist 1500 gil Barette = Needle Fork Barbut 1800 gil Power Belt = Glass Buckle Chain Mail 2000 gil DRAGON’S GATE (After Alexandria attacks Lindblum): ================================================== Man selling stuff: ------------------ Ice Brand 3780 gil Partisan 1600 gil Multina Racket 750 gil Stardust Rod 760 gil Mythril Armlet 500 gil Thunder Gloves 1200 gil Bandana 500 gil Mage’s Hat 600 gil Mythril Helm 1000 gil Chain Plate 810 gil Mythril Vest 1180 gil Adaman Vest 1600 gil Mythril Armor 1830 gil Potion 50 gil Phoenix Down 150 gil Echo Screen 50 gil Antidote 50 gil Eye Drop 50 gil Soft 100 gil Annoyntment 150 gil Tent 800 gil FOSSIL ROO ========== Man selling stuff: ------------------ Ice Brand 3780 gil Partisan 1600 gil Multina Racket 750 gil Stardust Rod 760 gil Mythril Armlet 500 gil Thunder Gloves 1200 gil Bandana 500 gil Mage’s Hat 600 gil Mythril Helm 1000 gil Chain Plate 810 gil Mythril Vest 1180 gil Adaman Vest 1600 gil Mythril Armor 1830 gil Potion 50 gil Phoenix Down 150 gil Echo Screen 50 gil Antidote 50 gil Eye Drop 50 gil Soft 100 gil Annoyntment 150 gil Tent 800 gil CONDE PETIE =========== Item Shop: ---------- Potion 50 gil Phoenix Down 150 gil Echo Screen 50 gil Antidote 50 gil Eye Drop 50 gil Soft 100 gil Annoyntment 150 gil Tent 800 gil Equipment Shop: --------------- Poison Knuckles 5000 gil Mythril Fork 4700 gil Multina Racket 750 gil Magic Armlet 1000 gil Flame Staff 1100 gil Lamia’s Tiara 800 gil Lightning Staff 1200 gil Ritual Hat 1000 gil Stardust Rod 760 gil Adaman Vest 1600 gil Ice Staff 980 gil Magician Cloak 2000 gil Oak Staff 2400 gil BLACK MAGE VILLAGE ================== Equipment Shop: --------------- Mage Masher 300 gil Steepled Hat 260 gil Mythril Dagger 950 gil Headgear 330 gil Gladius 2300 gil Magus Hat 400 gil Stardust Rod 760 gil Bandana 500 gil Mage Staff 320 gil Mage’s Hat 600 gil Flame Staff 1100 gil Lamia’s Tiara 800 gil Ice Staff 980 gil Ritual Hat 1000 gil Lightning Staff 1200 gil Silk Shirt 400 gil Oak Staff 2400 gil Leather Plate 530 gil Mythril Fork 4700 gil Bronze Vest 670 gil Leather Wrist 200 gil Chain Plate 810 gil Glass Armlet 250 gil Mythril Vest 1180 gil Bone Wrist 330 gil Adaman Vest 1600 gil Mythril Armlet 500 gil Magician Cloak 1850 gil Magic Armlet 1000 gil Survival Vest 2900 gil Leather Hat 150 gil Item Shop: ---------- Potion 50 gil Hi-Potion 200 gil Phoenix Down 150 gil Echo Screen 50 gil Antidote 50 gil Eye Drop 50 gil Soft 100 gil Annoyntment 150 gil Remedy 300 gil Tent 800 gil Synthesis Shop: --------------- Butterfly Sword = Dagger Mage Masher 300 gil The Ogre = Mage Masher Mage Masher 700 gil Exploda = Mage Masher Mythril Dagger 1000 gil Rune Tooth = Mythril Dagger Mythril Dagger 2000 gil Cotton Robe = Wrist Steepled Had 1000 gil Silk Robe = Silk Shirt Bandana 2000 gil Desert Boot = Leather Hat Leather Shirt 300 gil Yellow Scarf = Feather Hat Steepled Had 400 gil Glass Buckle = Glass Armlet Leather Wrist 500 gil Germinas Boots = Desert Boots Fork 900 gil Cachusha = Magus Hat Rubber Helm 1000 gil Coral Ring = Lightning Staff Rod 1200 gil Gold Choker = Linen Cuirass Soft 1300 gil Magician Shoes = Germinas Boots Bone Wrist 1500 gil Barette = Needle Fork Barbut 1800 gil Power Belt = Glass Buckle Chain Mail 2000 gil Madain’s Ring = Bone Wrist Stardust Rod 3000 gil Fairy Earrings = Magic Armlet Soft 3200 gil Extension = Lamia’s Tiara Multina Racket 3500 gil Reflect Ring = Anklet Madain’s Ring 7000 gil ESTO GAZA ========= General Shop: ------------- Gladius 2300 gil Diamond Gloves 2000 gil Zorlin Shape 6000 gil Venetia Shield 2800 gil Diamond Sword 4750 gil Black Hood 2550 gil Flame Saber 5190 gil Red Hat 3000 gil Heavy Lance 4700 gil Cross Helm 2200 gil Scissor Fangs 8000 gil Judo Uniform 5000 gil Magic Racket 1350 gil Power Vest 7200 gil Asura’s Rod 3180 gil Gold Armor 2950 gil Hamelin 5700 gil Shield Armor 4300 gil Cypress Pile 3200 gil Hi-Potion 200 gil Octagon Rod 4500 gil Magic Tag 150 gil Silver Fork 7400 gil Vaccine 100 gil Rising Sun 500 gil Remedy 300 gil Egoist’s Armlet 2000 gil Annoyntment 150 gil N-Kai Armlet 3000 gil Tent 800 gil Jade Armlet 3400 gil MOUNT GULUG =========== Mogshop (Mogtaka): ------------------ Potion 50 gil Hi-Potion 200 gil Phoenix Down 150 gil Echo Screen 50 gil Antidote 50 gil Eye Drop 50 gil Soft 100 gil Annoyntment 150 gil Magic Tag 150 gil Remedy 300 gil Tent 800 gil =-=-=-=-=-=-=-=-=-=-=-= FAQs -=-=-=-=-=-=-=-=-=-=-=- ----------------------------------------------------------------------------- 1. Where can I find this Walkthrough/FAQ? This walkthrough/FAQ will be updated and posted mainly at http://WWW.GAMEFAQS.COM. You can also find an unaltered and updated version of this guide at the following sites: http://www.gamewinners.com or - http://vgstrategies.about.com http://nextff.8m.com http://www.cheatplanet.com http://www.gamesdomain.co.uk http://www.RPGamer.com http://www.gamespot.com http://www.rpgclassics.com http://www.angelfire.com/games2/chtournamentcenter/SquareExpo.html http://www.cheatcc.com http://www.ffonline.com http://www.ff3.com ----------------------------------------------------------------------------- 2. How often do you update? As long as there is a need to update and as long as I have the time to do it I always do it right away. I make sure all are up to date. ----------------------------------------------------------------------------- 3. Where is the best place to level up my characters? In my experience, I got a lot of EXPs before fighting Garland at Pandemonium. You’ll get more than 7000+ EXPs here. ----------------------------------------------------------------------------- 4. Can Chocobo cross the ocean or rivers just like in FF7? Yep. Choco (your only Chocobo in the game) will change in color to depending on its abilities. Check the Chocobo’s section for more information. ----------------------------------------------------------------------------- 5. What will happen if you piss Moguo in the world map? Nothing, he’ll just tell you to stop it. I tell you, I looked stupid while pissing off Moguo. ----------------------------------------------------------------------------- 6. When I remove my equipment, the ability is gone. What gives? You must learn the Ability first. Once you reach the required # of ability points (AP), that Ability will be learned and it won’t disappear even after you remove the equipment. ----------------------------------------------------------------------------- 7. How can I beat Grand Dragon at the World Map after I climbed up the vines at Gizamaluke’s Grotto? Here’s the contribution of Brandon Harwell: a) There are a few tricks to defeating the Grand Dragons the first and second time you get a chance to meet them above Gizamaluke's Grotto. The first time, during the battle with Gizamaluke, steal an Ice Staff from him so Vivi can use Blizzara. Then make sure you have the "LV3 Def-less" ability for Quina. Go after the Grand Dragons, use Vivi's focus, and "LV3 Def-less". (Grand Dragons are Lv.60, HP: 13,206) If you're lucky and it doesn't use Thundaga on all your party members, you can deal 2,000 damage each round with Vivi using Blizzara. You need LOTS of Phoenix Down, however, because it can still kill any one party member in a single hit easily. Don't bother healing HP though, he'll always kill you in one hit anyway. b) Later, while in Treno the first time, use the Rod and Lightning Staff to get a Coral Ring, and make sure you have LOADS of Gil so you can win the Reflect Ring at the auction. After you go back to Zidane's party, equip one character (Vivi) with the Coral Ring, and that character will ABSORB THUNDAGA. Equip the Reflect Ring to another character, making sure to equip the "Auto-Reflect" ability. That character will send Thundaga back at the Grand Dragons for 1,500 damage. With this strategy, the Grand Dragons are much easier and you can level up your character in a hurry. (I gained about 10 levels in 20 minutes.) c) This is a real dirty trick. Buy a lot of the equipment you can the first time you go to Treno, especially from the Synthesis Shop. Equip a lot of this stuff to Zidane's party and equip the "Insomniac" ability. Get the "Night" spell for Quina from the enemies near Burmecia, and go after those silly dragons. Use night *every round* with Quina, and the Grand Dragons will be out for the count, but DO NOT ATTACK. (If you don't use "Night" every single round, he will wake up, and be very cranky I promise.) Use Zidane to Steal, use Freya to keep MP up on Vivi and Quina, and use Focus for Vivi, then hit him with Blizzara over and over (2,500 damage each turn) until he's dead. This makes these enemies REAL EASY. Nice way to get the mid-30s in levels easily in Disc 2. ----------------------------------------------------------------------------- 8. Are there any summons in the game? Who can use them? There are summons/eidolons in this game just as the previous Final Fantasies (6/7/8/Tactics). Only Dagger and Eiko can use them though. ----------------------------------------------------------------------------- 9. What does Eidolon mean? Mr. Webster defined Eidolon as an unsubstantial image. Meaning, it has no physical properties, it’s more like a spirit. In the game, they are the spirits of the protectors of Dagger, Eiko and the people of Madain Sari. ----------------------------------------------------------------------------- 10. Are there any airship/s in the game? Of course, 3 of them to be exact. The Hilda Garde 1, Hilda Garde 3, and the Invincible. ----------------------------------------------------------------------------- 11. Can I steal more than 1 item from the enemies? Indeed. Most of the enemies have at least 2 items in their possession that are waiting to be stolen. Some have only 1 though. The bosses have a lot of neat items and equipments too. Just steal from the enemy/boss until the message reads, “The enemy has nothing.”. ----------------------------------------------------------------------------- 12. I can’t steal some of the items. I tried but to no avail, I still can’t get that item/equipment. Can you help? Well, there’s a success rate in stealing. It determines the probability that your character can successfully steal an item/equipments. To boost the success rate, equip the Bandit Ability to your stealer. This way, the success rate will be increased and you’ll have a bigger chance in stealing. ----------------------------------------------------------------------------- =-=-=-=-=-=-=-=-=-=-=-= ENEMY LIST -=-=-=-=-=-=-=-=-=-=-=- This will be started once the major sections of this guide have been completed. =-=-=-=-=-=-=-=-=-=-=-= GAMEPLAY TIPS -=-=-=-=-=-=-=-=-=-=-=- These are just simple strategies that will help you in the game. You can add in your own strategy just e-mail it to me and I’ll credit it to you. :) 1. When you see an item shop and you if you have money, don’t hesitate to buy Healing Items such as Potions, Phoenix Downs and Ethers. You’ll need them especially during the early parts of the game. 2. Equip only the abilities that you need. You don’t have to equip all of your Abilities as your Magic Stones are limited. Choose only the abilities that will make you stronger and those that will protect you from certain attacks. 3. Know your enemy. Try to know what element your enemy is affiliated with and attack him/her/it with the opposite element type. This will damage him/her/it more and will save you time and resources. 4. Take advantage of your enemies. If you can access the menu, try to use the Ability specially designed for that type of enemy. I.e. Use Bug Killer Ability when you’re fighting bugs. This will increase the damage that you inflict on the enemy. 5. Whenever there’s a Moogle, always save your game. You’ll never know if a very strong enemy lurks ahead. 6. If you can, try to steal items/equipments from the different enemies especially the bosses. Bosses often times carry neat items. 7. The level of your character is not enough to beat enemies. Equip the most powerful items if possible. Once you’re in a new town/village, buy new equipments to make your characters stronger. 8. If you see Stiltzkin, talk to him. You might be able to buy a set of items for a cheap price. =-=-=-=-=-=-=-=-=-=-=-=- FANTASY TRIVIA -=-=-=-=-=-=-=-=-=-=-=-= Seeing that this will be the last for the Playstation, I think square intentionally put a lot of things similar to previous square games (not only the Final Fantasy series). Here are those similarities. They need not be exact events/persons but just a resemblance of some sort. 1. The idea of combining equipments, creating a more powerful one, is similar to the idea of Assembling weapons in Vagrant Story. This is also seen in Final Fantasy 8 and in Chrono Cross. Take note that this is introduced in Final Fantasy 4 and 5. 2. I remember the name Mogri, one of the Moogles, is also the name of the Summon in Final Fantasy Tactics. 3. Tetra Master or the idea of Card Gaming using monster and character cards is similar to the Triple Triad in Final Fantasy 8 as well as the Card game in Xenogears. 4. The song played by Baku and his band in the Theater Ship is the same as the song during Rufus’ Welcoming Parade in Final Fantasy 7. 5. The Elemental Magic in Final Fantasy IX uses the same pattern as Final Fantasy 8. Fire, Fira, Firaga. Blizzard, Blizzara, Blizzaga. Etc... Although this pattern is seen from Final Fantasy 1 (Japanese version), it was translated to Fire1, Fire2, Fire3, etc. 6. Don’t you think that Zidane is a cross between Cloud and Squall? Cloud’s height and hair color with Squall’s face. Except the seriousness? Zidane is the exact opposite of the two in terms of attitude. And Garnet is ALSO a cross between Tifa and Rinoa in the same respect? 7. The battle music is very similar to the battle music in Final Fantasy 6 and the Battle Music against Ultimecia’s final form in Final Fantasy 8. The Victory Fanfare is exactly the same as in Final Fantasy 5. 8. Enemy Type Specific Abilities such as Bug Killer, Man Eater, etc. has the same idea as the type of character in Vagrant Story. 9. A LOT of Abilities from previous games have been brought back such as Auto-Potion (FFT,FF3), Chakra (FFT,FF5,FF3), etc. Also included is Freya’s skill, Jump (FF3,FF4,FFT). 10. The feeling of having Beatrix in your party is just as exciting as having Orlandu in Final Fantasy Tactics and General Leo of Final Fantasy 6. They’re so damn strong! 11. Beatrix uses ClimHazard just as Cloud did in FF7. She also uses Shock, which is General Leo’s move in Final Fantasy 6. 12. Chocobo footprints in the world map are also included in Final Fantasy 7. You can get Chocobos in this area on FF7 and this one, the difference is the way to catch one. 13. Shiva and Ramuh were always there since Final Fantasy 1. Except that Ramuh was replaced by Quezacotl in Final Fantasy 8. 14. The melody of the song while riding the Chocobo is the same as the earliest Final Fantasies (Final Fantasy Adventure, FF6, etc.) 15. You’ll see an old man named ‘Locke’ in the Business District at Lindblum 16. Cid appeared again! This time, he’s back in the Airship business. Remember that Cid built the Airship in FF7. But in FF8 Cid is just the Headmaster of Balamb. He also appeared Final Fantasy 2, 3, 4 where he built airships. And as a scientist in Final Fantasy 6. There’s also a Cid in Final Fantasy Tactics. Orlandu. He’s also called Thunder God Cid. 17. There’s a reference to Freya’s “Kain’s Spear” weapon in Final Fantasy 4. 18. Also in the Final Fantasy Trivia section, Maduin(Madeen) is Terra's(FF6) father in FF6. Also the world of Terra is named after Terra(FF6) and also Terra the Sage in FF4(Japanese Version) 19. The name of Gaia is from other Squaresoft RPG's (Legend of Gaia, Secret of Gaia) 20. The Chocobo melody is the same in every FF that has a Chocobo- just the STYLE is different. The tracks are always called ____ de Chocobo. For instance, Techno De Chocobo, or Aloha de Chocobo, Mods de Chocobo, Cinco de Chocobo, Electric de Chocobo, Waltz de Chocobo. 21. Moogles can be found in every Final Fantasy game. Except for Final Fantasy 8. 22. Zidane and Locke are similar in some ways. Their job class is Thief. They are both Main Characters. 23. The item menu and equipment menu is really look-a-like with FF5 and... kinda like FF6 too. Those bluish tone with white outline of "classic color" is from FF5 and FF4. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= CREDITS/ACKNOWLEDGEMENTS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - Thanks to Square for creating the best Final Fantasy game ever. In behalf of the Playstation gamers, thanks for bringing Final Fantasy to us it sure was a blast! (well, that’s it for Final Fantasy for PS) - Thanks to my Mom and Sis for waiting patiently for me to finish my session of gaming. (They’re waiting for me so that they can watch TV) - Major thanks to Elranzer (elranzer@hotmail.com) for giving me permission to refer to his Quick Walkthrough. Thanks my friend. - Special thanks to Martin (sunrider61@hotmail.com) his info/views about the card game rules. - Special thanks goes to Hikaru (hyuga9@pacific.net.sg) for his info about the prizes from the Jump rope mini-game at Alexandria. - Special thanks to Tuxedo Alex (tuxedoalex@home.com) for his contributions for the Fantasy Trivia. - Special thanks to the following people who gave me information about the Festival of the Hunt at Lindblum: “Vince” jerry1516@yahoo.com “Michael Frazer” mfrazer1@optonline.net “Brandon Harwell” anubis@fcg.net “Rockin_Gohan” ANTLinkDD@aol.com “Betovan Martino” ibmartino@hotmail.com “RJ Thoune” rj.g.thoune@syntegra.com - Special thanks to Lloyd Hannesson (Lloyd_Hannesson@umanitoba.ca) for his info about Carbuncle. - Special thanks to Jay Adams (jayadams@microsoft.com) for his info about the maximum dig in Chocobo Hot & Cold. - Special thanks to Brandon Harwell (anubis@fcg.net) for his contribution at the Fantasy Trivia Section. - Special thanks to RJ Thoune (rj.g.thoune@syntegra.com) for telling me the items that you can steal from Baku in the beginning. - Special thanks to David Schloss (drschloss@mcdonogh.org) for sending in the prize that you’ll get if you pleased all 100 audiences at Alexandria. - Special thanks to Ferdinand Pelayo (fpelayo@altavista.com) for his info regarding the scoring system of the card game. - Special thanks to Brendan (bmcclosk@21stcentury.net) for his contribution for Chocobo Hot & Cold. - Special thanks to Pete Wang (akaiame@nergal.org) for his contribution for the special battles. - Special thanks to Megat Suhamdan (shah_ff7ff8@hotmail.com) for his strategy for Soulcage at Iifa Tree, I never imagined that it can be done! :) - Special thanks to Chris (Y2JRULZ4LYF@aol.com) for correcting me about the Status Effects - Special thanks to Flo (panda@mangoosta.net) for her correction at Iifa Tree. Also, about the stones in Conde Petie. - Special thanks to Mozerg (MultiMozerg@aol.com) for his correction at the Summon Magic section. Also, for supplying the items that you can win from the Auction house at Treno. And for his contributions for the Fantasy Trivia. - Special thanks to Veewee106396@cs.com for his contributions for the Fantasy Trivia. - Special thanks also goes to Mark Shallow (046105s@acadiau.ca) for his numerous contributions for the Fantasy Trivia. - Special thanks to Dr. Koo (deuxist@home.com) for his very interesting contributions for the Fantasy Trivia section. - Special thanks to Digital Vagabond (PunkLover1@cs.com) for his contributions for the Fantasy Trivia. - A Very Special Thanks goes to all the readers of this guide. Without you, this will not be called a guide at all. - Special thanks also to these people who are interested in the guide and asked my permission politely to put my guide on their respective web sites. “Al Amaloo” of VGStrategies; “Allen” from Cheat Planet; “DB Moenning” from nextff.8m.com; “Jamie Long” of Games Domain (UK); “Andrew Bilyk” from RPGamer.com; “Gerald Villoria” of GameSpot; “Dave A.” From Cheat Code Central; “Erik Jackman” of Square Expo; “Jarrod Gonzales” from Final Fantasy Online; “Sam” from ff3.com; If I forgot anyone, just tell me. I have tons of e-mails and sometimes I overlook a few of them. I apologize if ever that happened. - And last but absolutely not the least, thanks to GameFAQs where you can view and download this walkthrough/FAQ. CjayC deserves all the credits given to him. Congratulations man, keep up the excellent work! These are all that I would like to thank as of now. If I happen to forget anyone, please inform me. I’ll check it out on my inbox if you really have something to be credited (I never delete important ones). Note, that if there are same info sent to me, it is on a first come first serve basis. Any suggestions, comments, additions, etc. will be duly credited to you once you’ve submitted one to me through my e-mail address written at the very top of this Walkthrough/FAQ. Thank you very much! Final Fantasy IX(tm) is a registered trade mark of SquareSoft, co. Ltd. Playstation(tm) and its accessories are registered trade marks of Sony Computer Entertainment America The Final Fantasy IX Walkthrough/FAQ Copyright November 2000 “A” Tadeo